Re: DM_Abandoned
Posted by habboi on
Wed Dec 29th 2004 at 6:52pm
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Dark you remember me well run your map with vis and rad on as your map is fullbright and will lag if they are not run!
go to compile bit and tick normal on run vis and rad and then compile your map again to make it better without it your maps will all be crappy and im not the only one who will tell you to use rad and vis as well!
compile time takes longer but its worth it when you want nice looking maps with a darkish mood to it
Re: DM_Abandoned
Posted by Dark|Killer on
Wed Dec 29th 2004 at 6:58pm
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Dude...should i run them Normal or Fast or wat??...cuzz i do run them...and compile it after it is checked...but no luck man... I HATE THE MAP WITH THIS FULL BRIGHT THING>>>>>>>but i cant fix it !!! HELP ME !!
>>..Fixed..<<
Re: DM_Abandoned
Posted by tomrudderham on
Wed Dec 29th 2004 at 7:16pm
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Looks quite fun, and not bad for a first map! There's plenty of little details and object to throw around which I always like!
Create some lighting, render the map, and keep us updated on your progress with some new pics!
Re: DM_Abandoned
Posted by habboi on
Wed Dec 29th 2004 at 9:42pm
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I answered it all in the forum but i didnt say normal or fast but have it on normal
Re: DM_Abandoned
Posted by habboi on
Wed Dec 29th 2004 at 9:44pm
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I thought i might as well comment on your map well it looks ok but i noticed some odd bits like:
The third pic shows barrels but for some odd reason they look really small to me? did you shrink them?
second the door on the third pic looks as though its sticking out? you should use a model for the door in the folder c17/doorleft or something it looks detailed and has a doorknob and hinge
Re: DM_Abandoned
Posted by Ferret on
Thu Dec 30th 2004 at 12:41am
Posted
2004-12-30 12:41am
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Not to come off as harsh here, but that map does not look like fun. Dont mean to be offensive but thats the truth. Its simply a box and some models. Get comfortable with the tools and than get AWAY from the idea that everything is a box. You'll go father that way.
Re: DM_Abandoned
Posted by Dark|Killer on
Thu Dec 30th 2004 at 5:12pm
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NEW SCREEN SHOTS...CHECK THEM OUT NOW...PLUS MORE ON WEBSITE!!!![url]http://www.freewebs.com/zuhdiweb/news.htm [/url]
Re: DM_Abandoned
Posted by habboi on
Thu Dec 30th 2004 at 5:33pm
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WOAH BLOODY HELL YOUR SITE IS CRAZY
it screws up my eyes but anyway i see pics of the same room but with different models etc anything else?
not bad at least its not fullbright now! :wink: gives it a darkish mood :smile:
Re: DM_Abandoned
Posted by Dark|Killer on
Thu Dec 30th 2004 at 5:45pm
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im working on it right now...im removing the doors...making rooms instead...with beds and disks...guns inside....ill see....any other suggestions would be cool :heee:
Re: DM_Abandoned
Posted by Dark|Killer on
Thu Dec 30th 2004 at 7:56pm
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HEY GUYZ...I WOULD LIKE TO INFORM YOU...THAT I WOULD BE BUSY FOR LIKE A WEEK...SO THE MAP PROGRESS WOULD STOP (TEMPORARILY), AND THAT I WOULD CONTINUE MY WORK LATER ON...AND I WOULD NOT BE ABLE TO POST NOR REPLY HERE ...SO HAPPY MAPPING N' CHATTING..
CYA :cool:
Re: DM_Abandoned
Posted by Myrk- on
Fri Dec 31st 2004 at 2:34pm
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I though you decided it was best that you made them all? :razz:
Re: DM_Abandoned
Posted by Dark|Killer on
Fri Dec 31st 2004 at 2:38pm
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made them all wat??? wat u mean??
Re: DM_Abandoned
Posted by Myrk- on
Fri Dec 31st 2004 at 2:41pm
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You shouldn't be so impatient with feedback. If no one is posting anymore it means we've said what needs to be said.
Re: DM_Abandoned
Posted by ReNo on
Fri Dec 31st 2004 at 2:47pm
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And seriously, stop with the full caps and bold posting! Bumping topics for no reason is also frowned upon here.
Anyway, map looks much better now it has lighting, however the lighting
doesn't really look to match the light fixtures. In the first shot you
have an ultra-red room, with one white light fixture and, unless the
shot just doesn't show them, no red ones. The second and third shots
have white light fixtures on the walls but the lighting isn't even
brightest at the light, but instead at its sides. You have gone over
the top with props for a deathmatch level, particularly the explosive
crates which should really be used sparingly and placed apart from each
other - having more than two bunched together is crazy as a lot of
people get huge performance hits at chain explosions.
Good start though, nice enough job so far you just need to think about your prop use a bit more really.
Re: DM_Abandoned
Posted by Dark|Killer on
Fri Dec 31st 2004 at 2:55pm
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yeh i know dude...in the first pic...if u searched well..there are other light bulbes in the ceiling...but the problem is i cant get it shown as its comming from the light bulbss...cuzz i dunno how...should i use light or light_spot or light_(what??)
thats the problem in my map...and i made the map that these barrels can make the Explosion Chain once...once they Respawn Again...they wont be affected by any other exploions ex: if u hit a barrel and exploded...the other barrels will only fly away...so the chain would only be once...According to the light thing...i just need the right kind of light to use in it so it would appear that the bulb is lighting not the walls lol...but i dunno which to use...
thx for ur comments Reno anyway :smile:
Re: DM_Abandoned
Posted by habboi on
Fri Dec 31st 2004 at 3:10pm
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Dark not bad so far but please tone down on the 'expecting comments every minute as it will never happen'
i used to be impatient on that site i told you (twhl) and just got criticised like you are so just calm down and leave it over night and check for any more comments :smile:
i see that your excited because people are saying your map is good and you feel as though your good but dont get cocky is my advice
in my maps i dont get comments for weeks so spamming isnt going to get others to comment and they will just be annoyed :razz:
Good luck
Re: DM_Abandoned
Posted by Dark|Killer on
Fri Dec 31st 2004 at 3:44pm
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Ok ok dude i wont be cocky lol....
but can u help me in the light thing i just said before...cuzz my lights in my map look like s**t !!
Re: DM_Abandoned
Posted by Nickelplate on
Fri Dec 31st 2004 at 5:27pm
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also, too brightly lit. make all corners dark.
Re: DM_Abandoned
Posted by Dark|Killer on
Fri Dec 31st 2004 at 8:19pm
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AAAAAAAAAAAAAAAaa......im fed out of good ideas...in the pictures...u can see a hallway in the right and one in the left...but then i dunno wat to add....i mean its just a hallway then a big gap full of ntohing....plz some 1 tell me wat to add...i acutally drew more than 12 sketches...but all went into the garbage ... so i want ur idea...
i gtg sleep now...hope u will answer when i wake up...
Re: DM_Abandoned
Posted by Guessmyname on
Fri Dec 31st 2004 at 8:48pm
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I have something to say about your placement of equipment and stuff: That room is a campers heaven: think about it! You've got of health pickups and rechargers and tons of psygunnable stuff (to much will also lag up the server) to fend other people off with.
Think on your feet! Build something YOU want to play. The idea behind all modding stuff (ie Hammer) is to let you add your own personal touch! My insperation comes the Game Design Theory for HL Deathmatch tuts. They may be in the HL1 section (under newbies) but minus all the r_speeds stuff they still apply the HL2DM.
PS: The randomly boldened / Capitalised text just makes you look like a spazzing twit, even if you are desperate.
