Re: Official 2006 contest WIP thread.
Posted by Orpheus on
Mon May 15th 2006 at 1:54pm
Orpheus
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bumps
Been 15 days. We only have a couple possibles. Anyone have anything WIP to post yet?
The best things in life, aren't things.
Re: Official 2006 contest WIP thread.
Posted by Crono on
Tue May 16th 2006 at 3:59am
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So, if this is a competition are we allowed to give feedback here? (I'm assuming so, since you guys are posting screens ... couldn't think of any other reason why)
Hugh, Looks nice.
Did you think about insetting the lights on the left there up into upper wall instead of having them protrude out?
Also, the braces holding the vents on the right are HUGE.
I like the fans though.
Blame it on Microsoft, God does.
Re: Official 2006 contest WIP thread.
Posted by Orpheus on
Tue May 16th 2006 at 12:14pm
Posted
2006-05-16 12:14pm
Orpheus
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Considering that HL1 has the lead in possible maps I like what I am seeing. Both maps look pretty snappy so far.
Sadly, I am almost never any good at commenting on editor shots because the scale always looks awful. You ever notice that if you look at things edge on in the editor they grow?
Anyway, My only comments, and its scale based so ignore it is, the fans are to big/bulky.
and
The grassy area needs upped a bit, the scale repeats to often.
Hope to see some ingame screens soon. :smile:
[edit] It seems that ONLY HL1 maps so far. I looked backward and we have 3, possible 4 maps so far. :eek:
Nicely done guys.
The best things in life, aren't things.
Re: Official 2006 contest WIP thread.
Posted by Orpheus on
Sun May 21st 2006 at 10:39am
Posted
2006-05-21 10:39am
Orpheus
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This just occurs to me and I feel compelled to mention it.
New members joining this site and/or competition.
Please request feedback on your map entries. Snarkpit has been burned far to many times by new members who cause scenes in the forums after a map of theirs has received (to them) some unsolicited feedback.
Please request that they are free to comment.
Thanx
Orph
The best things in life, aren't things.
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Kasper,
I quite like the 2nd and 3rd shots, but the top half of the first shot
is too monochromatic for my tastes, as far as textures go. I
really like the way the base of the pillars are textures, but I think
the upper parts would look better with some textures with slightly more
color variation to get it away from looking pure beige.
Re: Official 2006 contest WIP thread.
Posted by Unbreakable on
Wed May 24th 2006 at 1:40am
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I resized the images for thumbnails.. if thats what you mean.. If not, PM me at TWHL and explain.. if you want the jpeg's to be completely resized. Right now the jpgs are around 200-220Kb but are not posted in this thread.. (the thumbnails are, but if you mean the actually picture, I'll resize them tommorrow)
Re: Official 2006 contest WIP thread.
Posted by Unbreakable on
Wed May 24th 2006 at 4:25pm
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there now resized, and down to 9.8Kb. (and under)
I never can pass up the opportunity of getting extra credit! :biggrin:
Although the screens are now small, you'll have to wait until the map comes out to view all the detail.
Re: Official 2006 contest WIP thread.
Posted by Unbreakable on
Wed May 24th 2006 at 11:18pm
Posted
2006-05-24 11:18pm
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What Tut? (link?) lol
Looks good Scythe, perhaps put in a viewable player start so we can realize the size of the area..
Re: Official 2006 contest WIP thread.
Posted by Unbreakable on
Wed May 24th 2006 at 11:50pm
Posted
2006-05-24 11:50pm
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ah, IC, very useful tutorial.. Thanks
Re: Official 2006 contest WIP thread.
Posted by Mr.INSANE on
Thu May 25th 2006 at 1:07am
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Pvt. Scythe: grass texture is absolutely terrible
It may look better ingame but i hate that one with a passion
Why Do we all have to wear these ridiculous ties
Re: Official 2006 contest WIP thread.
Posted by Kev_Boy on
Thu May 25th 2006 at 12:31pm
Posted
2006-05-25 12:31pm
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Location: Belgium
I made this map before I actually saw this contest, but it's built in 2006, so I don't think there's any problem :wink: <br style="color: white;">Its situated area is the inside of a human body, it's not like it ruend out perfect or anything, but it's really nice and runs really well on older rigs.<br style="color: white;"><br style="color: white;">http://www.fpsbanana.com/maps/12145
Re: Official 2006 contest WIP thread.
Posted by Kev_Boy on
Thu May 25th 2006 at 12:39pm
Posted
2006-05-25 12:39pm
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Location: Belgium
So you wouldn't consider the inside of a human body a single area?
I guess so, no problem, can't blame a guy for trying :wink:
Re: Official 2006 contest WIP thread.
Posted by Kev_Boy on
Thu May 25th 2006 at 3:33pm
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Ah, I didn't read that line.
Ok, case closed :smile:
Good luck for everyone else!
Re: Official 2006 contest WIP thread.
Posted by Gwil on
Fri May 26th 2006 at 1:14am
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an actual roman pool in California? :razz: /me checks history books.
Nice map though, very good use of water. I think the end without
windows needs some work though, looks a little blocky and out of place
with the rest of the opulence
Re: Official 2006 contest WIP thread.
Posted by Naticus on
Sat May 27th 2006 at 1:18am
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Thanks for the clarification. Clipping it will be!
Re: Official 2006 contest WIP thread.
Posted by Naticus on
Sat May 27th 2006 at 1:15pm
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Sorry for the supersized post earlier. I've made thumbnails for it now. Just learned the BBcode to do that.
Re: Official 2006 contest WIP thread.
Posted by Mr.INSANE on
Sat May 27th 2006 at 5:40pm
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Reno Ive been working on that alot of the architecture detail cant be seen
if you look near the left top of screenshot 2 theres some new details ive added
the stuff holding the walkway up has been drasticially toned down and is much smaller
Why Do we all have to wear these ridiculous ties
Re: Official 2006 contest WIP thread.
Posted by Unbreakable on
Sat May 27th 2006 at 6:30pm
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Orpheus, does it matter how many entries we submit? I'd like to do two.
One with the robot is the outside base.. but I also want to show of my detail to be inside a building.
Re: Official 2006 contest WIP thread.
Posted by Orpheus on
Sat May 27th 2006 at 6:48pm
Orpheus
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No limits to the submissions, as long as the guidelines are adhered to for each map.
I am going to post at the other sites a reminder that ONLY Snarkpit members can vote on their favorites. This site doesn't allow non-members to post in the forums.
I don't want a mad rush the day after the comp ends with a bunch of outsiders spamming the votes.
Snarkpit is pretty fair. The winner doesn't have to be a long time member, not by any means.
The best things in life, aren't things.