MAP

MAP

Re: MAP Posted by wil5on on Tue Sep 14th 2004 at 12:02pm
wil5on
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Posted 2004-09-14 12:02pm
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Spartan 34 said:
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\TOOLS\HLCSG.EXE "C:\Program Files\hammer_testbuild04\maps\box"
Entering C:\Program Files\hammer_testbuild04\maps\box.map
Error: Entity 5 has no visible brushes

Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory
----- END hlcsg -----
One of your brush entities has no solid brushes. Give it a non-clip, non-origin brush.
Re: MAP Posted by Spartan on Tue Sep 14th 2004 at 10:32pm
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Spartan 34 said:
Sorry but that is not my problem. I made a test map and all I made was a block. I exported it to a MAP file and opened it up and got the same error.
It "might" be the FGD.
Re: MAP Posted by Knare on Tue Sep 14th 2004 at 11:48pm
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Posted 2004-09-14 11:48pm
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i wish i knew what ur talking about
im not into mapping
Re: MAP Posted by Rumple on Wed Sep 15th 2004 at 2:51am
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so the point of you posting that was?
Re: MAP Posted by Crono on Wed Sep 15th 2004 at 6:03am
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Posted 2004-09-15 6:03am
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i wish i knew what ur talking about
im not into mapping
:wtf: !!!
Re: MAP Posted by Spartan on Sun Sep 19th 2004 at 1:32am
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Posted 2004-09-19 1:32am
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PROBLEM SOLVED!!!!

I finally figured out my problem. I can now
compile my maps. I simply reinstalled DoD into the Sierra/Half Life
folder and resetup Hammer to the Half Life directory so that it doesn't
run through steam and now I can look at the MAP file with no problems.



[Edit - this has been deemed the solution to this problem, as this thread has dragged on far too long :razz: - Gwil]

Re: MAP Posted by ministeve on Sun Sep 19th 2004 at 10:54am
ministeve
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Posted 2004-09-19 10:54am
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thinking back to the TWHL days. some really obvious questions:

you are using ZHLT-MHLT?
ive seen so many people getting huge compile errors simply because they were still compiling with qtools.

batch compiler?
these things are your holy grail in mapping. only one i can think of is nems batch compiler. google for it.

btw, i find it easier to avoid errors by simply mapping in WON half life and just moving my map to steam when its done.

of course these are just the really obvious questions, and you should be able to say "yes" to both of them.
Re: MAP Posted by fraggard on Sun Sep 19th 2004 at 11:38am
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Posted 2004-09-19 11:38am
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ministeve said:
thinking back to the TWHL days. some really obvious questions:

you are using ZHLT-MHLT?
ive seen so many people getting huge compile errors simply because they were still compiling with qtools.

batch compiler?
these things are your holy grail in mapping. only one i can think of is nems batch compiler. google for it.

btw, i find it easier to avoid errors by simply mapping in WON half life and just moving my map to steam when its done.

of course these are just the really obvious questions, and you should be able to say "yes" to both of them.
Spartan 34 said:
PROBLEM SOLVED!!!!

I finally figured out my problem. I can now compile my maps. I simply reinstalled DoD into the Sierra/Half Life folder and resetup Hammer to the Half Life directory so that it doesn't run through steam and now I can look at the MAP file with no problems.
:wtf:
Re: MAP Posted by Orpheus on Sun Sep 19th 2004 at 11:53am
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Posted 2004-09-19 11:53am
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there is a moral here new people..

1) hammer/WC is a very stable program, if you have wierd errors, look
OUTSIDE the editor for the root cause. chances are very high, you have
screwed up something, somewhere else!

2) .maps do NOT cause mapping issues, if you get an error while loading a .map into hammer, the error was ALREADY PRESENT...
in my 5 years of mapping experience, i have yet to see a .map cause an
error.. people have claimed it has, but upon further research, it
usually boiled down to the .map saving their ass.. most errors caught
by a loading of a .map or the dreaded vertex manipulation errors..
depend on the .map, it will eventually save your ass.

new people, if you have issues with your editor, try loading a map, one
you can confirm is errorless, and at least from another mod to narrow
down the options..

one last issue to resolve now.. somehow the guy who solved this must
get credit, or the database search will be unable to locate it next
time... fix this last issue please.
Re: MAP Posted by Spartan on Sun Sep 19th 2004 at 2:54pm
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Posted 2004-09-19 2:54pm
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Um I guess the credit should go to me then for finding out the problem on my own. I still appreciate all the help you guys gave me. I had been dealing with this problem for two weeks now and I had narrowed the problem down to an issue with Hammer reading a MAP file that was produced using steam settings.http://www.snarkpit.com/editing.php?page=tutorials&game=HL&id=59

So I tried many things to fix this but failed. So finally in a chance of luck when steam screwed up on me yesterday I reinstalled steam but this time instead of installing Day of Defeat through Steam I downloaded 3.0 off of FileFront and then installed it into my Half Life directory. Then set up Hammer and used these settings.http://www.dodmaps.com/public/articles/tutorials/tutorial01_04/gameconfig.jpg

Oh hope this will solve the problem for future mappers.
Re: MAP Posted by omegaslayer on Sun Sep 19th 2004 at 5:39pm
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Spartan 34 said:
PROBLEM SOLVED!!!!

I finally figured out my problem. I can now compile my maps. I simply reinstalled DoD into the Sierra/Half Life folder and resetup Hammer to the Half Life directory so that it doesn't run through steam and now I can look at the MAP file with no problems.
<TABLE cellSpacing=0 cellPadding=2 width="95%" align=center>
<TBODY>
<TR>
<TD style="FONT-SIZE: 11px; COLOR: gold" bgColor=black>? posted by Spartan 34</TD>
<TR>
<TD bgColor=#151515>
Um I guess the credit should go to me then for finding out the problem on my own.

</TD></TR></TBODY></TABLE>

So im guessing that your not running through steam anymore? And you just went around the problem by installing Steam version and sierra version of DoD without solving your first problem....getting hammer DoD maps to run through steam
Re: MAP Posted by Spartan on Sun Sep 19th 2004 at 5:44pm
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Posted 2004-09-19 5:44pm
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<TABLE cellSpacing=2 cellPadding=2 width="95%" align=center bgColor=black>
<TBODY>
<TR>
<TD style="FONT-SIZE: 11px; COLOR: gold">? posted by omegaslayer4777</TD></TR>
<TR>
<TD bgColor=#151515>[quote=Spartan 34]
PROBLEM SOLVED!!!!

I finally figured out my problem. I can now compile my maps. I simply reinstalled DoD into the Sierra/Half Life folder and resetup Hammer to the Half Life directory so that it doesn't run through steam and now I can look at the MAP file with no problems.

[/quote]

<TABLE cellSpacing=0 cellPadding=2 width="95%" align=center>
<TBODY>
<TR>
<TD style="FONT-SIZE: 11px; COLOR: gold" bgColor=black>? posted by Spartan 34</TD>
<TR>
<TD bgColor=#151515>
Um I guess the credit should go to me then for finding out the problem on my own.

</TD></TR></TBODY></TABLE>

So im guessing that your not running through steam anymore? And you just went around the problem by installing Steam version and sierra version of DoD without solving your first problem....getting hammer DoD maps to run through steam </TD></TR></TBODY></TABLE>Yes. After I finish the map and compile it I will just place the BSP in the correct folder so that I can play it on Steam. Problem solved. It was better than the alternative when I couldn't even map.
Re: MAP Posted by Tracer Bullet on Sun Sep 19th 2004 at 5:44pm
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Tracer Bullet said:
Try opening your DOD map as a HL map. If that works, try reconfiguring VHE so it's NOT using steam for DOD. As I think was said in your last topic there is absolutely no reason to bother with a steam config. I honestly don't see how this could make a difference though.
Re: MAP Posted by Orpheus on Sun Sep 19th 2004 at 5:59pm
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one last issue to resolve now.. somehow the guy who solved this must
get credit, or the database search will be unable to locate it next
time... fix this last issue please.
make TB's answer blue , assuming its yellow, and did indeed solve this issue.. :rolleyes:
Re: MAP Posted by ministeve on Sun Sep 19th 2004 at 6:08pm
ministeve
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Posted 2004-09-19 6:08pm
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but it was me who told you to map in WON, and move the finished .BSP to steam!
Re: MAP Posted by Gorbachev on Tue Sep 21st 2004 at 1:04am
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It is implied that by not using Steam you are using WON.
Re: MAP Posted by Gorbachev on Tue Sep 21st 2004 at 1:04am
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Oops.
Re: MAP Posted by Orpheus on Wed Sep 22nd 2004 at 12:05am
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Posted 2004-09-22 12:05am
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Gorbachev said:
Oops.
i said that once, she forgave me though :dodgy:

BTW, why has this question not been rendered blue?
Re: MAP Posted by Spartan on Wed Sep 22nd 2004 at 12:16am
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I haven't looked at it. Plus I figured 80% of it out on my own.
Re: MAP Posted by Orpheus on Wed Sep 22nd 2004 at 12:20am
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Posted 2004-09-22 12:20am
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Spartan 34 said:
I haven't looked at it. Plus I figured 80% of it out on my own.
really? is this a result of quality research, or not reading the replies?

course, i could be mistaken..
Re: MAP Posted by Spartan on Wed Sep 22nd 2004 at 12:34am
Spartan
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Posted 2004-09-22 12:34am
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eeeh. sorry I am just too lazy I guess. I'll read through it again and if I see someone who posted something really good I'll give them credit but for now...no
Re: MAP Posted by fishy on Wed Sep 22nd 2004 at 1:53am
fishy
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Posted 2004-09-22 1:53am
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to lazy to read a few pages of replies?

way to go if you're gonna be looking for people to take time out to help with any future problems.
Re: MAP Posted by Orpheus on Wed Sep 22nd 2004 at 2:04am
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Posted 2004-09-22 2:04am
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fishy said:
to lazy to read a few pages of replies?

way to go if you're gonna be looking for people to take time out to help with any future problems.
i was... attempting to be less abrasive, but i was thinking this too.
Re: MAP Posted by fishy on Wed Sep 22nd 2004 at 2:14am
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not that it looks likely that he's actually gonna read or pay attention to either of us anyways.
Re: MAP Posted by Orpheus on Wed Sep 22nd 2004 at 2:27am
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Posted 2004-09-22 2:27am
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fishy said:
not that it looks likely that he's actually gonna read or pay attention to either of us anyways.
careful, it wouldn't look right, if we agreed this soon..

lets at least keep up the facade of annoyance :biggrin:
Re: MAP Posted by Spartan on Wed Sep 22nd 2004 at 4:21am
Spartan
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Posted 2004-09-22 4:21am
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Orpheus said:
fishy said:
not that it looks likely that he's actually gonna read or pay attention to either of us anyways.
careful, it wouldn't look right, if we agreed this soon..

lets at least keep up the facade of annoyance :biggrin:
LoL, see I read it.