Re: ns skybox
                        Posted by vizual_j on 
    Mon Apr 19th 2004 at 1:19am
                     
                    
                 
                
            
            
                
    
            12 posts
        1 snarkmarks
        Registered: 
    Feb 1st 2004
                            Location: belgium
             
                
                        i readed the skybox tutorial for newbies and i don't have the SKY texture to replace with the original texture, so how do i get a skybox like in ns_nancy?
do i have to add another wad? i only use ns and ns2
                                    
             
        
            
            
                                     
                                
                    
                        Re: ns skybox
                        Posted by ReNo on 
    Mon Apr 19th 2004 at 1:34am
                     
                    
                 
                
            
            
                
    
                    
                             ReNo
                            ReNo
            
                        member
     
            5457 posts
        1991 snarkmarks
        Registered: 
    Aug 22nd 2001
                    Occupation: Level Designer
                            Location: Scotland
             
                
                        I don't entirely get what you mean by "i don't have the SKY texture to replace with the original texture". What do you mean by original texture?
Anyway, as a quick summary of what to do to get a sky...
Surround the area you want the sky to surround in brushes, and then select all these brushes and cover them in the texture named "sky". You can choose what sky is displayed by going to map -> map properties, and entering the name of the sky you wish to use in the environment map option. You can find the name of the skymap by looking in the gfx / env folder found in your natural selection folder, and looking at the files there. If, for instance, you wished to use the sky made up of the files night_up, night_dn, night_bk, etc, then you would enter "night_" in the environment map option in VHE.
If the texture wads you are using don't seem to have a "sky" texture, then you may want to add the default half-life wad, hl.wad, found in your valve directory.
                                    
             
        
            
            
                                     
                                
                    
                        Re: ns skybox
                        Posted by Yak_Fighter on 
    Mon Apr 19th 2004 at 1:51am
                     
                    
                 
                
            
            
                
    
            1832 posts
        742 snarkmarks
        Registered: 
    Dec 30th 2001
                    Occupation: College Student/Slacker
                            Location: Indianapolis, IN
             
                
                        you definitely need to add the halflife.wad if you're only using the NS textures.  Then you can use aaatrigger, clip, and sky, all of which are important.
                                    
             
        
            
            
                                
                    
                        Re: ns skybox
                        Posted by vizual_j on 
    Mon Apr 19th 2004 at 8:43am
                     
                    
                 
                
            
            
                
    
            12 posts
        1 snarkmarks
        Registered: 
    Feb 1st 2004
                            Location: belgium
             
                
                        yes ok tnx - i did not know it was allowed to use the halflife.wad for ns :smile:
                                    
             
        
            
            
                                     
                                
                    
                        Re: ns skybox
                        Posted by Tracer Bullet on 
    Mon Apr 19th 2004 at 9:06am
                     
                    
                 
                
            
            
                
    
            2271 posts
        445 snarkmarks
        Registered: 
    May 22nd 2003
                    Occupation: Graduate Student (Ph.D)
                            Location: Seattle WA, USA
             
                
                        Or snag the hlbasics wad from DOD which only includes those utility textures...
                                    
             
        
            
            
                                     
                                
                    
                        Re: ns skybox
                        Posted by Orpheus on 
    Mon Apr 19th 2004 at 9:24am
                     
                    
                 
                
            
            
                
    
                    
                             Orpheus
                            Orpheus
            
                        member
     
            13860 posts
        2024 snarkmarks
        Registered: 
    Aug 26th 2001
                    Occupation: Long Haul Trucking
                            Location: Long Oklahoma - USA
             
                
                        duncan answered this first..
no insult for yak, but obviously the person whom made it blue did not read his reply :sad:
                                    
             
        
            
            
                                     
                                
                    
                        Re: ns skybox
                        Posted by ReNo on 
    Mon Apr 19th 2004 at 3:16pm
                     
                    
                 
                
            
            
                
    
                    
                             ReNo
                            ReNo
            
                        member
     
            5457 posts
        1991 snarkmarks
        Registered: 
    Aug 22nd 2001
                    Occupation: Level Designer
                            Location: Scotland
             
                
                        I hadn't marked it as an answer actually, so they couldn't have marked it as correct.
                                    
             
        
            
            
                                     
                                
                    
                        Re: ns skybox
                        Posted by ReNo on 
    Mon Apr 19th 2004 at 3:22pm
                     
                    
                 
                
            
            
                
    
                    
                             ReNo
                            ReNo
            
                        member
     
            5457 posts
        1991 snarkmarks
        Registered: 
    Aug 22nd 2001
                    Occupation: Level Designer
                            Location: Scotland
             
                
                        I know I just forgot :razz: