Re: copyrighted textures
Posted by BlisTer on
Sun Oct 3rd 2004 at 10:18pm
Posted
2004-10-03 10:18pm
BlisTer
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yeah i heared that ns textures are copyrighted and may not be used in maps for other mods. now i have 2 questions.
1) is this true? and if so where is this mentioned?
2) how do we know what are ns textures and what not, whithout having the ns wad.
the thing is i use atleast 2 textures that i saw being used in (unofficial?) ns maps, but i got those from the 'force of evil' foe.wad, named {teckwall01big and metwall , via a link provided by gua in juli on the snarkpit news
thx in advance
Re: copyrighted textures
Posted by Orpheus on
Sun Oct 3rd 2004 at 10:36pm
Posted
2004-10-03 10:36pm
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wait for andrew, he'd know..
Re: copyrighted textures
Posted by Gwil on
Sun Oct 3rd 2004 at 11:09pm
Posted
2004-10-03 11:09pm
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I believe the NS textures are exclusively for use in NS.. as far as I
remember they are at least. Bit of a bugger if they were included in
Gua's news, but if its 2 out of like (was it 400mb or something of
textures?) I can't see it being too big a problem..
I'll slap his wrist if I see him around :biggrin:
Re: copyrighted textures
Posted by Wild Card on
Mon Oct 4th 2004 at 3:14pm
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Personaly, I find it lame. They are such nice textures too, but no, they want their textures only used for NS maps. Although if you really wanted the textures, there are ways around it. Like making your own texture based on a NS texture. Should be legal. Although the NS team wont like you very much. Who cares.
Re: copyrighted textures
Posted by Dred_furst on
Mon Oct 4th 2004 at 5:27pm
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Well, if modding HAS to be free and usable in game, surely they CANT copywright textures that are Unencrypted, for a game which is free itself and that is based on another game! wait! let me go dig up the half life SDK lisence agreement...
Re: copyrighted textures
Posted by scary_jeff on
Mon Oct 4th 2004 at 7:41pm
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You create something original, you are allowed to copyright it, simple as that. I don't see how it matters where you allow the use of what you created.
Re: copyrighted textures
Posted by Dred_furst on
Mon Oct 4th 2004 at 7:55pm
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well, it may be original, but there are hundreds of excellent textures, that aren't allowed to be used anywhere but in this particular mod, which i sometimes enjoy, but mostly would like to use for some other mod.
I am not copying the textues, merely using them, and i do not see any rule in the eula saying that they are allowed to do that. they may endorse it, or even hate what they have done, but do they have the right to say "no" and deny people the right to use it, with a reference to the original author.
I am totally against the idea of stealing textures, slightly re-working them then saying they are thier own.
I guess this is more of a question of are people allowed to use other people's textures in other games at no gain except using some beutiful textures.
I am totally for people giving credit for other people's work.
Re: copyrighted textures
Posted by fishy on
Mon Oct 4th 2004 at 8:29pm
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the copyright is the sole reason that i dont play NS
Re: copyrighted textures
Posted by Orpheus on
Mon Oct 4th 2004 at 8:37pm
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you know, this does bring up an idea i had last time we talked bout this..
how can one copyright a texture? wouldn't it be just as easy to copyright the idea of texturing first?
i mean seriously, if you cannot copyright the concept of texture creating, how can you copyright a texture?
better yet, how can you copyright a free public released texture, and if you could, whats to prevent someone from changing the names and releasing the texture set with no strings attached?
seems to me, its enticing people more by denying them the right to free use, especially when you consider that 99% of the maps will never see the light of day, and the good releases may provide people good enough to join the NS community.
the only reason, ONLY reason i never used them was because andrew asked.. nothing else motivated me to not to.
Re: copyrighted textures
Posted by Crono on
Mon Oct 4th 2004 at 8:49pm
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You can't copyright ideas, period.
A specific texture falls under a piece of art which you CAN copyright. If the person who created the texture says they don't want you using them outside of their MOD, they have every right to say that. Especially if you agree to their terms by installing their mod.
So, they're not doing anything illegal, they being anal about the issue, but they have that legal right.
If you're wondering how to copyright a texture or anything for that matter without spending thousands of dollars and years waiting for an official one. You produce a like copy of your item and mail it to your self and never again open that item. The reasoning behind that is, the postmark date acts as a government date of authenticity. If someone else comes out with your product after your date, you take them to court and you have proof that it was yours first.
However, that is always a temporary copyright. Even normal copyrights only last 30 years after the owner dies (or something like that). Granted, these are US policies, I'm not sure how they transfer overseas.
Re: copyrighted textures
Posted by Dred_furst on
Mon Oct 4th 2004 at 8:59pm
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in that case, its a patant you need to take out, not a copyright.
Somehow, i dont think the NS team is going to mail 200+ textures to themself in seperate envelopes to act as a copyright.
Re: copyrighted textures
Posted by Dred_furst on
Mon Oct 4th 2004 at 10:02pm
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2004-10-04 10:02pm
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I think that Using is not the same as copyright, so that explains some things, and i feel "copyright" was used for a reason in the title, note the inverted commas.
So what they are doing is more of denial of use rather than copyright. denial of use is like being given a bicycle then being you can only ride it inside your garage.
Re: copyrighted textures
Posted by fishy on
Mon Oct 4th 2004 at 10:16pm
Posted
2004-10-04 10:16pm
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it's more like being given a ball, but you're only allowed to play with the ball if the person that gave you it can get a game too.
Re: copyrighted textures
Posted by Gwil on
Mon Oct 4th 2004 at 10:26pm
Posted
2004-10-04 10:26pm
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Hush now. This is the forum where questions are asked, questions are
answered, and so they sink into the primordial soup of editing
knowledge,
Thrashing out pointless additions is tedious, a waste of time - and
above all, a waste of bandwidth :razz: And we all know the dangers of using
all the bandwidth, don't we? :wink:
and no i dont think this is the official line, but it makes sense :smile:
Re: copyrighted textures
Posted by Orpheus on
Tue Oct 5th 2004 at 2:14pm
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people have bitched for years about using stolen textures bud, but i have yet to see the texture police arrive at anyones home..
if the textures are so ingrained, i'd leave them.. i have not seen the map yet, but i am doubting its professional quality, so i doubt they will sue.. course its your call.
/ 2cents
Re: copyrighted textures
Posted by Crono on
Tue Oct 5th 2004 at 3:07pm
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I doubt they'd sue anyone at all. If your map became heavy rotation, they'd probably contact you and be like "HEY!". But, the whole idea is a respect thing more then a legal thing, however, if anyone really became a problem with taking credit, they could easily sue them.
Re: copyrighted textures
Posted by Crono on
Tue Oct 5th 2004 at 8:00pm
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Snarkpit's, it has gone down a few times since the site has had too much traffic. Larger then the servers allowed monthly bandwidth. (Happened month before last, I think).
Re: copyrighted textures
Posted by thursday- on
Wed Oct 6th 2004 at 8:11am
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You can use the textures. I believe that some of the DM maps submitted
for a snarkpit competition last year had some of the 'NS textures' in.
KFS' map certainly did, and there was also some controvosy last year in
the NS forums about a similar modification to NS being built on a
different platform which also used the textures.
So you are free to use the textures you want, although I suggest giving credit.
Re: copyrighted textures
Posted by Gollum on
Wed Oct 6th 2004 at 8:32am
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No, Andrew's map did not use original NS textures. It used some Shaderlab textures that were included with NS, but were not original NS content and therefore were not covered by the restrictions.
Copyright exists as soon as any original work is created. For example, here is what Writers' and Artists' Yearbook has to say on literary plagiarism:
<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
Copyright exists as soon as you (or anyone else) records anything original to you on paper or film or disk. If you want to quote or otherwise use any material which is someone else's copyright, even if it a short extract, you will have to get permission to do so, and possibly pay a fee. ..... You must always give full acknowledgement to the source of the material. Use copyright material without such clearance and acknowledgement and you are guilty of plagiarism - and another name for plagiarism is stealing. There are some circumstances in which you may use small amounts of text under a rule called "Fair Dealing".
[/quote]
Er.....A & C Black Publishers gave me permission to quote that on a website forum :heee:
The NS team are entirely within their legal rights to restrict the use of their textures to NS maps. They own the art, and there's nothing you can legally do about it. Of course, you are not likely to be prosecuted, provided that you are suitably unsuccessful and lame.
Re: copyrighted textures
Posted by Orpheus on
Wed Oct 6th 2004 at 9:23am
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i wanna copyright my critiquing method :heee:
dodges onslaught of bricks
/runs
Re: copyrighted textures
Posted by Leperous on
Wed Oct 6th 2004 at 9:34am
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Then I suppose they've copyrighted the pictures themselves (visual art works) rather than the whole .WAD... Anywhos, I can see the point, and we've been into this several times before, but I'm still against it in this case- nothing about CS was diminished due to 'over-use' of its textures :/
I would not be happy if someone copied this website, for whatever use. The difference would seem to be that textures are designed for people to copy and use, whereas websites are built simply for people to use (and not copy), and that is only because of the mindset of people and "unwritten rules"... ho-hum.
Re: copyrighted textures
Posted by Gollum on
Wed Oct 6th 2004 at 9:57am
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Yes, I agree that it's a bit mean of them to restrict the texture use. It would probably have been wiser to make the textures public domain - if anything, it might add to the popularity of NS ("Wow, where did all these great textures in your map come from?" etc. etc.).
I can see their point too - Flayra and the NS team put a lot of work into making NS unique, and wanted to guard that uniqueness. It's also a potential investment, since NS is "semi-commercial".
I think the right attitude to take is a sort of grumbling respect for their decision :smile:
Re: copyrighted textures
Posted by Agent Smith on
Wed Oct 6th 2004 at 12:16pm
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2004-10-06 12:16pm
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I don't necessarily agree with the idea of not allowing other people to use the textures outside of NS, but I think there should be some acknowledgement and credit given where its due. I always include the mod team or individuals name in the txt accompanying my maps, thanking them for their resources I used, and generally giving them the kudos they deserve. Not allowing anyone to use the textures when they are, as dred_furst pointed out, not encrypted in the map but included in handy and removable wads seems a bit silly. Generally when a wad file is included it is acceptable for people to take it and use in in other mods and maps. If it's compiled into the map, fair enough, other wise its fair game.
Re: copyrighted textures
Posted by fishy on
Wed Oct 6th 2004 at 8:05pm
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and there is sven-coop. they say it's a token of thanks to people that have 'donated' money to them, to hard code their steam I.D.'s into the game, and give them extra-powered weapons.
one step further would have mods selling advertising space in their official map packs.