The last kitkat map

The last kitkat map

Re: The last kitkat map Posted by DocRock on Wed Sep 17th 2003 at 4:42pm
DocRock
367 posts
Posted 2003-09-17 4:42pm
DocRock
member
367 posts 929 snarkmarks Registered: Mar 24th 2002 Location: U S of A
Here is the last of a long string of kitkat maps (12 total)that I made for Half-Life 1.

http://docrocksmaps.homestead.com/files/Kitkat_Palace.zip

With permission, I converted many of Bob Cooksey's beautiful Japanese textures to .wad format and made this: Kitkat_Palace.

User posted image

The map has very good connectivity and plays well with a large group.

User posted image

Hope you enjoy it as much as I did making it.

User posted image

 
Re: The last kitkat map Posted by Vash on Wed Sep 17th 2003 at 8:45pm
Vash
1206 posts
Posted 2003-09-17 8:45pm
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
I almost creamed myself when I saw this map. Awsome work
Re: The last kitkat map Posted by Wild Card on Wed Sep 17th 2003 at 8:47pm
Wild Card
2321 posts
Posted 2003-09-17 8:47pm
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
Sky and cliffs looks great, where did you get them Doc?

 
Re: The last kitkat map Posted by Cash Car Star on Wed Sep 17th 2003 at 9:09pm
Cash Car Star
1260 posts
Posted 2003-09-17 9:09pm
1260 posts 345 snarkmarks Registered: Apr 7th 2002 Occupation: post-student Location: Connecticut (sigh)
Gah, lost my lengthy post. Anyway, things I like: Battery placement, weapon selection, general layout, amount of cover.

Things I felt could be touched up:

1. The healing pools seemed too strong. They also started healing before you are in them proper. The texture on the bottom/inside walls looked odd and didn't tile. Knock it down to 5 instead of 10 and it'd be the better for it, I believe.

2. The tau nukeage. I just really, really want to jump around this map. But I can't seem to jump anywhere without nuking myself. Dunno how the map was constructed, so I can't recommend a fix but it was irritating

3. The rug doors could use a brush textured with TRANSLUCENT (texture name is capitalized, I'm not yelling) inside of them so that they block VIS. The would lead to all-in-all better r_speeds, which weren't too bad anyway, but might as well.

4. Way too many things were created as entities with rendermode texture. It just looked silly to me when so many light fixtures, furniture, etc was rendermode texture.

Also, I'd recommend turning the tree branches and statues to func_illusionaries instead of func_walls, with a clip brush if you want. Finally, the xbow on the tip top of the building seemed extraneous since it's so hard to reach but there's one just down the slope of the roof a bit.

Don't make this sound negative to you, I'm a critical guy and I figure people post maps on Snarkpit to have them run over critically. I know that's why I do. Flow and gameplay felt good to me, I could see this map being a lot of fun.

edit: oh, I should probably say I deleted that player model prior to playing. I don't enjoying getting random playermodels with my maps.
Re: The last kitkat map Posted by Cash Car Star on Wed Sep 17th 2003 at 11:35pm
Cash Car Star
1260 posts
Posted 2003-09-17 11:35pm
1260 posts 345 snarkmarks Registered: Apr 7th 2002 Occupation: post-student Location: Connecticut (sigh)
Ok, I have been informed that I was not harsh enough, and that I shouldn't be viewing DocRock's maps as just another map, but as maps made by someone that I should by all accounts hate immensely. Therefore, in addendum to the above review here are some hateful words to say:

All the images of beautiful naked women will offend the homosexual HL players, which, last I checked, was quite a few.

I found this texture that was stretched twice as good as it should be (note the crop so that the image doesn't fill the page, and lack of xatage as well):

User posted image

This trim doesn't line up at all, what the f**k where you thinking? (omigod, cropped again? how DO I take my pictures?)

User posted image

And it's even like that on the other side of the building too! Holy s**t!

User posted image

The blue texture under the roof on those previous shots is the most ugly texture ever known to man.

You really shouldn't add satchels to your maps because then smart people will satchel the dumb ones.

Teleporting people instead of killing them when they fall off an edge is just completely against the laws of physics. Newton would strangle you with his bare hands.

Once again, I stress that homosexual players will have trouble playing around the pictures of near-nude ladies... It just cannot be stressed enough. Homosexual people are the hot demographic since Queer Eye for the Straight Guy came on TV, so not pandering your map to them as well is just a major, major mistake.

I thought that the use of a pure red texture on the arch was terrible, you should really have had a custom red texture made just for the arch.

Finally, how dare you possibly release a map without first posting a beta here! Everyone knows that EVERY MAP that is worth playing is given immediately to us for beta testing. To think that there are other people out there to beta test maps is positively absurd!

I suppose that's enough for now, I'll tag in the next person on the tag team to slam your map.

/slobbers.
Re: The last kitkat map Posted by Orpheus on Thu Sep 18th 2003 at 12:29am
Orpheus
13860 posts
Posted 2003-09-18 12:29am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
thats the funniest critique i have read in a long time..

i suggest tho, you leave the critiques to the experts..

but it sure was funny.. :rofl:
Re: The last kitkat map Posted by Cassius on Thu Sep 18th 2003 at 1:26am
Cassius
1989 posts
Posted 2003-09-18 1:26am
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
Holy s**t.

/me bows to CCC
Re: The last kitkat map Posted by Campaignjunkie on Thu Sep 18th 2003 at 1:30am
Campaignjunkie
1309 posts
Posted 2003-09-18 1:30am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
goes in

The texture you used for the underside of the roofs is really ugly and doesn't seem to suit the surface it's on. Also, having the grass end abruptly like that into the sky is sort of ugly in my eyes. In addition, the way you made the roof folds up looks rather ugly and undetailed. The lighting seems rather bland and uniform from the screenshots you posted, and you should have atleast take the time to align the trims. Oh, and tone down the pornography possibly; it just seems to make the map trashy, like some sort of run-down red light district.

Sorry if it sounds harsh. But I had to do it. Also note there's good points about the map, but I try not to put down good points, as criticism is about improving the negative areas... Blah blah blah... :razz:

Unfortunately, I can't slag like CCS. bows
Re: The last kitkat map Posted by Wild Card on Thu Sep 18th 2003 at 1:31am
Wild Card
2321 posts
Posted 2003-09-18 1:31am
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
Cassius said:
Holy s**t.

/me bows to CCC
Re: The last kitkat map Posted by Tracer Bullet on Thu Sep 18th 2003 at 6:10am
Tracer Bullet
2271 posts
Posted 2003-09-18 6:10am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Wild Card said:
Cassius said:
Holy s**t.

/me bows to CCS
Re: The last kitkat map Posted by Rumple on Thu Sep 18th 2003 at 11:14am
Rumple
518 posts
Posted 2003-09-18 11:14am
Rumple
member
518 posts 72 snarkmarks Registered: Aug 22nd 2001 Occupation: Web Dev Location: NSW, Australia
Cash Car Star said:
Ok, I have been informed that I was not harsh enough, and that I shouldn't be viewing DocRock's maps as just another map, but as maps made by someone that I should by all accounts hate immensely. Therefore, in addendum to the above review here are some hateful words to say:

All the images of beautiful naked women will offend the homosexual HL players, which, last I checked, was quite a few.

I found this texture that was stretched twice as good as it should be (note the crop so that the image doesn't fill the page, and lack of xatage as well):

 

This trim doesn't line up at all, what the f**k where you thinking? (omigod, cropped again? how DO I take my pictures?)

 

And it's even like that on the other side of the building too! Holy s**t!

 

The blue texture under the roof on those previous shots is the most ugly texture ever known to man.

You really shouldn't add satchels to your maps because then smart people will satchel the dumb ones.

Teleporting people instead of killing them when they fall off an edge is just completely against the laws of physics. Newton would strangle you with his bare hands.

Once again, I stress that homosexual players will have trouble playing around the pictures of near-nude ladies... It just cannot be stressed enough. Homosexual people are the hot demographic since Queer Eye for the Straight Guy came on TV, so not pandering your map to them as well is just a major, major mistake.

I thought that the use of a pure red texture on the arch was terrible, you should really have had a custom red texture made just for the arch.

Finally, how dare you possibly release a map without first posting a beta here! Everyone knows that EVERY MAP that is worth playing is given immediately to us for beta testing. To think that there are other people out there to beta test maps is positively absurd!

I suppose that's enough for now, I'll tag in the next person on the tag team to slam your map.

/slobbers.

</TD></TR>
<TR>
<TD height=5></TD>
<TR>
<TD style="FONT-SIZE: 11px; COLOR: gold" bgColor=black></TD>
<TR>
<TD bgColor=#1f1f1f>
 
User posted image :razz:
Re: The last kitkat map Posted by Leperous on Thu Sep 18th 2003 at 12:54pm
Leperous
3382 posts
Posted 2003-09-18 12:54pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
Cash Car Star said:
All the images of beautiful naked women will offend the homosexual HL players, which, last I checked, was quite a few.
I won't ask just how you know that. Or 'checked'. :sailor:
Re: The last kitkat map Posted by Myrk- on Thu Sep 18th 2003 at 1:40pm
Myrk-
2299 posts
Posted 2003-09-18 1:40pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Just had a run through the map, couple of things NEED to be changed for a re-release.

