Re: Image Editing
Posted by Crono on
Thu Jan 22nd 2004 at 11:20am
Posted
2004-01-22 11:20am
Crono
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Yes, PNG is an excellent format.
I always forget to use PNGs instead of JPGs though.
Re: Image Editing
Posted by Leperous on
Thu Jan 22nd 2004 at 11:54am
Posted
2004-01-22 11:54am
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Well I'd use it if it didn't stick a XAT logo in the corner :/
Re: Image Editing
Posted by Orpheus on
Thu Jan 22nd 2004 at 12:55pm
Posted
2004-01-22 12:55pm
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I do NOT want to get caught promoting defective programs, here or at PFL, so if there is something that needs addressed lep, show me.
(yes i know the first pic was large, it was only posted for comparative purposes, i will remove it if its very important i do so)
Re: Image Editing
Posted by Leperous on
Thu Jan 22nd 2004 at 12:56pm
Posted
2004-01-22 12:56pm
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Hmm, well before it put some small text saying 'xat.com' in the corner of my images- but it was the shareware version!
Re: Image Editing
Posted by matt on
Thu Jan 22nd 2004 at 1:00pm
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Being the great guy I am, I just imprt images into Flash and then add text/effects as I please. Then export. Done.
Re: Image Editing
Posted by Orpheus on
Thu Jan 22nd 2004 at 1:07pm
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Sadly Lep, you are correct.
the good news is, the caption is tiny, and can be cropped with PSP, but if you can do that then you have PSP and don't need this program... or do you? can someone verify that xat optimise's an image better than PSP?
Re: Image Editing
Posted by Dr Brasso on
Thu Jan 22nd 2004 at 2:21pm
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i dont know what the image sizes are in Xat, but in PSP, an 800x600 jpg lands at around 45-55 kb for me, but then again, im special... :heee:
Doc B... :dodgy:
Re: Image Editing
Posted by Jinx on
Thu Jan 22nd 2004 at 7:19pm
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neat avatar, Brasso
I usually use 640x480, then run it once through the 'sharpen' filter in Photoshop and save at about 6-8 quality. I kinda like that, because it keeps the screenshot smaller but the sharpen helps retain detail and makes it look crisp. That's usually around 80-100k I think, though I am usually willing to sacrifice some filesize for quality if I'm showing something off.
Re: Image Editing
Posted by Orpheus on
Thu Jan 22nd 2004 at 8:24pm
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my opinion is, whatever it takes to get a file size down to under 100k is mighty fine.
with that said, people usually don't even bother to experiment or even attempt a new program because... they either feel their expensive program already does it all, or the new one isn't expensive enough to bother with.
i have found that, PSP8 and PS7 are extremely similar and do almost the same thing in producing a smallish file size, but i have also found that xat produces a still smaller file size with high levels of quality, when you combine its magi-compression with the jpg optimizer, both found in the jpg optimizer program.. i have found little advantage to the image optimizer EXCEPT its ability to do more than jpg conversions and its text addition ability.
end results is what matters guys, i can have an 800x600 high quality image at extremely small files, while you are stuck with your 640x480 ones at the same file sizes as mine.
the choice seems easy, but.....
bottom line, i will notice images over 100k, and will point them out anytime i feel they are unwarranted, if you want to fight about it then, so be it, but I'd rather have harmony now about it.
be good
Re: Image Editing
Posted by Jinx on
Thu Jan 22nd 2004 at 9:03pm
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I think it depends on what you are doing images for, too. if I am showing a few pics of a map to show it off, I'll make sure they are really good quality even if the filesizes are slightly higher. If I am using a bunch of pics to show someone a bug in a map etc., I will use smaller images (320x240 even) and lower quality.
Anyway, as long as people aren't posting anything ridiculously huge, or too many at once, I don't think it's that big a deal...
Re: Image Editing
Posted by Dr Brasso on
Fri Jan 23rd 2004 at 1:26am
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post summary.... :heee:
im hoping Leps got unlimited webspace, cause im thinkin' hes got one on the line here... :wink: his call on quality vs quality vs quantity....bottom line.
Doc B... :dodgy:
Re: Image Editing
Posted by Gorbachev on
Fri Jan 23rd 2004 at 6:38am
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PaintShop Pro is great for optimizing images. I usually use a combination of Photoshop and PSP because Photoshop likes to have huge files for no real reason, the quality is neglible. Oh well, I recommend a combo of the two.
Re: Image Editing
Posted by ReNo on
Fri Jan 23rd 2004 at 9:19pm
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I think its bulls**t about sharpening being false advertising. Personally I find screenshots tend to be dull looking slightly blurry versions of the maps appearance in game, and as such I always resize, sharpen, and set the contrast to around 10, to try and return it to its original look.
Re: Image Editing
Posted by Jinx on
Fri Jan 23rd 2004 at 9:31pm
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Yeah, what Reno said. I RUN the game in higher res, so when I shrink it down I would like to restore some of the detail that's lost. and how HL looks in-game varies a lot on your video card and its detail settings. I think screenies etc. actually looked better on my old Voodoo 5 than this GF4. That card had great texture detail settings.
You maps will also look a lot more crisp if you use only textures with dimensions of 16, 32, 64, 128, & 256.
Re: Image Editing
Posted by FoX1 on
Fri Jan 23rd 2004 at 9:37pm
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You have to look at it from the other side of the coin as well. When a modeller shows a nice pretty render they use programs like Brazil to enhance the post rendering process. When I create textures for wads I don't add anything to the end process other then making the file size double of what it should be. Mappers are just trying to show something that looks more appealing than the original. HL was pretty in it's day but you just can't compete any longer with the new tech of today.
FoX1
Re: Image Editing
Posted by Forceflow on
Fri Jan 23rd 2004 at 11:08pm
Posted
2004-01-23 11:08pm
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1 word: Gameplay
I think HL still can compete with lots of games these days.