Steam

Steam

Re: Steam Posted by omegaslayer on Wed Feb 25th 2004 at 6:19am
omegaslayer
2481 posts
Posted 2004-02-25 6:19am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
I know I should have looked deeper in the forums, but has the question of "can steam run offline yet?" has been answered yet? (if it is, direct me, im in a rush at the moment) I just found this out, my comp isnt always connected to DSL, and i need to test Hang-em-high without being connected. Or maybe there is a way to bipass it.
Re: Steam Posted by Crono on Wed Feb 25th 2004 at 6:26am
Crono
6628 posts
Posted 2004-02-25 6:26am
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6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Sorry, not yet. I dunno what Valve's waiting on though, maybe HL2. But they said back in October they were almost done with the offline-Lan utility for Steam, but it hasn't been released yet :sad: . . . Keep waiting I guess.

Steam's FAQ has it right here
Re: Steam Posted by Kage_Prototype on Wed Feb 25th 2004 at 8:12am
Kage_Prototype
1248 posts
Posted 2004-02-25 8:12am
1248 posts 165 snarkmarks Registered: Dec 10th 2003 Occupation: Student Location: Manchester UK
Maybe they're waiting on CS:CZ?
Re: Steam Posted by Crono on Wed Feb 25th 2004 at 8:40am
Crono
6628 posts
Posted 2004-02-25 8:40am
Crono
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6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Maybe, all I can say for sure is, they're certainly waiting for something. Maybe they massivly altered some of the steam code at some point meaning they had to re-write the offline client all over again, nonetheless, it's their job so, they should be done or testing still or something like that.

I mean the point is really, we don't know what they're working on at the moment. They could be wrapping up new features of HL2 online or off, mid way through creating official mod set 2 (TFC2, DOD2, CS2, etc)

All I know is they'll release it when they're done, if you really think about it, this stuff is like their baby. I mean seriously, they've put 5+ years of their lives into it, they're not going to be satified until it's near perfection. And it's interface (Steam) is no exception to that.
Re: Steam Posted by Andrei on Wed Feb 25th 2004 at 10:17am
Andrei
2455 posts
Posted 2004-02-25 10:17am
Andrei
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2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Doesnt steam screw up your old wads?
Re: Steam Posted by KoRnFlakes on Wed Feb 25th 2004 at 10:21am
KoRnFlakes
1125 posts
Posted 2004-02-25 10:21am
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
Andrei said:
Doesnt steam screw up your old wads?
it doesnt "screw up" your .wad's it cache's every file into 1 file thats team can read. so none of them are readable & external. Nothing goes wrong witht hem, but you cant use them.
Re: Steam Posted by Forceflow on Wed Feb 25th 2004 at 10:49am
Forceflow
2420 posts
Posted 2004-02-25 10:49am
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
You can use them ... Nemesis wrote a tool for that ... it's called GCF-scape or something like that.
Re: Steam Posted by Crono on Wed Feb 25th 2004 at 10:49am
Crono
6628 posts
Posted 2004-02-25 10:49am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
. . . without GCF Scape . . . (GCF Scape allows you to extract whatever you want from any GCF file, extract in this case means, copy out)

[EDIT]
Damn you Force! Posting the same response as me at the same time! lol
[/EDIT]
Re: Steam Posted by Kage_Prototype on Wed Feb 25th 2004 at 5:02pm
Kage_Prototype
1248 posts
Posted 2004-02-25 5:02pm
1248 posts 165 snarkmarks Registered: Dec 10th 2003 Occupation: Student Location: Manchester UK
The fact that we need a third-party app to even use these resources is dissapointing, especially since Valve have always supported the mod community to it's fullest. With the cache system, they just plain denied access to the models, textures, sounds etc. that mod makers take advantage of all the time with. To be honest, besides offline support, I'd like to see some sort of internal GCF explorer, perhaps incorporate the new version of VHE into Steam, which could access the GCF files via it's own explorer. Not that I'm saying that Nem's tools are bad, I just find it dissapointing.

