Re: Mappers, please test a program for me
Posted by Tracer Bullet on
Tue Jan 11th 2005 at 4:22am
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Registered:
May 22nd 2003
Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
Sweet!
Unfortunatly I don't even have any custom resources atm, but I'll definitly remember this program for the future. I assume you have already done some testing?
Re: Mappers, please test a program for me
Posted by Rof on
Tue Jan 11th 2005 at 4:29am
Rof
member
210 posts
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Registered:
Dec 3rd 2004
Yeah, it seems to work fine for textures/materials at least. (I'd
guessed it would, because the pak file is used extensively to hold the
textures and materials used by cubemaps and so on). I haven't tried it
for sounds or model files, but I don't see any reason it wouldn't work.
Re: Mappers, please test a program for me
Posted by Campaignjunkie on
Thu Jan 20th 2005 at 3:16am
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Feb 12th 2002
Occupation: Student
Location: West Coast, USA
It seems as though this program won't be neccesary anymore: the latest
Source SDK update adds a program called "bspzip" that performs this
functionality.
Re: Mappers, please test a program for me
Posted by thursday- on
Fri Mar 4th 2005 at 10:04am
Posted
2005-03-04 10:04am
235 posts
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Registered:
Oct 26th 2003
Occupation: A-Level Student
Location: England
Is it possible to implement WADs to work in HL2? For those lazy people
who can't be bothered or don't know how to convert? Just an interesting
(if not in anyway really good) feature.