cs_harvest

cs_harvest

Re: cs_harvest Posted by R_Yell on Sat May 7th 2005 at 10:03am
R_Yell
32 posts
Posted 2005-05-07 10:03am
R_Yell
member
32 posts 33 snarkmarks Registered: Mar 6th 2005 Location: Spain
Hope you like the changes:

User posted image

User posted image

It gives better performance also, but the shots are taken with
cl_detaildist 4000. With default values for detail vegetation this zone
is in 50-60 fps range. Very acceptable with my cpu (athlon 2500+).
Re: cs_harvest Posted by R_Yell on Sun May 8th 2005 at 12:08pm
R_Yell
32 posts
Posted 2005-05-08 12:08pm
R_Yell
member
32 posts 33 snarkmarks Registered: Mar 6th 2005 Location: Spain
New version with very improved bots (custom nav file)

http://www.usuarios.lycos.es/gpumania

(click on "AQUI", wait a bit because it will redirect to the same page, click again and download should start)

This is a version for betatesting purposes only, not redistribute.

Download and share your comments plz :smile:
Re: cs_harvest Posted by R_Yell on Mon May 16th 2005 at 11:46pm
R_Yell
32 posts
Posted 2005-05-16 11:46pm
R_Yell
member
32 posts 33 snarkmarks Registered: Mar 6th 2005 Location: Spain
Re: cs_harvest Posted by Natus on Tue May 17th 2005 at 2:22pm
Natus
570 posts
Posted 2005-05-17 2:22pm
Natus
member
570 posts 76 snarkmarks Registered: Jan 28th 2005 Location: Denmark
Im not playing cs at all, but this map makes me wanna play it, it looks very good man.
Re: cs_harvest Posted by satchmo on Tue May 17th 2005 at 4:44pm
satchmo
2077 posts
Posted 2005-05-17 4:44pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
The displacements are much better than the first release. However, the distant mountains with the white-fading effect of the fog doesn't look good in my opinion. Change the fog setting so the distant mountains don't look like giant ghosts.
Re: cs_harvest Posted by R_Yell on Tue May 17th 2005 at 5:25pm
R_Yell
32 posts
Posted 2005-05-17 5:25pm
R_Yell
member
32 posts 33 snarkmarks Registered: Mar 6th 2005 Location: Spain
Fog is very problematic, I have main fog (to cover render distance) and 3dskybox fog. In certain places both should blend at the same tone. That's the reason for that fog. But it doesn't look so bad for me, while playing sure you don't pay attention there.

Anyway, map is distributed yet, so I wouldn't make a new version only for something like that.
Re: cs_harvest Posted by Addicted to Morphine on Wed May 25th 2005 at 1:02am
Posted 2005-05-25 1:02am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
Congratulations on getting this map spotlighted at Interlopers!
Re: cs_harvest Posted by R_Yell on Wed Nov 30th 2005 at 11:57am
R_Yell
32 posts
Posted 2005-11-30 11:57am
R_Yell
member
32 posts 33 snarkmarks Registered: Mar 6th 2005 Location: Spain
Link is fixed. I could release a newer versi?n with some improvements (HDR, better landscape, improved custom models) and such, anyone interested?
Re: cs_harvest Posted by The_6th_monkey on Fri Jan 27th 2006 at 8:01pm
The_6th_monkey
73 posts
Posted 2006-01-27 8:01pm
73 posts 37 snarkmarks Registered: Nov 29th 2003 Location: !!EARTH!!
Sure sounds gd