Firstly, your weapon placement is slightly odd and patchy, all the machinegun stuff seems to be in 1 place, or very close. The longjumps, gawd the longjumps! Most maps have 1, very large maps sometimes have 2, yours has at least 4, and it's a small map! You need to change the layout, you can see from 1 side to the other. Don't like the walkthrough doors, a sliding set would be better.

Also the edge of the map is really fugly, a large wall would be better with some interesting things on it. Floor textures are mis-aligned greatly, I suggest you make them fit properly.

On a good note which no one else has talked about, I loved the action music in the map :biggrin: sets a good mood like Matrix or something :kitty:

I suggest you look at the cs map cs_shogun, it's very good and has good textures. I used the same textures in my tadayoshi map. :dorky:
Re: The last kitkat map Posted by DocRock on Thu Sep 18th 2003 at 2:45pm
DocRock
367 posts
Posted 2003-09-18 2:45pm
DocRock
member
367 posts 929 snarkmarks Registered: Mar 24th 2002 Location: U S of A
? posted by Cash Car Star
Ok, I have been informed that I was not harsh enough, and that I shouldn't be viewing DocRock's maps as just another map, but as maps made by someone that I should by all accounts hate immensely.

  :confused:  For what reason should I be hated immensely?  :confused:
Re: The last kitkat map Posted by Orpheus on Thu Sep 18th 2003 at 2:58pm
Orpheus
13860 posts
Posted 2003-09-18 2:58pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
DocRock said:
? posted by Cash Car Star
Ok, I have been informed that I was not harsh enough, and that I shouldn't be viewing DocRock's maps as just another map, but as maps made by someone that I should by all accounts hate immensely.

  :confused:  For what reason should I be hated immensely?  :confused:
there was a s**tload of extremely valuable information about this map contain in this thread, and all you can ask is that question?

i read this whole thread 3 times, and IMO that was the least important part... sighs somethings take time to change i guess..

either way, you have shown me once again, exactly what is important to you..
Re: The last kitkat map Posted by Sim on Thu Sep 18th 2003 at 3:03pm
Sim
257 posts
Posted 2003-09-18 3:03pm
Sim
member
257 posts 96 snarkmarks Registered: Sep 30th 2002 Occupation: Student Location: UK
Stop overreacting Orph.  I would be annoyed if someone was told to be harsh to me and I don't blame him for asking that.
Re: The last kitkat map Posted by DocRock on Thu Sep 18th 2003 at 3:05pm
DocRock
367 posts
Posted 2003-09-18 3:05pm
DocRock
member
367 posts 929 snarkmarks Registered: Mar 24th 2002 Location: U S of A
Yeah that was a personal attack on me.  WTF is that all about anyway?
Re: The last kitkat map Posted by Orpheus on Thu Sep 18th 2003 at 3:06pm
Orpheus
13860 posts
Posted 2003-09-18 3:06pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Sim said:
Stop overreacting Orph.  I would be annoyed if someone was told to be harsh to me and I don't blame him for asking that.
if, that is over-reacting, i hate to see what really upset is..

in fact, i would venture to say, that YOU over-reacted to my comment..

sort of makes you think doesn't it?

i sure hope, you aren't implying i was wrong, cause i would definatley over-react to that..

you might rethink your post bud..
DocRock said:
Yeah that was a personal attack on me.  WTF is that all about anyway?
 

happens all the time, happened to me just now on this very page..

get used to it, it doesn't seem to go away by bitching, believe me, i have tryed :sad:
Re: The last kitkat map Posted by DocRock on Thu Sep 18th 2003 at 3:12pm
DocRock
367 posts
Posted 2003-09-18 3:12pm
DocRock
member
367 posts 929 snarkmarks Registered: Mar 24th 2002 Location: U S of A
I was talking about this:

Ok, I have been informed that I was not harsh enough, and that I shouldn't be viewing DocRock's maps as just another map, but as maps made by someone that I should by all accounts hate immensely.

wtf!
Re: The last kitkat map Posted by Orpheus on Thu Sep 18th 2003 at 3:15pm
Orpheus
13860 posts
Posted 2003-09-18 3:15pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
sighs

happens all the time it happened to me ON THIS VERY PAGE... its not important.. get over it.
Re: The last kitkat map Posted by fishy on Thu Sep 18th 2003 at 4:10pm
fishy
2623 posts
Posted 2003-09-18 4:10pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
like it's been mentioned before on these forums somewhere, when words are used, communication breaks down.

doc, i thought the comment to hate you was a reflection on your popularity, and how your being popular would get you a better review. imo, it doesn't read like an attack at all.

i remember a book i read. it had these giant mushrooms that were sentient, and had a huge eye, with this really big optical nerve wired srtaight to there brain(where else, duh) when they looked into each others eye, they  could exchanged data really fast, so they didn't need words. cool, huh?

nm me, it's the mushrooms that made me say it.
Re: The last kitkat map Posted by Gwil on Thu Sep 18th 2003 at 11:18pm
Gwil
2864 posts
Posted 2003-09-18 11:18pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
:leper:  silence!
Re: The last kitkat map Posted by Myrk- on Thu Sep 18th 2003 at 11:24pm
Myrk-
2299 posts
Posted 2003-09-18 11:24pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
/me breaks off Orphs nose, chews his fingers and ties his toes together to prevent him from typing another regretful hatred between him and Doc Rock...

