Re: Prosaic
Posted by scary_jeff on
Thu May 13th 2004 at 9:08am
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Not getting the hang of it?? I think it looks quite nice! Have you tried doing it like ReNos where all the textures are set to emit light (no shadows)?
[edit] why hasn't the image in sloth's post been resized? [/edit]
Re: Prosaic
Posted by Leperous on
Thu May 13th 2004 at 9:34am
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I think it's looking quite good, although you have shadows, bad! :razz:
Re: Prosaic
Posted by ReNo on
Thu May 13th 2004 at 2:36pm
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I think it looks like it has potential, though the shadows do it harm. Try as the others said - make all the textures you have used emit light by putting entires in a .rad file. You could then consider doing a bit of manual shading like I did - use darker tones of the same colour to suggest shadow, and lighter tones to suggest highlights.
I think the first shot looks really nice :smile:
Re: Prosaic
Posted by beer hunter on
Thu May 13th 2004 at 6:39pm
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Hmmm, those screenys seem ok-ish but maybe you're using too many colours ? flatshaded is not my thing so i'm prolly talking BS :smile:
Re: Prosaic
Posted by Tracer Bullet on
Thu May 13th 2004 at 7:59pm
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Hmm, alrighty. I guess I'll give it a try. I was considering just pitching this one.
Re: Prosaic
Posted by Andrei on
Fri May 14th 2004 at 8:18am
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Nice, very doom like (meeeemoooorieeessss) but it would look cooler without rad.
Re: Prosaic
Posted by Tracer Bullet on
Thu May 20th 2004 at 2:20am
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I've decided I don't like flat shading. I may retexture and light this as a regular little DM map but I havn't got the motivation atm. if anyone wants the source to do that underwater idea that Myrk posted or somthing I'll make it available.
Re: Prosaic
Posted by Pegs on
Fri May 28th 2004 at 12:45pm
Posted
2004-05-28 12:45pm
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i have always hated flatshade maps..... they look poor.
I would rather play on a nice detailed properly textured map.... not that i can say much, all i could do was default textures. :sad: