[article] Setting a sky

[article] Setting a sky

Re: [article] Setting a sky Posted by OtZman on Mon Oct 24th 2005 at 5:57pm
OtZman
1890 posts
Posted 2005-10-24 5:57pm
OtZman
member
1890 posts 218 snarkmarks Registered: Jul 12th 2003 Occupation: Student Location: Sweden
This is a discussion topic for the article "Setting a sky" by OtZman which can be found here

Article description:

And a list of available ones
Loading embedded content: Article #155
Re: [article] Setting a sky Posted by rs6 on Mon Oct 24th 2005 at 7:22pm
rs6
640 posts
Posted 2005-10-24 7:22pm
rs6
member
640 posts 94 snarkmarks Registered: Dec 31st 2004 Occupation: koledge Location: New Jersey, USA
Nice job. I like how you put all the different skies too.
Re: [article] Setting a sky Posted by KoRnFlakes on Mon Oct 24th 2005 at 7:38pm
KoRnFlakes
1125 posts
Posted 2005-10-24 7:38pm
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
Re: [article] Setting a sky Posted by satchmo on Mon Oct 24th 2005 at 9:42pm
satchmo
2077 posts
Posted 2005-10-24 9:42pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
Finally, the SnarkPit has its own sky reference. Not only that, but the reference screens look beautiful because they are in-game shots.

Nice work.
Re: [article] Setting a sky Posted by omegaslayer on Mon Oct 24th 2005 at 10:31pm
omegaslayer
2481 posts
Posted 2005-10-24 10:31pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Re: [article] Setting a sky Posted by Guessmyname on Tue Oct 25th 2005 at 12:50am
Guessmyname
342 posts
Posted 2005-10-25 12:50am
342 posts 173 snarkmarks Registered: Dec 6th 2004
Re: [article] Setting a sky Posted by 7dk2h4md720ih on Tue Oct 25th 2005 at 12:59am
7dk2h4md720ih
1976 posts
Posted 2005-10-25 12:59am
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Re: [article] Setting a sky Posted by habboi on Tue Oct 25th 2005 at 10:41am
habboi
782 posts
Posted 2005-10-25 10:41am
habboi
The Spammer of Snarkpit
member
782 posts 178 snarkmarks Registered: Dec 11th 2004 Location: United Kingdom
Re: [article] Setting a sky Posted by Dark|Killer on Tue Oct 25th 2005 at 10:48am
Dark|Killer
758 posts
Posted 2005-10-25 10:48am
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Well done :)
Re: [article] Setting a sky Posted by Imbrifer on Wed Oct 26th 2005 at 12:45am
Imbrifer
32 posts
Posted 2005-10-26 12:45am
Imbrifer
member
32 posts 363 snarkmarks Registered: Dec 11th 2004
Very clear, very simple, very direct. Like others have said, thanks for posting the screenshots of the skies as well.
Re: [article] Setting a sky Posted by Underdog on Wed Oct 26th 2005 at 2:04pm
Underdog
1018 posts
Posted 2005-10-26 2:04pm
Underdog
member
1018 posts 102 snarkmarks Registered: Dec 12th 2004 Occupation: Sales-Construction Location: United States
I can see that an amazing amount of effort went into this. I only wish you had made it 56k friendly. Image links. Use links.

Make this page 56k friendly and I will score it accordingly.

[edit] I adjusted my score. 980k is excessive but considering the amount of screens I suppose its ok.

2 things however.
1) You did something wrong creating the screens. Each are 93k and blurry. I have seen 50k shots that were much,much more clarity. I suggest you look into why.
2) would asking for thumbs instead be asking to much?
[edit 2] score adjusted accordingly.
Re: [article] Setting a sky Posted by OtZman on Wed Oct 26th 2005 at 5:42pm
OtZman
1890 posts
Posted 2005-10-26 5:42pm
OtZman
member
1890 posts 218 snarkmarks Registered: Jul 12th 2003 Occupation: Student Location: Sweden
Underdog, thanks for the suggestion, I've now linked to the reference picture instead of having it in the tutorial itself.

Answeres to your other two points:
1) Actually, it's one big 800 by 14515 px picture containing all the skies. Did it this way simply because I couldn't upload more than 8 images. That's why it's almost 1 mb in file size. :)

2) Fixed a link instead as you suggested at first. ;)
Re: [article] Setting a sky Posted by Captain P on Wed Oct 26th 2005 at 8:49pm
Captain P
1370 posts
Posted 2005-10-26 8:49pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
I expected the yellow sky names to be links, so perhaps that's a flaw in this tutorial now, but the rest is ok, easy to follow and handy for those that don't like to type 'skybox' in their texture browser. No, it's also handy to compare skies. Nice tutorial. :)
Re: [article] Setting a sky Posted by tovlakas on Mon Nov 28th 2005 at 12:01am
tovlakas
9 posts
Posted 2005-11-28 12:01am
tovlakas
member
9 posts 11 snarkmarks Registered: Aug 11th 2005 Occupation: Student Location: USA
Perhaps what you could do is group the skies by their category (IE: day1, day2, etc.) and then make seperate images for each category. Then you could post a link to each category. This would allow you to create less than 8 images, but at least cut down on the huge single image.
Re: [article] Setting a sky Posted by Addicted to Morphine on Thu Dec 22nd 2005 at 4:04am
Posted 2005-12-22 4:04am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
This is very well done. I use this tutorial often. Thanks OtZman!
Re: [article] Setting a sky Posted by FIDDLER on Mon Jun 25th 2007 at 9:19am
FIDDLER
39 posts
Posted 2007-06-25 9:19am
FIDDLER
member
39 posts 14 snarkmarks Registered: Feb 4th 2003
I'm going to attempt to create a test map where the sky changes from day to dusk. Wish me luck.