Meh, I'm in a ranty mood today.
Re: Steam Posted by Andrei on Wed Feb 25th 2004 at 5:18pm
Andrei
2455 posts
Posted 2004-02-25 5:18pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Well, since i dont have steam, i wouldnt know anything about it. Tell me im not missing anyting big!
Re: Steam Posted by Adam Hawkins on Wed Feb 25th 2004 at 5:21pm
Adam Hawkins
858 posts
Posted 2004-02-25 5:21pm
858 posts 333 snarkmarks Registered: Aug 25th 2002 Occupation: Specialty Systems Manager Location: Chesterfield, UK
Nicer in-game fonts...that's about your lot...

It has potential, but without offline-play it's more or less useless to many people (especially 56kers, constant updates that take an age to d/l etc)
Re: Steam Posted by Kage_Prototype on Wed Feb 25th 2004 at 6:00pm
Kage_Prototype
1248 posts
Posted 2004-02-25 6:00pm
1248 posts 165 snarkmarks Registered: Dec 10th 2003 Occupation: Student Location: Manchester UK
Well, if they're waiting for CS: CZ to be released for offline support, looks like we'll get it on March 23rd. CS: CZ has shipped now according to an official press release. Details are on planet half-life.
Re: Steam Posted by omegaslayer on Thu Feb 26th 2004 at 1:32am
omegaslayer
2481 posts
Posted 2004-02-26 1:32am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Andrei said:
Well, since i dont have steam, i wouldnt know anything about it. Tell me im not missing anyting big!
Well do you have a monitor that can support a resolution higher then 1600x1200? if you do then steam is for you, cause you can download the new version of HL and it supports a resolution higher than 1600x1200, it also integrates with all HL mods...... you can read what it does, you don't need me telling you what it is.
Re: Steam Posted by Yak_Fighter on Thu Feb 26th 2004 at 2:05am
Yak_Fighter
1832 posts
Posted 2004-02-26 2:05am
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
You are missing the best thing to happen to HL ever. Not only has the annoying minimize-and-lose-sound bug been quashed, but the thing allows HL to run error free on my computer. There's also the better server browser, so you never have to bother with Gamespy bulls**t ever again. Don't listen to the naysayers, they apparently have bad luck.

As for Valve 'hiding' the textures... you do realize that you always needed a third party program to open the wad files in the first place? The same goes with opening the .pak file that has all the sounds and models that shipped with the initial game. Now you can't change the wads and cheat on maps. I don't see what the big deal is.
Re: Steam Posted by omegaslayer on Thu Feb 26th 2004 at 2:09am
omegaslayer
2481 posts
Posted 2004-02-26 2:09am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Yak don't get me wrong I think steam is great, its user friendly, I can play online without having to download a modified map or whatever, and enabling the detaled textures makes the game look even better. Its just I don't care for the fact that you cant play HL ofline.
Re: Steam Posted by Crono on Thu Feb 26th 2004 at 2:23am
Crono
6628 posts
Posted 2004-02-26 2:23am
Crono
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6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
.....and that will soon be fixed.......(not to mention there is a hammer tutorial here on how to make it compilter maps and run them immediatly in steam :biggrin: , I'd put the link down, but I can't access the tutorials area right now for some reason)
Re: Steam Posted by Andrei on Thu Feb 26th 2004 at 12:34pm
Andrei
2455 posts
Posted 2004-02-26 12:34pm
Andrei
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2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Too bad im on a 56k.Let me see...right, if this thing has...i dunno, 50 MB, it would take about...4 days to download at maximum speed (and maximum speed isnt reached unless ALL xnet dialup users die all of a sudden). :evil:

What about the fog effect?
Re: Steam Posted by Kage_Prototype on Thu Feb 26th 2004 at 3:35pm
Kage_Prototype
1248 posts
Posted 2004-02-26 3:35pm
1248 posts 165 snarkmarks Registered: Dec 10th 2003 Occupation: Student Location: Manchester UK
It seems offline play is finally appearing. Funnily enough, this co-incides with CS: CZ finally being shipped. details at the Steam website.
Re: Steam Posted by Crono on Thu Feb 26th 2004 at 7:08pm
Crono
6628 posts
Posted 2004-02-26 7:08pm
Crono
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6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
It's about damn time.
Re: Steam Posted by omegaslayer on Thu Feb 26th 2004 at 8:45pm
omegaslayer
2481 posts
Posted 2004-02-26 8:45pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Kage_Prototype said:
It seems offline play is finally appearing. Funnily enough, this co-incides with CS: CZ finally being shipped. details at the Steam website.
YESSSSSS :biggrin: