Tutorial requests

Tutorial requests

Re: Tutorial requests Posted by ReNo on Sat Nov 6th 2004 at 8:04pm
ReNo
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Posted 2004-11-06 8:04pm
ReNo
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
As many of us can, or will soon be able to, begin mapping for the
source engine, there will be a large need for tutorials. If you have
anything you would like to learn to use, be it the displacement
surfaces tool, physics objects, overlays, or whatever, then put
your request here and somebody might take notice!
Re: Tutorial requests Posted by Orpheus on Sat Nov 6th 2004 at 8:18pm
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Posted 2004-11-06 8:18pm
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question, is it to early to request statics? .. should we begin a request thread for that as well?

i will personally be needing lots of pipes, fire plugs and mailboxes .. and anything else you can imagine on a street side.
Re: Tutorial requests Posted by G.Ballblue on Sat Nov 6th 2004 at 8:28pm
G.Ballblue
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Posted 2004-11-06 8:28pm
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Is there a way very slight cel shading can be applied to models?
Re: Tutorial requests Posted by ReNo on Sat Nov 6th 2004 at 8:31pm
ReNo
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Posted 2004-11-06 8:31pm
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Through shaders you could do it, but I haven't a clue how. Thats a
coder's domain really, and we are lacking in coders here. Better chance
of that sort of tutorial showing up at the VERC collective to be honest.
Re: Tutorial requests Posted by G.Ballblue on Sat Nov 6th 2004 at 8:35pm
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Posted 2004-11-06 8:35pm
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Darn. Well, thanks anyway :smile:
Re: Tutorial requests Posted by Leperous on Sat Nov 6th 2004 at 8:37pm
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Posted 2004-11-06 8:37pm
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Er, getting my water to work properly :lol: I've been playing around with 3D skyboxes and they're actually quite easy to do, and should look good one day in a completed map...
Re: Tutorial requests Posted by ReNo on Sun Nov 7th 2004 at 8:12pm
ReNo
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Posted 2004-11-07 8:12pm
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I'm having slight water issues too Lep, so I don't think I'm qualified to write a tutorial on that just yet :biggrin:

I might write one on displacement surfaces this evening, depending on if I can be bothered!
Re: Tutorial requests Posted by Leperous on Sun Nov 7th 2004 at 8:27pm
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Hmm, I just saw those in a screenshot, methinks a tut is definitely needed otherwise you could quite easily never know about them!
Re: Tutorial requests Posted by Andrei on Sun Nov 7th 2004 at 9:11pm
Andrei
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Posted 2004-11-07 9:11pm
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Shouldn't we wait for HL2, ahem, the non **taboo** HL2 to be released before making any plans?
Re: Tutorial requests Posted by Spartan on Sun Nov 7th 2004 at 9:15pm
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Andrei said:
Shouldn't we wait for HL2, ahem, the non **taboo** HL2 to be released before making any plans?
no...
Re: Tutorial requests Posted by OtZman on Sun Nov 7th 2004 at 9:17pm
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Tuts can also be found here:

http://www.hl2world.com/

think most of them were made for taboo HL2
Re: Tutorial requests Posted by ReNo on Sun Nov 7th 2004 at 9:33pm
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Posted 2004-11-07 9:33pm
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Well since the SDK has been released, I think the sooner the better for
tutorials. We aren't writing these for the illegal version you know.
Re: Tutorial requests Posted by Forceflow on Sun Nov 7th 2004 at 9:33pm
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And it's good for the community. The sooner we have decent tuts up, the more new peeps we will have in the pit !

:smile:
Re: Tutorial requests Posted by ReNo on Mon Nov 8th 2004 at 10:10am
ReNo
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Posted 2004-11-08 10:10am
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Two tutorials written - one on the basics of displacement surfaces, and
the second about using alpha masking to vary between two materials on a
single displacement surface. I'll be doing a third one about advanced
terrain using displacement surfaces as soon as I get better at them
myself :biggrin:
Re: Tutorial requests Posted by Andrei on Mon Nov 8th 2004 at 3:21pm
Andrei
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Posted 2004-11-08 3:21pm
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I was rather thinking that, not being able to test the entities ingame to see if they DO work, it is possible for the tutorials to be inaccurate, even wrong and misleading.
Re: Tutorial requests Posted by ReNo on Mon Nov 8th 2004 at 3:28pm
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Posted 2004-11-08 3:28pm
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I don't get what the problem is really, we ARE testing things in game to see that they work.
Re: Tutorial requests Posted by Orpheus on Tue Nov 9th 2004 at 10:44am
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Posted 2004-11-09 10:44am
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ReNo said:
I don't get what the problem is really, we ARE testing things in game to see that they work.
i agree with duncan.. but request that you guys save a few for the rest of us to write :biggrin:

the snarkmark lead is about reached its limit already :lol:

seriously though, i have not opened the taboo editor in a while for fear of getting bad habits started.. i was afraid the taboo editor would not be like the released version..