Re: DM_Abandoned
Posted by habboi on
Fri Dec 31st 2004 at 10:13pm
Posted
2004-12-31 10:13pm
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Also i find that if i make a map like yours for example and i work on it for a while but i find that its not going so well i leave it and work on other stuff and come back to it later on! it stops you from being fed up of the same thing over and over :biggrin:
All i can say is that if your not doing so well or not enjoying it then try something else like outdoors etc
Good luck
Re: DM_Abandoned
Posted by Guessmyname on
Fri Dec 31st 2004 at 10:59pm
Posted
2004-12-31 10:59pm
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Aye he's got a point. Do what you know can do (but still like!) and build on it.
PS My name is... not Peter or John!
EDIT: And I'm not Scottish either
Re: DM_Abandoned
Posted by habboi on
Sat Jan 1st 2005 at 1:04pm
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damn and i thought i was phyci
Re: DM_Abandoned
Posted by Guessmyname on
Sat Jan 1st 2005 at 2:43pm
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You could probably get more done if you worked on the map, trying to
figure stuff out, think of ideas etc whilst you wait for a reply
Re: DM_Abandoned
Posted by Guessmyname on
Sat Jan 1st 2005 at 8:27pm
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Yes but waiting for people to reply takes even longer
Re: DM_Abandoned
Posted by Forceflow on
Sun Jan 2nd 2005 at 10:13am
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2005-01-02 10:13am
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Lighting and atmosphere is good, but all I see is a room full of props. Get some interesting architecture in there. Of course, this is just a very early stadium of your map. Good luck with it.
Re: DM_Abandoned
Posted by Dark|Killer on
Sun Jan 2nd 2005 at 10:26am
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2005-01-02 10:26am
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well dude...thx for ur reply...but tell me wat to add.."but all I see is a room full of props. Get some interesting architecture in there. "
well....wat do u want me to add...wat kind of architecture??any suggestions??
Re: DM_Abandoned
Posted by Dark|Killer on
Fri Jan 7th 2005 at 12:19pm
Posted
2005-01-07 12:19pm
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im going to upload new pictures in between these 2 days, i have updated alot...watch out for new screens in 2 days...
Re: DM_Abandoned
Posted by Cassius on
Fri Jan 7th 2005 at 3:25pm
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This thread is absolutely ridiculous. We can't allow this kind of s**t.
Re: DM_Abandoned
Posted by ReNo on
Fri Jan 7th 2005 at 3:58pm
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Dark Killer, your avatar text is too long a single word and extends
into your signature area, which is kinda screwy. Might wanna shorten it.
Re: DM_Abandoned
Posted by habboi on
Fri Jan 7th 2005 at 4:13pm
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I have no idea but it is useful because you can keep the people here up-to-date on your map. Also 'Cass' what sh**?
Re: DM_Abandoned
Posted by ReNo on
Fri Jan 7th 2005 at 5:20pm
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Look at the first page in particular guys, I think thats mostly what
Cass was getting at. Its basically just full of Dark and Habboi
spamming the thread with consecutive replies, all caps posts and all
bold, etc... In short, it just looks quite unlike other threads on
these forums, in a bad way. But hey, by the looks of the other threads
you guys are learning our ways here, so just try not to repeat these
mistakes :smile:
Re: DM_Abandoned
Posted by Myrk- on
Sat Jan 8th 2005 at 11:43am
Posted
2005-01-08 11:43am
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Looking better. You did know your EXIT sign was upside down don't you? :razz:
Also don't like that outdoors much, smells funny. Finally..... whats that light model you use on your ceiling, the little lump one?
Re: DM_Abandoned
Posted by Dark|Killer on
Sat Jan 8th 2005 at 3:53pm
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Yeh myrk...this is an abandoned apartment...so the exit sign must have atleast an abvious defect...And which light do you mean??...then one in the second picture ???
Re: DM_Abandoned
Posted by habboi on
Sat Jan 8th 2005 at 5:15pm
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It is in c17 folder as i helped him put it there!