Re: Beemer
Posted by Vash on
Sun Sep 21st 2003 at 7:34pm
Vash
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Feb 4th 2003
Occupation: Afraid of Spiders
Looks like high quality stuff man, 4/5!
Re: Beemer
Posted by Kampy on
Sat Jan 3rd 2004 at 9:38pm
Kampy
member
304 posts
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Dec 30th 2003
Occupation: student
Location: Germany
looks great - cant wait to play it
Re: Beemer
Posted by Sphynex on
Sun Mar 7th 2004 at 12:12pm
Posted
2004-03-07 12:12pm
2 posts
0 snarkmarks
Registered:
Aug 31st 2003
Occupation: Webmaster
Location: Spain - [Madrid]
I Still waiting for the update...
the final AHL version rocks i want something lke that!!!
Re: Beemer
Posted by Orpheus on
Sun Mar 21st 2004 at 5:08pm
Orpheus
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13860 posts
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Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
hmmm i just love those r's, and the image sizes are perfect..
me likes on those points alone :biggrin:
thwacks
nah, i like the theme period, tis some fine shots.. nice texture choices.
Re: Beemer
Posted by Crono on
Sun Mar 21st 2004 at 8:11pm
Crono
super admin
6628 posts
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Dec 19th 2003
Location: Oregon, USA
Like I said before, this was really fun to play in (as a beta, haven't downloaded the 'new and improved' version).
I made some of my friends play it at a LAN party ... we started around 7 pm and then suddenly it was midnight lol.
It's a great map with not much that could have been done differently. It encorperated some open areas as well as vertical play and close combat.
Its great for about 4 people :smile:
Good Job .... again lol.
Re: Beemer
Posted by beer hunter on
Sun Mar 21st 2004 at 11:29pm
Posted
2004-03-21 11:29pm
281 posts
602 snarkmarks
Registered:
Jul 6th 2003
Occupation: Beer taster
Location: The Pub
Thx for the kind words Orph and Crono :smile: Yeah, it seems to play
ok but i've got the peeps who playtested it to thank for that. Don't think i would've finished it without that feedback.
Re: Beemer
Posted by 7dk2h4md720ih on
Mon Mar 22nd 2004 at 11:33am
Posted
2004-03-22 11:33am
1976 posts
198 snarkmarks
Registered:
Oct 9th 2001
I like the texturing and construction. The lighting is a little dull and takes from the map though. Probably looks better in game though. :smile:
Re: Beemer
Posted by beer hunter on
Mon Mar 22nd 2004 at 10:44pm
Posted
2004-03-22 10:44pm
281 posts
602 snarkmarks
Registered:
Jul 6th 2003
Occupation: Beer taster
Location: The Pub
Yup, the lighting is pretty drab, a couple of peeps have mentioned that that so i prolly made it too grim. Pity you can't hear music in the screenies /goes off to listen to the hi-fi :smile:
Re: Beemer
Posted by Tracer Bullet on
Mon Mar 22nd 2004 at 11:02pm
Posted
2004-03-22 11:02pm
2271 posts
445 snarkmarks
Registered:
May 22nd 2003
Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
makes mental note to DL and comment
Re: Beemer
Posted by Edge Damodred on
Sun Mar 28th 2004 at 11:49am
Posted
2004-03-28 11:49am
237 posts
54 snarkmarks
Registered:
Apr 24th 2002
Occupation: student
Location: I don't even know anymore
I think the lighting fits the scene, it reminds me of when I lived in Germany, it always looked like that :biggrin: . I love the map, especially the fountain, and I can do some cool rolls off the car itself that are really fun.
Anyways, the map's running the AHL GHG server, if you want to play it, stop by and ask for it from one of the admins(just look for the [GHG] people...).
Re: Beemer
Posted by Kampy on
Sun May 30th 2004 at 9:05am
Kampy
member
304 posts
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Registered:
Dec 30th 2003
Occupation: student
Location: Germany
looks great - cant wait to play it
Re: Beemer
Posted by Vash on
Sun May 30th 2004 at 9:05am
Vash
member
1206 posts
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Registered:
Feb 4th 2003
Occupation: Afraid of Spiders
Looks like high quality stuff man, 4/5!
Re: Beemer
Posted by JFry on
Tue Jul 13th 2004 at 4:59am
JFry
member
369 posts
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Mar 9th 2004
Occupation: Scumbag
Location: USA
Played this map for a while one night and its one of the best dm maps I've played for hl. The connectivity is really what impressed me most. That and the very low r_speeds made this map alot of fun. Not only that but it just had that 'feel' to it that the all the classic valve maps seem to have. Very immersive, good job!
Re: Beemer
Posted by Ferret on
Tue Aug 3rd 2004 at 3:59am
Ferret
member
427 posts
478 snarkmarks
Registered:
Jan 28th 2002
Occupation: Student
Woah man, make more color in your map. That is way to bright and white!!!! Color isn't white, its at least tinted yellow/tan. You have nice architecture but it fails when not complimented with good lighting!!!
Re: Beemer
Posted by beer hunter on
Tue Aug 24th 2004 at 8:31pm
281 posts
602 snarkmarks
Registered:
Jul 6th 2003
Occupation: Beer taster
Location: The Pub
Cheers ! its average looking but seems to play ok - went thru' a lot of playtesting which prolly helped.