Beemer

Beemer

Re: Beemer Posted by Vash on Sun Sep 21st 2003 at 7:34pm
Vash
1206 posts
Posted 2003-09-21 7:34pm
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Looks like high quality stuff man, 4/5!
Re: Beemer Posted by apone on Sat Jan 3rd 2004 at 10:20am
apone
14 posts
Posted 2004-01-03 10:20am
apone
member
14 posts 1 snarkmarks Registered: Dec 11th 2003 Occupation: student
frickin amazing !
Re: Beemer Posted by Kampy on Sat Jan 3rd 2004 at 9:38pm
Kampy
304 posts
Posted 2004-01-03 9:38pm
Kampy
member
304 posts 716 snarkmarks Registered: Dec 30th 2003 Occupation: student Location: Germany
looks great - cant wait to play it
Re: Beemer Posted by Sphynex on Sun Mar 7th 2004 at 12:12pm
Sphynex
2 posts
Posted 2004-03-07 12:12pm
Sphynex
member
2 posts 0 snarkmarks Registered: Aug 31st 2003 Occupation: Webmaster Location: Spain - [Madrid]
I Still waiting for the update...
the final AHL version rocks i want something lke that!!!
Re: Beemer Posted by beer hunter on Sun Mar 21st 2004 at 5:02pm
beer hunter
281 posts
Posted 2004-03-21 5:02pm
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
This was released last year as a beta and has since been tweaked and is as finished as its going to be. Theres a couple of versions, 4.5mb download -

HL deathmatch version
ActionHL/The Specialists version

HLDM version has HL weapons, health kits and fewer breakables. The ActionHL version should work ok in The Specialists, unzip into the TS folder.

Ummm, thats all.
Re: Beemer Posted by Orpheus on Sun Mar 21st 2004 at 5:08pm
Orpheus
13860 posts
Posted 2004-03-21 5:08pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
hmmm i just love those r's, and the image sizes are perfect..

me likes on those points alone :biggrin:

thwacks

nah, i like the theme period, tis some fine shots.. nice texture choices.
Re: Beemer Posted by Crono on Sun Mar 21st 2004 at 8:11pm
Crono
6628 posts
Posted 2004-03-21 8:11pm
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Like I said before, this was really fun to play in (as a beta, haven't downloaded the 'new and improved' version).

I made some of my friends play it at a LAN party ... we started around 7 pm and then suddenly it was midnight lol.

It's a great map with not much that could have been done differently. It encorperated some open areas as well as vertical play and close combat.

Its great for about 4 people :smile:

Good Job .... again lol.
Re: Beemer Posted by beer hunter on Sun Mar 21st 2004 at 11:29pm
beer hunter
281 posts
Posted 2004-03-21 11:29pm
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
Thx for the kind words Orph and Crono :smile: Yeah, it seems to play
ok but i've got the peeps who playtested it to thank for that. Don't think i would've finished it without that feedback.
Re: Beemer Posted by Jinx on Mon Mar 22nd 2004 at 5:48am
Jinx
874 posts
Posted 2004-03-22 5:48am
Jinx
member
874 posts 692 snarkmarks Registered: Nov 27th 2002 Location: Ohio
yeah we would have kicked his ass if he hadn't finished it :biggrin:

I did a review of Beemer at the AHL Map Depot, too. Best ratings I have given a map I think.
Re: Beemer Posted by 7dk2h4md720ih on Mon Mar 22nd 2004 at 11:33am
7dk2h4md720ih
1976 posts
Posted 2004-03-22 11:33am
1976 posts 198 snarkmarks Registered: Oct 9th 2001
I like the texturing and construction. The lighting is a little dull and takes from the map though. Probably looks better in game though. :smile:
Re: Beemer Posted by beer hunter on Mon Mar 22nd 2004 at 10:44pm
beer hunter
281 posts
Posted 2004-03-22 10:44pm
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
Yup, the lighting is pretty drab, a couple of peeps have mentioned that that so i prolly made it too grim. Pity you can't hear music in the screenies /goes off to listen to the hi-fi :smile:
Re: Beemer Posted by Tracer Bullet on Mon Mar 22nd 2004 at 11:02pm
Tracer Bullet
2271 posts
Posted 2004-03-22 11:02pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
makes mental note to DL and comment
Re: Beemer Posted by Edge Damodred on Sun Mar 28th 2004 at 11:49am
Edge Damodred
237 posts
Posted 2004-03-28 11:49am
237 posts 54 snarkmarks Registered: Apr 24th 2002 Occupation: student Location: I don't even know anymore
I think the lighting fits the scene, it reminds me of when I lived in Germany, it always looked like that :biggrin: . I love the map, especially the fountain, and I can do some cool rolls off the car itself that are really fun.

Anyways, the map's running the AHL GHG server, if you want to play it, stop by and ask for it from one of the admins(just look for the [GHG] people...).
Re: Beemer Posted by apone on Sun May 30th 2004 at 9:05am
apone
14 posts
Posted 2004-05-30 9:05am
apone
member
14 posts 1 snarkmarks Registered: Dec 11th 2003 Occupation: student
frickin amazing !
Re: Beemer Posted by Kampy on Sun May 30th 2004 at 9:05am
Kampy
304 posts
Posted 2004-05-30 9:05am
Kampy
member
304 posts 716 snarkmarks Registered: Dec 30th 2003 Occupation: student Location: Germany
looks great - cant wait to play it
Re: Beemer Posted by Vash on Sun May 30th 2004 at 9:05am
Vash
1206 posts
Posted 2004-05-30 9:05am
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Looks like high quality stuff man, 4/5!
Re: Beemer Posted by JFry on Tue Jul 13th 2004 at 4:59am
JFry
369 posts
Posted 2004-07-13 4:59am
JFry
member
369 posts 82 snarkmarks Registered: Mar 9th 2004 Occupation: Scumbag Location: USA
Played this map for a while one night and its one of the best dm maps I've played for hl. The connectivity is really what impressed me most. That and the very low r_speeds made this map alot of fun. Not only that but it just had that 'feel' to it that the all the classic valve maps seem to have. Very immersive, good job!
Re: Beemer Posted by Ferret on Tue Aug 3rd 2004 at 3:59am
Ferret
427 posts
Posted 2004-08-03 3:59am
Ferret
member
427 posts 478 snarkmarks Registered: Jan 28th 2002 Occupation: Student
Woah man, make more color in your map. That is way to bright and white!!!! Color isn't white, its at least tinted yellow/tan. You have nice architecture but it fails when not complimented with good lighting!!!
Re: Beemer Posted by beer hunter on Thu Aug 5th 2004 at 7:35pm
beer hunter
281 posts
Posted 2004-08-05 7:35pm
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
I'll bear that in mind for my next map :)
Re: Beemer Posted by beer hunter on Tue Aug 24th 2004 at 8:31pm
beer hunter
281 posts
Posted 2004-08-24 8:31pm
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
Cheers ! its average looking but seems to play ok - went thru' a lot of playtesting which prolly helped.