Re: Vernazza
Posted by Skeletor on
Wed Oct 6th 2004 at 5:09am
312 posts
41 snarkmarks
Registered:
Dec 28th 2003
Occupation: Student
Location: California
Yea, it's a very cool town, I visited it this summer, in fact I was thinking of making a level based off of it, but as you said the bildings are much more cramped. Also, it's out on the water, and I'm sure youcan fiind pictures where you can see it's unique "U" shape. There's a dock that juts out creating a little cove. It's a really awesome town, but yeah, I don't think this level looks much like it.
Re: Vernazza
Posted by ReNo on
Wed Oct 6th 2004 at 1:48pm
ReNo
member
5457 posts
1991 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
This Ballblue knocking is getting out of hand :rolleyes:
Re: Vernazza
Posted by pepper on
Wed Oct 6th 2004 at 2:45pm
pepper
member
597 posts
80 snarkmarks
Registered:
Feb 25th 2004
Location: holland
so is anyhting going to change korny?
beats subject back on track
Re: Vernazza
Posted by G.Ballblue on
Thu Oct 7th 2004 at 8:14pm
1511 posts
211 snarkmarks
Registered:
May 16th 2004
Occupation: Student
Location: A secret Nuclear Bunker on Mars
Pic 1: Methinks you better do something about that turn behind the red car, or else players will just chop it in half :razz:
Edit: After looking at screen 4, that has got to be my faveorite. High complexity for a race track, but looks great. :smile:
Re: Vernazza
Posted by G4MER on
Sun Dec 13th 2009 at 5:45pm
G4MER
floaty snark rage
member
2460 posts
360 snarkmarks
Registered:
Sep 6th 2003
Location: USA
No pictures show up for me.. this must of been an old discussion.