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                        Posted by SnarkSephiroth on 
    Thu Sep 25th 2003 at 12:13am
                     
                    
                        
                        Posted 
    2003-09-25 12:13am
                     
                 
                
            
            
                
    
            206 posts
        31 snarkmarks
        Registered: 
    Sep 10th 2003
                    Occupation: Automotive Tech Student
                            Location: Phoenix, Arizona
             
                
                        I just wanted to know how you make them flicker.
                                    
             
        
            
            
                                     
                                
                    
                        Re: How do I make light textures flicker?
                        Posted by Campaignjunkie on 
    Thu Sep 25th 2003 at 12:28am
                     
                    
                        
                        Posted 
    2003-09-25 12:28am
                     
                 
                
            
            
                
    
            1309 posts
        329 snarkmarks
        Registered: 
    Feb 12th 2002
                    Occupation: Student
                            Location: West Coast, USA
             
                
                        In Half-Life, textured lights didn't actually flicker. It was a regular texture with a light entity with a "flicker" Appearance. However, with the advent of the new compile tools, I believe Texture Lights can have light styles. Look in your ZHLT documentation for help on giving texture lights "appearances".
                                    
             
        
            
            
                                     
                                
                    
                        Re: How do I make light textures flicker?
                        Posted by SnarkSephiroth on 
    Thu Sep 25th 2003 at 12:38am
                     
                    
                        
                        Posted 
    2003-09-25 12:38am
                     
                 
                
            
            
                
    
            206 posts
        31 snarkmarks
        Registered: 
    Sep 10th 2003
                    Occupation: Automotive Tech Student
                            Location: Phoenix, Arizona
             
                
                        Ill look into that texture thing. But I can make light entities flicker right?
                                    
             
        
            
            
                                     
                                
                    
                        Re: How do I make light textures flicker?
                        Posted by SnarkSephiroth on 
    Thu Sep 25th 2003 at 12:45am
                     
                    
                        
                        Posted 
    2003-09-25 12:45am
                     
                 
                
            
            
                
    
            206 posts
        31 snarkmarks
        Registered: 
    Sep 10th 2003
                    Occupation: Automotive Tech Student
                            Location: Phoenix, Arizona
             
                
                         Thanks Campaign and Orph.
                                    
             
        
            
            
                                     
                                
                    
                        Re: How do I make light textures flicker?
                        Posted by Sinner_D on 
    Fri Sep 26th 2003 at 6:01am
                     
                    
                 
                
            
            
                
    
            376 posts
        115 snarkmarks
        Registered: 
    Oct 11th 2002
                    Occupation: Freelance mapper
                            Location: Sandiego, CA
             
                
                        if your looking to have the texture look like its flashing on and off, it wont really emit light, but you could make an animated texture. its acually pretty simple,
make the frames you want for the light, what it looks like on, and off, or dim.
then you'll want to make all the different images (frames) a different texture, but they have to have the same name.
to create the animation you'll want to add "+0" to the beginning of the first frame, "+1" to the beginning of the second frame, and so on for each frame you got. that will take care of the visual part, then all you'll need to do the acually lighting, and sequence its flicker to the animation of the texture.
hope i didnt make this too confusing.
                                    
             
        
            
            
                                     
                                
                    
                        Re: How do I make light textures flicker?
                        Posted by Crapceeper on 
    Sat Jul 2nd 2005 at 11:22am
                     
                    
                        
                        Posted 
    2005-07-02 11:22am
                     
                 
                
            
            
                
    
            224 posts
        42 snarkmarks
        Registered: 
    May 17th 2004
                    Occupation: Student/Computer-service
                            Location: Hausham, BAY; Germany
             
                
                        I have the exact same problem.
I have a Lamp-Texture (func_wall) with texture lightning in the light.rad. I have a refering light entity with the same color and name as the texture - but brightness is set to 0.01.
With a func_button I can toggle the texture light on and off.
Now I can play with the "texlilght style" value of the func_wall and the "appearacne" value of the light entity. But it doesn't matter what combinations of "Flicker"; "grouped", or "normal" or whatever - the light never flickers or strobes or does anything. It's only on or off.
I don't even need to switch it on or off. I just wanted a flickering texture light. i used the func_button only for testing.
By the way: the link provided by Tracer Bullet doesn't work.
Are there any more suggestions or tuts I can search exept from creating a custom texture?
Thanks a lot
                                            
                        Never try to be perfect - just try it and make the best out of it