natural selection

natural selection

Re: natural selection Posted by wil5on on Tue Dec 16th 2003 at 10:00am
wil5on
1733 posts
Posted 2003-12-16 10:00am
wil5on
member
1733 posts 570 snarkmarks Registered: Dec 12th 2003 Occupation: Mapper Location: Adelaide
OK, Ive just started mapping for NS. My 1st map is progresing nicely, using those rockin NS textures.

The problem is, if Im on the alien team and I try changing to an Onos, I get stuck in the floor! There is enough room there for an onos. I even tried changing to onos in a default ns map, and it worked. So, there must be something wrong with the map.

Any ideas?
Re: natural selection Posted by Pegs on Tue Dec 16th 2003 at 10:23am
Pegs
312 posts
Posted 2003-12-16 10:23am
Pegs
member
312 posts 41 snarkmarks Registered: Aug 30th 2003 Location: England
not that i can think of but it is not saprising considering when you actualy see them they are sort of in the floor :sad:
Re: natural selection Posted by KoRnFlakes on Tue Dec 16th 2003 at 10:34am
KoRnFlakes
1125 posts
Posted 2003-12-16 10:34am
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
just make your room higher. 256 units tall I suggest.
Re: natural selection Posted by Pegs on Tue Dec 16th 2003 at 10:35am
Pegs
312 posts
Posted 2003-12-16 10:35am
Pegs
member
312 posts 41 snarkmarks Registered: Aug 30th 2003 Location: England
KoRnFlakes said:
just make your room higher. 256 units tall I suggest.
maby you only have just anough :grenade: you maight need to extra space :confused:
Re: natural selection Posted by Mr.Ben on Tue Dec 16th 2003 at 12:10pm
Mr.Ben
208 posts
Posted 2003-12-16 12:10pm
Mr.Ben
member
208 posts 560 snarkmarks Registered: Aug 29th 2003
Have you compiled with the correct hull thing in your csg line?

From the mapping guidelines: "All NS maps must use the CSG switch "-hullfile <half-life path>/ns/nshulls.txt" when being compiled for player clipping to work properly"
Re: natural selection Posted by wil5on on Tue Dec 16th 2003 at 1:00pm
wil5on
1733 posts
Posted 2003-12-16 1:00pm
wil5on
member
1733 posts 570 snarkmarks Registered: Dec 12th 2003 Occupation: Mapper Location: Adelaide
kornflakes - yes, the room is definitely high enough. its atleast 512.

mr ben - i didnt know that, ill try it. thanks.

EDIT: yeah that fixed it. thanx
Re: natural selection Posted by KungFuSquirrel on Tue Dec 16th 2003 at 4:26pm
KungFuSquirrel
751 posts
Posted 2003-12-16 4:26pm
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
This is the problem that caused ns_nancy to be removed from NS. Another reason why I find it so horribly painful to see so many fanatic people trying to re-create a map that couldn't even be compiled correctly.

Yes, I'm still bitter about that one.
Re: natural selection Posted by KungFuSquirrel on Tue Dec 16th 2003 at 4:30pm
KungFuSquirrel
751 posts
Posted 2003-12-16 4:30pm
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
Jesus christ, I hate Oktagone
Re: natural selection Posted by KungFuSquirrel on Tue Dec 16th 2003 at 4:34pm
KungFuSquirrel
751 posts
Posted 2003-12-16 4:34pm
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
The site died while I was trying to post
Re: natural selection Posted by KungFuSquirrel on Tue Dec 16th 2003 at 4:36pm
KungFuSquirrel
751 posts
Posted 2003-12-16 4:36pm
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
And now we have this.

Words of wisdom: Oktagone = bad. Should rename it octa-gone since their servers seem to be "gone" 8 times a day...

Sorry for the quad-post.
Re: natural selection Posted by Mr.Ben on Tue Dec 16th 2003 at 4:42pm
Mr.Ben
208 posts
Posted 2003-12-16 4:42pm
Mr.Ben
member
208 posts 560 snarkmarks Registered: Aug 29th 2003
Ooooh, imagine if this remake gets fixed and put back into NS. pictures KFS's reaction Better hope it doesn't :smile:
Re: natural selection Posted by Orpheus on Tue Dec 16th 2003 at 4:44pm
Orpheus
13860 posts
Posted 2003-12-16 4:44pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<TABLE cellSpacing=2 cellPadding=2 width="95%" align=center bgColor=black>

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<TD style="FONT-SIZE: 11px; COLOR: gold">? posted by www.snarkpit.com http:>KungFuSquirrel</A></TD></TR>
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Words of wisdom: Oktagone = bad. Should rename it octa-gone since their servers seem to be "gone" 8 times a day...

Sorry for the quad-post. </TD></TR></TABLE>

i asked gwil about this, he says its up more in the Uk than here :sad:

i was online with him in MSN and each time it was down for me, it was up for him, and when it was up, it was up.

i wonder, if the central US has a server hop issue, cause you are essentially due north from me.

this site has been down umpteen hundred times in the last month alone, and i am away days, so i can imagine how much its down for those who are on every day.
Re: natural selection Posted by Cash Car Star on Tue Dec 16th 2003 at 7:11pm
Cash Car Star
1260 posts
Posted 2003-12-16 7:11pm
1260 posts 345 snarkmarks Registered: Apr 7th 2002 Occupation: post-student Location: Connecticut (sigh)
Are they still working on that Nancy remake? I thought they pretty much had it when I was last visiting the boards like three months ago. Nothing's gonna save that map though... it's just too much crap all around.
Re: natural selection Posted by scary_jeff on Tue Dec 16th 2003 at 10:24pm
scary_jeff
1614 posts
Posted 2003-12-16 10:24pm
1614 posts 191 snarkmarks Registered: Aug 22nd 2001
Why don't thy just make 'nancy2', using the same theme?

As for the downtime, I have noticed it to.
Re: natural selection Posted by Campaignjunkie on Tue Dec 16th 2003 at 11:18pm
Campaignjunkie
1309 posts
Posted 2003-12-16 11:18pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
scary_jeff said:
Why don't thy just make 'nancy2', using the same theme?

As for the downtime, I have noticed it to.
What "theme" would that be? I don't think I could ever bring myself to create such a monstrosity