If you can't learn to get along I'll have you both neutered!
Re: The last kitkat map Posted by Gollum on Thu Sep 18th 2003 at 11:47pm
Gollum
1268 posts
Posted 2003-09-18 11:47pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
I think it's a real shame that a thread about one of Doc's maps has degenerated into bitchiness.

However, I remind everyone that just because this has happened doesn't mean it's automatically all Orph's fault.  And it's certainly not Doc's fault either.  Come on guys, read between the lines here :rolleyes:

So far as I can see, Orph's been trying damn hard to smooth the waters.  Those of you who followed the old Doc/Orph stuff should know that I had no patience for the way Orph used relentlessly to bait Doc.  But give him some credit this time.  It's like kicking a dog when it misbehaves and then still kicking it even when it's good.

/me tips his hat to a long-running series of diverse KitKat maps
Re: The last kitkat map Posted by Gwil on Thu Sep 18th 2003 at 11:50pm
Gwil
2864 posts
Posted 2003-09-18 11:50pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Gollum said:
I think it's a real shame that a thread about one of Doc's maps has degenerated into bitchiness.

However, I remind everyone that just because this has happened doesn't mean it's automatically all Orph's fault.  And it's certainly not Doc's fault either.  Come on guys, read between the lines here :rolleyes:

So far as I can see, Orph's been trying damn hard to smooth the waters.  Those of you who followed the old Doc/Orph stuff should know that I had no patience for the way Orph used relentlessly to bait Doc.  But give him some credit this time.  It's like kicking a dog when it misbehaves and then still kicking it even when it's good.
Wise words from a young man wise beyond his years - let's hope they are heeded by all! And now... back to the critique of this map! :smile:
Re: The last kitkat map Posted by DocRock on Fri Sep 19th 2003 at 2:16pm
DocRock
367 posts
Posted 2003-09-19 2:16pm
DocRock
member
367 posts 929 snarkmarks Registered: Mar 24th 2002 Location: U S of A
Yes please critique thank you  :smile:
Re: The last kitkat map Posted by Kapten Ljusdal on Fri Sep 19th 2003 at 8:53pm
Kapten Ljusdal
312 posts
Posted 2003-09-19 8:53pm
312 posts 31 snarkmarks Registered: May 3rd 2003
Id be offended if i were in Doc?s shoes
Re: The last kitkat map Posted by Cassius on Sat Sep 20th 2003 at 6:10am
Cassius
1989 posts
Posted 2003-09-20 6:10am
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
The only thing you have going for you is a few of your textures, in terms of looks... The map cuts off into the sky, the texture selection is relatively poor and inaccurate, same goes for the brushwork. The lighting isn't too hot either.

Look at some pictures of a REAL ancient Japanese building, see how the roofs are done, what kind of materials you should put in, etc. Make the lighting outside at night, and put a lot of those Japanese lamps around some Zen gardens. It could be a winner.
Re: The last kitkat map Posted by fishy on Sat Sep 20th 2003 at 7:51am
fishy
2623 posts
Posted 2003-09-20 7:51am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
Kapten Ljusdal said:
Id be offended if i were in Doc?s shoes
 

wtf's wrong with Doc's shoes? give the guy a break. :leper:
Re: The last kitkat map Posted by GrimlocK on Sat Sep 20th 2003 at 8:03am
GrimlocK
386 posts
Posted 2003-09-20 8:03am
GrimlocK
member
386 posts 259 snarkmarks Registered: Mar 7th 2002 Occupation: Self Employed Location: Texas
fishy said:
Kapten Ljusdal said:
Id be offended if i were in Doc?s shoes
 

wtf's wrong with Doc's shoes? give the guy a break. :leper:
OMG :lol: , I can just hear the WOOOSSHHH as that just flies RIGHT over your head.  

edit: I just DL'd your map DOC, I'll try and post something tomarrow.
Re: The last kitkat map Posted by Kapten Ljusdal on Sat Sep 20th 2003 at 12:34pm
Kapten Ljusdal
312 posts
Posted 2003-09-20 12:34pm
312 posts 31 snarkmarks Registered: May 3rd 2003
fishy said:
Kapten Ljusdal said:
Id be offended if i were in Doc?s shoes
 

wtf's wrong with Doc's shoes? give the guy a break. :leper:
lol  :popcorn: