Bah :P

Bah :P

Re: Bah :P Posted by Leperous on Mon Jan 19th 2004 at 10:44am
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Posted 2004-01-19 10:44am
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Fine, have it your way :biggrin:
Re: Bah :P Posted by fishy on Mon Jan 19th 2004 at 10:55am
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Posted 2004-01-19 10:55am
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w00t!!

:biggrin:

[edit] i tried 3 times to put an image into this post and it wont work. it shows up in the preview pane ok, but when i submit it, the image is gone. when i open the edit window, the link to the image is gone too. :cry:
Re: Bah :P Posted by Leperous on Mon Jan 19th 2004 at 11:02am
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Posted 2004-01-19 11:02am
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Er, that's not board specific, whatever it is... I just tried it with img tags and the 'normal' way of inserting them and they worked fine, are you sure you know how to insert images? :razz: It probably won't work if you just paste an image into the window pane directly, or if it has some javascript hidden inside it's HTML code...
Re: Bah :P Posted by fishy on Mon Jan 19th 2004 at 11:09am
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Posted 2004-01-19 11:09am
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i used the 'add image' button. a window opened and i entered the link and hit ok. the image was then shown in the preview pane. i hit submit. the image was gone.

now it works :eek:

User posted image

but only, it seems, if there are no smilies below it.

(although I seem to be able to add them just fine :biggrin: - Lep.)
Re: Bah :P Posted by Cash Car Star on Mon Jan 19th 2004 at 11:11am
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Posted 2004-01-19 11:11am
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One the front page, this forum is listed last. Inside the forums on the left bar, it's listed third. May wanna make it more consistent.
Re: Bah :P Posted by matt on Mon Jan 19th 2004 at 11:19am
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Posted 2004-01-19 11:19am
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Heres one I made for no reason whatsoever:

User posted image
Re: Bah :P Posted by Kapten Ljusdal on Mon Jan 19th 2004 at 12:16pm
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Posted 2004-01-19 12:16pm
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Morning glory! Taken from my bedroom window

User posted image
Re: Bah :P Posted by matt on Mon Jan 19th 2004 at 12:35pm
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Posted 2004-01-19 12:35pm
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the sun is only rising where you are. Here its mid day. how novel.
Re: Bah :P Posted by matt on Mon Jan 19th 2004 at 12:39pm
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http://www.snarkpit.com/pits/matt/Spirals.swf

Could Leperous put something on here so like images we can embed swf files into the pages?
Re: Bah :P Posted by Kapten Ljusdal on Mon Jan 19th 2004 at 2:38pm
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Posted 2004-01-19 2:38pm
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matt said:
the sun is only rising where you are. Here its mid day. how novel.
Actually im just one hour aheah of you, I took that picture weeks ago
Re: Bah :P Posted by Dr Brasso on Mon Jan 19th 2004 at 3:22pm
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Posted 2004-01-19 3:22pm
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parameters....dammit Jim.... :lol: .....and change that lipstick! :wink:

Doc Brass... :dodgy:
Re: Bah :P Posted by ReNo on Mon Jan 19th 2004 at 3:26pm
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Posted 2004-01-19 3:26pm
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Woohoo, nice to see them here at last. Hopefully this will see some action and pull in some more texture monkeys :smile:
Re: Bah :P Posted by 7dk2h4md720ih on Mon Jan 19th 2004 at 3:37pm
7dk2h4md720ih
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Posted 2004-01-19 3:37pm
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I'd love to see some decent texturing tutorials up. :smile:
Re: Bah :P Posted by Dr Brasso on Mon Jan 19th 2004 at 3:51pm
Dr Brasso
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Posted 2004-01-19 3:51pm
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arghh!!! me long awaited section....harrr!!! me current set i'd be workin on....argghhh!!! :lol:

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_ABC_06.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_ABC_202.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_ABC_202c.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_ABC_202f.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_ABC_202g.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_CCa101f.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/wall_blue_202b.jpg[/simg]

none are done, all are in a set, so-to-speak, and im havin' a ball...!!!! :rofl:

i volunteer to take the first session of bashing...w00t!!! let er rip!!