since the word trickled down about no released DM version, i have not been as keen on it anyways.. single player sucks with my affliction so.. anyways.. i will be working on some sort of a DM version even if i have no spawn points to add :/
Re: Tutorial requests Posted by $loth on Tue Nov 9th 2004 at 11:09am
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Posted 2004-11-09 11:09am
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Or maybe someone creates a HL2DM?
Re: Tutorial requests Posted by Beckett on Thu Nov 11th 2004 at 2:51am
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Posted 2004-11-11 2:51am
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You guys are doing an awesome job with the HL2 tutorials. You're hitting my wish list items one after another. Keep it up!
Re: Tutorial requests Posted by $loth on Thu Nov 11th 2004 at 9:29am
$loth
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Posted 2004-11-11 9:29am
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Is it me or does all the hype and that about the new hammer etc make me feel noobieish lol.
Re: Tutorial requests Posted by $loth on Thu Nov 11th 2004 at 5:55pm
$loth
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Posted 2004-11-11 5:55pm
$loth
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I agree with orph on requests, but save that for site suggestions.

Wow, just got the sdk, :biggrin: hammer already sorta set up :biggrin:
Re: Tutorial requests Posted by G.Ballblue on Thu Nov 11th 2004 at 8:55pm
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Posted 2004-11-11 8:55pm
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$loth said:
Is it me or does all the hype and that about the new hammer etc make me feel noobieish lol.
Is it just me or am I the only one without the new hammer?! D:
Re: Tutorial requests Posted by Crono on Thu Nov 11th 2004 at 8:59pm
Crono
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Posted 2004-11-11 8:59pm
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I don't have it.

I like actually having a physical copy of games ... for reasons I wont go into here ...
Re: Tutorial requests Posted by $loth on Thu Nov 11th 2004 at 9:39pm
$loth
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Posted 2004-11-11 9:39pm
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Crono said:
I don't have it.

I like actually having a physical copy of games ... for reasons I wont go into here ...
I'm using a friends account as he is waiting for HL2, and doesn't really have time for CSS, I only got the SDK today :biggrin:
Re: Tutorial requests Posted by JFry on Fri Nov 12th 2004 at 2:53am
JFry
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Posted 2004-11-12 2:53am
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Crono you do realize you can burn a copy if you buy off steam right? Anyways I'd like to request an explanation of the input/output system. It's sorta confusing.
Re: Tutorial requests Posted by Crono on Fri Nov 12th 2004 at 3:07am
Crono
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Posted 2004-11-12 3:07am
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You can burn GCF files, but whatever account you place it under has to have the right to have that program otherwise it will not let you run it. I tried this with CZ, it doesn't work.

And I purchased it over a year and a half ago, which is well before the Steam options are offered. And I like having physical copies of games for more then one reason.
Re: Tutorial requests Posted by Cassius on Fri Nov 12th 2004 at 4:15am
Cassius
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Posted 2004-11-12 4:15am
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Crono said:
I like actually having a physical copy of games ... for reasons I wont go into here ...
Masturbation?
Re: Tutorial requests Posted by Crono on Fri Nov 12th 2004 at 4:24am
Crono
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Posted 2004-11-12 4:24am
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Yes. That's the exact reason. Self pleasurement with plastic discs.
Re: Tutorial requests Posted by Orpheus on Sat Nov 13th 2004 at 12:29am
Orpheus
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Posted 2004-11-13 12:29am
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Crono said:
Yes. That's the exact reason. Self pleasurement with plastic discs.
the question is, do you use the inside circle, or the outside circumference?

/runs
Re: Tutorial requests Posted by Cassius on Sat Nov 13th 2004 at 12:37am
Cassius
1989 posts
Posted 2004-11-13 12:37am
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Orpheus said:
the outside circumference
OH MY GOD
Re: Tutorial requests Posted by Dr Brasso on Sat Nov 13th 2004 at 1:46am
Dr Brasso
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Posted 2004-11-13 1:46am
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now thats just wrong.... :rofl:

Doc B... :dodgy:
Re: Tutorial requests Posted by 7dk2h4md720ih on Sat Nov 13th 2004 at 2:03am
7dk2h4md720ih
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Posted 2004-11-13 2:03am
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...dear god I'll never be able to touch a cd again without feeling dirty.
Re: Tutorial requests Posted by G.Ballblue on Sat Nov 13th 2004 at 2:04am
G.Ballblue
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Posted 2004-11-13 2:04am
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:O