Doc Brass... :dodgy:
Re: Bah :P Posted by Gollum on Mon Jan 19th 2004 at 3:57pm
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Posted 2004-01-19 3:57pm
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I recommend people start posting their own topics, rather make this one long uber-topic :wink:
Re: Bah :P Posted by Dr Brasso on Mon Jan 19th 2004 at 3:59pm
Dr Brasso
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Posted 2004-01-19 3:59pm
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recommendtion noted.....i just got excited... :heee:

Doc Brass... :dodgy:
Re: Bah :P Posted by Gollum on Mon Jan 19th 2004 at 4:08pm
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Posted 2004-01-19 4:08pm
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Oh yes - and the textures look pretty cool, but suffer from aliasing problems (they seem like badly-reduced high-res photos in places). This could just be the presentation on the boards, not the original textures.

Very nice textures for "special use" (not good for repeating sections).
Re: Bah :P Posted by 7dk2h4md720ih on Mon Jan 19th 2004 at 4:12pm
7dk2h4md720ih
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Posted 2004-01-19 4:12pm
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I'm no texture expert, although I do claim to be while drunk, but it looks like some of those textures have more depth than a 2d texture should have.

I'd like to see more realistic textures, just high quality brick walls and stuff that tile well, but if this space age s**t is where it's at then keep making it. :wink:

Nice work Brasso baby*. :biggrin:

*infant!! :biggrin:
Re: Bah :P Posted by ReNo on Mon Jan 19th 2004 at 4:23pm
ReNo
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Posted 2004-01-19 4:23pm
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I'm with Gollum, they seem very blurry while at the same time very defined, as if they have been blurred and then sharpened. Not sure how to improve such a matter in all honesty, but your the texture dude these days :smile:

My favourite of the bunch is the second last one, makes me think spacey corridor ceiling for some reason. I think you should work on making your textures more generic however, as even it looks as if it could have tiling troubles.
Re: Bah :P Posted by Dr Brasso on Mon Jan 19th 2004 at 4:53pm
Dr Brasso
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Posted 2004-01-19 4:53pm
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erstwhile crits all....no excuses, but as was said,

? posted by Alien_Sniper

*infant!! :biggrin:

some of it is the board, as they look much crisper on my screen in the proggy....im still learning....and yes, there are some obstacles to overcome yet....but i'll get em....w00t! thanx guys... :wink:

Doc Brass... :dodgy:
Re: Bah :P Posted by 7dk2h4md720ih on Mon Jan 19th 2004 at 5:10pm
7dk2h4md720ih
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Posted 2004-01-19 5:10pm
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"Infant" wasn't a dig at your texturing bud. :smile:
Re: Bah :P Posted by Dr Brasso on Mon Jan 19th 2004 at 5:14pm
Dr Brasso
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Posted 2004-01-19 5:14pm
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even so...it was a "timely" statement dave....and yer right...in this field of endeavor, im an infant...i knew i could count on you folks to "cut through the bulls**t.... :lol: ..... six months or so does not a master make....but gimme some time....if i can count on the honest crits i get from here, then ill do ya's all proud some day... :wink: you have my word.

Doc Brass... :dodgy:
Re: Bah :P Posted by 7dk2h4md720ih on Mon Jan 19th 2004 at 5:40pm
7dk2h4md720ih
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Posted 2004-01-19 5:40pm
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The reason I put infant in was to avoid any of the sexual connotations that go with calling someone baby. Where are my brick textures anyway?
Re: Bah :P Posted by Dr Brasso on Mon Jan 19th 2004 at 7:47pm
Dr Brasso
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Posted 2004-01-19 7:47pm
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jesus dave, when did we have to become so PC??...especially on here??... :rofl: if it looks like s**t, smells like s**t, chances are, its s**t... :lol: so say so....

Doc B... :dodgy:
Re: Bah :P Posted by 7dk2h4md720ih on Mon Jan 19th 2004 at 8:13pm
7dk2h4md720ih
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Posted 2004-01-19 8:13pm
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Ok, lets just pretend I called them s**t then, cause I don't think you're getting me. :biggrin:
Re: Bah :P Posted by Cassius on Mon Jan 19th 2004 at 8:13pm
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Posted 2004-01-19 8:13pm
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Like I said the first time he posted his work, Brasso's texturing reminds me very much of the Golgatha 'style', though they are obviously of much higher quality.
Re: Bah :P Posted by Dr Brasso on Mon Jan 19th 2004 at 8:15pm
Dr Brasso
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Posted 2004-01-19 8:15pm
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thanx cass....coming from you, thats a high accolade... :heee:

Dave.... :lol: no, i got you loud and clear....to the point where you didnt need to qualify it with an asterisk... :lol:

Doc B... :dodgy:
Re: Bah :P Posted by KoRnFlakes on Mon Jan 19th 2004 at 8:20pm
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Posted 2004-01-19 8:20pm
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I suggest you try to remove the jaggedy/fuzzy pieces of them as much as possible & then scale them down in photoshop (which should hopefully remove most of it)

Theyre definately fuzzy & I dont mean warm n fuzzy :S
Re: Bah :P Posted by Dr Brasso on Mon Jan 19th 2004 at 8:23pm
Dr Brasso
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Posted 2004-01-19 8:23pm
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agreed korny, but as i said, they are a work in progress....prolly shouldna posted em, but, hey, i got excited... :heee:

Doc Brass... :dodgy:
Re: Bah :P Posted by Dr Brasso on Mon Jan 19th 2004 at 10:33pm
Dr Brasso
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Posted 2004-01-19 10:33pm
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a couple i forgot to include... :lol:

:wink:

Doc Brass... :dodgy:

hmmm.....i tried to edit this post, and all the screenies disappeared.....interesting.
Re: Bah :P Posted by Dr Brasso on Tue Jan 20th 2004 at 12:55am
Dr Brasso
1878 posts
Posted 2004-01-20 12:55am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
:sailor:

User posted image

User posted image

User posted image

think i may have found a bug there lep....

Doc B... :dodgy:
Re: Bah :P Posted by Cassius on Tue Jan 20th 2004 at 2:27am
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Posted 2004-01-20 2:27am
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It's exactly as I had believed. The amount, resolution, and variance of the different pictures that come together to make a complete Brasso texture make it seem like some manner of patchwork, really.

That being said, it's some pretty sexy patchwork. Doesn't look half bad to me, though the purpose of these gadgets is beyond me. Looks like the inside of a submarine.
Re: Bah :P Posted by Dr Brasso on Tue Jan 20th 2004 at 3:05am
Dr Brasso
1878 posts
Posted 2004-01-20 3:05am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
so what yer telling me is what?....that patch work for a noob learning a skill is...unacceptable? im not sure i follow....accept for the sexy part. :heee: .....i still havent learned how to transfer my drawings to the pc, and manipulate them to any degree of efficency yet.... i respect your texture ability more than you know cass....if you could elaborate, id appreciate it...and if youd care to share a few trade secrets, well, that wouldnt hurt my feelings a bit man.... :wink:

go figure....8 years in the submarine force.... :heee:

Doc B... :dodgy:
Re: Bah :P Posted by Gollum on Tue Jan 20th 2004 at 8:33am
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Posted 2004-01-20 8:33am
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Those latest ones are much better quality: they don't suffer from any aliasing.

Cassius has a good point - you've used a lot of separate images to make these textures. That's not necessary bad in itself, but in some places the joins are obvious and awkward. For example, the top corners of this image look like a badly cut-out part of another texture:

User posted image

Also, as with the others, these textures are so detailed that they could only be used for special places in a map. If you used one of these as a main wall texture, it would hurt the eyes.

Still very pretty and reaslistic though. For these special-use textures, I think you should have the confidence to remove some of the clutter. At the moment they seem overburdened with detail.
Re: Bah :P Posted by KoRnFlakes on Tue Jan 20th 2004 at 8:42am
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Posted 2004-01-20 8:42am
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I think the fact they have excessive details & metal shapes on them is what makes them THEM. I'd leave them that way.
Re: Bah :P Posted by KoRnFlakes on Tue Jan 20th 2004 at 8:42am
KoRnFlakes
1125 posts
Posted 2004-01-20 8:42am
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User posted image

I started making some nazi propaganda posters a while ago, Since my FTP is crap atm I can only show the one.
Re: Bah :P Posted by Leperous on Tue Jan 20th 2004 at 10:15am
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Hmm, that image bug seems to be now fixed, so have a free sailor smiley :wink:
Re: Bah :P Posted by 7dk2h4md720ih on Tue Jan 20th 2004 at 1:42pm
7dk2h4md720ih
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Posted 2004-01-20 1:42pm
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Get the rest of those up Korn. Good old nazi youth movement. :smile:
Re: Bah :P Posted by Forceflow on Tue Jan 20th 2004 at 3:51pm
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Fits perfectly for DoD maps,imho.
Re: Bah :P Posted by Dr Brasso on Tue Jan 20th 2004 at 6:50pm
Dr Brasso
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Posted 2004-01-20 6:50pm
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interesting comments mike....and seriously noted...detail....ive spent my whole life working my ass off to learn to pay attention to, and involve them profusely....the devil is in the details.... :lol: go figure....i dont necessarily agree 100% with the detail thing, but hey, i do appreciate the input. ALL of it... :wink: yeah, one other thing....i havent figured what the deal is yet, but they dont seem as raggety on my screen, until i look at them here...whatever that means... :lol:

korny, if you need some more posters to work on or with, gimme a holler....i have a pretty good collection ranging from propaganda, to movies, to music.... :wink:

thanx guys....i appreciate the input as i said, and especially the candor ... :heee:

Doc Brass... :dodgy:
Re: Bah :P Posted by KoRnFlakes on Tue Jan 20th 2004 at 7:11pm
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Posted 2004-01-20 7:11pm
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I could do with some more nazi posters if you have any m8 :smile:
Re: Bah :P Posted by Gollum on Tue Jan 20th 2004 at 7:29pm
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Posted 2004-01-20 7:29pm
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I don't want to discourage you from detail - your textures are amazing in that respect :smile: All I mean is that if every part of every texture is highly detailed, then the overall look of a map based on the texture set will be too "busy".

I do think that in some particular cases, the borders between different parts/layers of your textures are too rough and "cut-out". If your blending was as slick as your detailing, then these would be flawless "special-use" textures.
Re: Bah :P Posted by Dr Brasso on Wed Jan 21st 2004 at 3:06pm
Dr Brasso
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Posted 2004-01-21 3:06pm
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ok Korndawg....i have a zip file for ya....its about 2.1 megs, so tell me where to send it, or id be happy to load it up on my pit, and send you a link via PM...what say ye sir?... :smile:

Doc Brass... :dodgy:
Re: Bah :P Posted by OtZman on Wed Jan 21st 2004 at 3:34pm
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Alien_Sniper said:
I'd love to see some decent texturing tutorials up. :smile:
Me too!

By the way, nice textures Brasso!
Re: Bah :P Posted by Dr Brasso on Thu Jan 22nd 2004 at 2:46am
Dr Brasso
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Posted 2004-01-22 2:46am
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thanx otz...im trying my arse off.... :heee: ......i have a s**tpot full of tutorial links, some good, some so-so.....permission to post em lep?

Doc Brass... :dodgy:
Re: Bah :P Posted by SuperCrazy on Thu Jan 22nd 2004 at 5:05am
SuperCrazy
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Posted 2004-01-22 5:05am
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Very nice Brasso. I think textures that detailed work better as skins for models though, have you considered doing that? It looks bad to see a ton of 3d parts on a wall, only to find that the wall is perfectly flat once you're standing next to it.

Regardless of how you decide to use them, you have a ton of skill. Keep it up.
Re: Bah :P Posted by Dr Brasso on Thu Jan 22nd 2004 at 5:13am
Dr Brasso
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Posted 2004-01-22 5:13am
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tnx man....much appreciated.....i skin (hatch) autocad models all the time....different animal for gaming tho...but its a thought.....but you did make me think of something that might clarify things a bit....when i build my wall brushes, most of these textures are built to wrap on non-verticaly or horizontally flat walls etc....it took me awhile to get the mehtods of building the whole picture, as they kinda work with each other to produce the wall....follow?....it occured to me just a moment ago, that i hadnt really made that point before....and as i havent released a map for public flogging yet, well, who the hell woulda known??... :lol: follow?

Doc Brass... :dodgy:
Re: Bah :P Posted by SuperCrazy on Thu Jan 22nd 2004 at 5:29am
SuperCrazy
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Posted 2004-01-22 5:29am
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Yeah, that would work perfectly. I think it would be a shame to only use such detailed textures on BSP though, when an actual model would bring it out a lot better.
Re: Bah :P Posted by Dr Brasso on Thu Jan 22nd 2004 at 5:34am
Dr Brasso
1878 posts
Posted 2004-01-22 5:34am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
excellent point man...definately got me thinking differently now...damn, there goes another nights sleep... :lol: *****me toodles off to ponder... :lol:

Doc Brass... :dodgy:
Re: Bah :P Posted by Dr Brasso on Thu Jan 22nd 2004 at 7:04pm
Dr Brasso
1878 posts
Posted 2004-01-22 7:04pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
ok....tell me if this is more like what yer getting at mike...its a little less busy, yet has some defined detail....

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_ABC_203f.jpg[/simg]

Doc Brass... :dodgy: