water

water

Re: water Posted by kingtoke on Mon May 9th 2005 at 10:35pm
kingtoke
56 posts
Posted 2005-05-09 10:35pm
kingtoke
member
56 posts 26 snarkmarks Registered: Nov 25th 2004 Location: uk
Some images in this post have been automatically down-sized, click on them to view the full sized versions:

hey guys i've been mapping for a while in hammer, but a friends just started and wanted to help me with his water, so i made a test map with water in, but im getting a screwed up surface. i've built a skybox, theres no leaks, the map really only consists of this pool of water and some brushes to block it in. i cant figure out for the life of me whats causing it. cheap water seems to work ok (but brute ugly) and i'm using a 6800gt so my card can handle it

User posted image
Re: water Posted by Campaignjunkie on Mon May 9th 2005 at 10:53pm
Campaignjunkie
1309 posts
Posted 2005-05-09 10:53pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
What water texture are you using? There's some special water textures
that are used by the engine that you definitely shouldn't be using, and
will produce some pretty weird effects. The Valve SDK documentation, for example, suggests testing with "nature/water_canals_water2."

Also remember to put a cubemap in for the water. Though I doubt that would cause that crazy of a problem! :smile:
Re: water Posted by kingtoke on Mon May 9th 2005 at 11:48pm
kingtoke
56 posts
Posted 2005-05-09 11:48pm
kingtoke
member
56 posts 26 snarkmarks Registered: Nov 25th 2004 Location: uk
cubemaps are in.. tried that specific texture and its still screwed :confused:

i've used water before and its been grand.. normally i'd use dev/dev_water2

http://homepage.ntlworld.com/simon_elliott3/CSS/watertest.vmf

http://homepage.ntlworld.com/simon_elliott3/CSS/watertest.bsp
Re: water Posted by Campaignjunkie on Tue May 10th 2005 at 12:19am
Campaignjunkie
1309 posts
Posted 2005-05-10 12:19am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Cover all the other faces of the water brush with NODRAW, not
waterbeneath. The engine will automatically render that when the player
is underwater. Only the top face of a water brush can have a water
texture. Also note that you don't have to make it a func_water_analog.
You can leave it as a world brush with a water texture on top and the
compiler will take care of the rest.
Re: water Posted by Rof on Tue May 10th 2005 at 12:32am
Rof
210 posts
Posted 2005-05-10 12:32am
Rof
member
210 posts 41 snarkmarks Registered: Dec 3rd 2004
I've seen that effect when I accidently tied the water brush to an entitiy. Make sure it's a worldbrush.

(The only entity you can tie water to is func_water_analog (for when
you want to move the water level up and down), and in that case you
have to use the water_moveplane texture only).
Re: water Posted by fishy on Tue May 10th 2005 at 12:46am
fishy
2623 posts
Posted 2005-05-10 12:46am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
Rof said:
The only entity you can tie water to is func_water_analog, for when you want to move the water level up and down, and in that case you have to use the water_moveplane texture.
nice tip, have some popcorn :popcorn:
Re: water Posted by Orpheus on Tue May 10th 2005 at 12:50am
Orpheus
13860 posts
Posted 2005-05-10 12:50am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting Orpheus</DIV>
<DIV class=quotetext>

Read this

Then this

</DIV></DIV>
Re: water Posted by kingtoke on Tue May 10th 2005 at 10:30am
kingtoke
56 posts
Posted 2005-05-10 10:30am
kingtoke
member
56 posts 26 snarkmarks Registered: Nov 25th 2004 Location: uk
cheers guys this problem solved
Re: water Posted by Dark Tree on Tue May 10th 2005 at 11:04am
Dark Tree
646 posts
Posted 2005-05-10 11:04am
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
<DIV>

<DIV class=quote>
<DIV class=quotetitle>? quote:</DIV>
<DIV class=quotetext>

<DIV class=quote>
<DIV class=quotetitle>? quoting Rof</DIV>
<DIV class=quotetext>The only entity you can tie water to is func_water_analog, for when you want to move the water level up and down, and in that case you have to use the water_moveplane texture.
</DIV></DIV>

nice tip, have some popcorn :popcorn:

</DIV></DIV>

I don't know why...but that got me rolling :biggrin:

</DIV>
<DIV></DIV>
Re: water Posted by Orpheus on Tue May 10th 2005 at 12:38pm
Orpheus
13860 posts
Posted 2005-05-10 12:38pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
kingtoke said:
cheers guys this problem solved
Two things really burn my butt. No offense to this guy, cause it happens all to often.

The snarkpit system was set up to "Ask"> "receive feedback"> "chose an answer that works"> "MARK ANSWER CORRECT"

The system was also set up to be as user friendly as possible, considering. It has a search option and it has people to monitor the threads to ensure compliance with little clues to see that it happens.

This thread was not marked "Correct" and the screenshot is still "OVERSIZED"

Now, I know the answer is correct, this author states such, but which one? An answer here, or one he stumbled across himself? I also know for a fact that this guy read my tutorial, but opted to ignore it completely.

As I said, I am not picking on this particular guy, but I am getting really annoyed with the frequency of these events. :sad:
Re: water Posted by Loco on Tue May 10th 2005 at 1:04pm
Loco
615 posts
Posted 2005-05-10 1:04pm
Loco
member
615 posts 121 snarkmarks Registered: Aug 29th 2003 Occupation: Student Location: UK
Seconded. What Orph said. Also, for future reference and judging by the
screenshot, I suspect that a water lod control (can't remember the
precise entity name) was missing, but I could be wrong. Thread doesn't
actually say without providing links, so I thought I'd just mention
this :smile:
Re: water Posted by kingtoke on Tue May 10th 2005 at 1:24pm
kingtoke
56 posts
Posted 2005-05-10 1:24pm
kingtoke
member
56 posts 26 snarkmarks Registered: Nov 25th 2004 Location: uk
no need to snap.. i, like most people here im sure use several forums on the net, all with different people and rules and stuff like that.

you say my screenshot is oversized.. yet the forums resized it for me, so as far as the end user is concerned its within the acdeptable parameters set down by the forum adminstrator.

as for marking it correct, well it was quite late last night when i was fiddlig with it, so once i got it workng i went to bed at nearly 2.30am. first thing this morning i came on to write a reply to say thanks to everyone who replied and say that my problem was solved. so looking at it from my point of view i've done what you've asked before you asked me to do it.

i can understand that you might be pissed at people not knowing that you were unhappy with certain stuff, but you have to look at the broader picture - most forums have different rules, this forum expects you to search for an answer to your question, which not only do i search this forum but i check the vac ones too. so again i've done what you ask of me. then you complain about my picture not being small enough for your liking, when this forum resized it for me so how am i to know that its not acceptable to forum parameters? when the forum already imposed its restrictions on the image.

im not trying to flame, im just explaining how it looks from the end user

User posted image
Re: water Posted by Orpheus on Tue May 10th 2005 at 1:36pm
Orpheus
13860 posts
Posted 2005-05-10 1:36pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
kingtoke said:
you say my screenshot is oversized.. yet the forums resized it for me, so as far as the end user is concerned its within the acdeptable parameters set down by the forum adminstrator.
But, you as a forum member, a new one did not know that in advance, so using it as a defense is moot. You did not realize the screen would be resized to fit the browser window. To set the record straight, the file size remains the same UNLESS the image is stored here in the snarkpit host. So your viewpoint is also moot.

I do however acknowledge that the resizing is confusing, but as i said, you did not know that in advance, so you are still guilty of not reading the guidelines.

At this point, I am only suggesting friendly advice. It could remain so if you chose to allow. do not use the end result as a defense for your anxiousness in posting. :/
Re: water Posted by fishy on Tue May 10th 2005 at 2:08pm
fishy
2623 posts
Posted 2005-05-10 2:08pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
kingtoke, one of the points Orph made was about the forums being set up to allow correct answers to be marked as correct.

because this post is only a comment, rather than a possible solution to the thread question, then i'll choose the 'This is a Comment' option from the dropdown menu next to the submit button. by doing this, my post will be surrounded in a green box.

if i was attempting an actual answer to your question, i'd choose the 'This is a possible solution' option instead, and the box would be the amber colour.

now, as you are the one that posted the question, it is up to you to try out the suggestion that are marked with amber boxes. you, as the original poster, will have a little box that allows you to mark any 'amber' boxes as right or wrong. if you mark one right, it changes the box to a nice blue colour, if you mark it wrong, it changes to red.

this makes finding correct answers in big threads a lot easier. like with this thread, i can see that Campaignjunkies 1st post should be marked as wrong, and his 2nd post marked as right.(and your last post should just be a comment, green, like this one, which indicates slightly that this all needed explained :razz: )

it all helps with the database search, too.
Re: water Posted by Orpheus on Tue May 10th 2005 at 2:18pm
Orpheus
13860 posts
Posted 2005-05-10 2:18pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
sighs

thanx fish. I have been here to long i guess, cause i thought i was clear. after reading all this i guess not.

/methinks there needs to be an extra step in the posting process that forces people to at least look at the guidelines. if they do not at least scroll to the bottom, the continue button is not displayed. kinda like the copyright rules pages on a new game installation.

thanx again ol' man
Re: water Posted by kingtoke on Tue May 10th 2005 at 4:25pm
kingtoke
56 posts
Posted 2005-05-10 4:25pm
kingtoke
member
56 posts 26 snarkmarks Registered: Nov 25th 2004 Location: uk
one suggestion is to make the "does this answer your question" box more apparent, now i know that its there, i know to look for it, but before that i read what campaignjunkie said and then pressed the reply button.

as for the image size, currently ive only pain installed as i recently formatted and havent installed photoshop yet.. and it was late so i took the quicker option, its no biggie. maybe putting in a max file size limit, rather then resizing the image would be a better option?
Re: water Posted by Addicted to Morphine on Tue May 10th 2005 at 4:29pm
Posted 2005-05-10 4:29pm
3012 posts 529 snarkmarks Registered: Feb 15th 2005
It's true, the "does this answer your question" box is easily missed
for first time users of the editing boards. I myself missed it
the first time I posted something here.
Re: water Posted by Orpheus on Tue May 10th 2005 at 5:06pm
Orpheus
13860 posts
Posted 2005-05-10 5:06pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
kingtoke said:
as for the image size, currently ive only pain installed as i recently formatted and havent installed photoshop yet.. and it was late so i took the quicker option, its no biggie. maybe putting in a max file size limit, rather then resizing the image would be a better option?[/quote]

My tutorial offers free options, so.. shrugs

It is to me, and to many others.
This is my personal pet peeve, so believe me when i say i have explored all possible solutions. Lep cannot resize the files UNLESS the image is stored here at the snarkpit, either hosted or in a PIT. Otherwise its up to the individuals posting to follow the guidelines set forth LONG before they arrived. I can ask politely, I can rant, I can be a total prick, but ultimately its up to the individual on how foolish they want to be about it.
Re: water Posted by kingtoke on Tue May 10th 2005 at 6:01pm
kingtoke
56 posts
Posted 2005-05-10 6:01pm
kingtoke
member
56 posts 26 snarkmarks Registered: Nov 25th 2004 Location: uk
im not saying resize the image, im saying put a maximum permitted file size, that way its our responsibilty to shrink the file, and you can stop griping :smile:
Re: water Posted by Orpheus on Tue May 10th 2005 at 7:03pm
Orpheus
13860 posts
Posted 2005-05-10 7:03pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
kingtoke said:
and you can stop griping
You have no idea how unfair that comment is, nor how sorely tempted I am to flay you like a fish for using it.

Answer me one question, then you may retire to contemplate. If you personally cannot follow posted instructions on dimensions (800x600). "How would we enforce you to a file size limit?" (which BTW was set at 150k, twice as large as I feel necessary)

Answer me that one question and you will have solved one of our biggest problems.
Re: water Posted by Campaignjunkie on Tue May 10th 2005 at 9:28pm
Campaignjunkie
1309 posts
Posted 2005-05-10 9:28pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Orpheus: Simmer down, please. He wanted help, I gave it to him - end of story. This thread should have been locked 10 posts ago.
Re: water Posted by Orpheus on Tue May 10th 2005 at 10:13pm
Orpheus
13860 posts
Posted 2005-05-10 10:13pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Campaignjunkie said:
Orpheus: Simmer down, please. He wanted help, I gave it to him - end of story. This thread should have been locked 10 posts ago.
why is it, every time the other guy makes a big deal out of this, you tell me to back off CJ?

I already relented by accepting the damned 150k limit, what else am I supposed to do?

Personally, I am almost as tired of the old timers lack of support as I am with the new timers arguing about this. Either support me, or be quiet about it so I can solve it. When new people see old timers disagreeing, they tend to think its not important enough to bother with. YOU are making this harder each time. You talk about losing respect, well mine is not infinite where old timers are concerned. They are vast, but not limitless. Stop siding with the people doing wrong. :sad:

It never ceases to amaze me, the person DOING the wrong, is never as wrong as the person POINTING it out.

anther thing, its always the person just over the limit who are the biggest asses about fixing them. :sad:
Re: water Posted by French Toast on Tue May 10th 2005 at 11:20pm
French Toast
3043 posts
Posted 2005-05-10 11:20pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
I don't think anybody is intending to disrespect anyone here.

From my point of view Orph, you said what you needed to, but the
question was already answered and the thread should already be dead and
the screenshot becomes unimportant. You got your point across and
someone disagrees, let's move on.

I completely understand where you're coming from, but this thread
should be dead now. This is an editing forum, his editing
question was answered, we're done.
Re: water Posted by Orpheus on Tue May 10th 2005 at 11:44pm
Orpheus
13860 posts
Posted 2005-05-10 11:44pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
I agree 100%, but ask, how or where can one address the issue? It would be the pinnacle of arrogance for me to move it to the general forums just to persecute a member for this. I am at a loss on how to resolve it, because every single time some old timers screws it up till it becomes unimportant. So the problem continues.

Ask yourselves. ALL OF YOU. Its human nature to try to get away with as much as possible. Thats why I tried so hard to get the 80k standard enforced. People will try to slide in 100k images under the pretense of it "only being 20k for Christ sakes"

Now the limit is 150k officially (more or less) and people are sliding in 160,180 or even 200k because its just a small percentage more than 150k.

This problem may, or may not have been resolved months ago if we all were united in our goals, but its stretches on because for a vocal few, its NO BIG DEAL...

I want this resolved so I can concentrate on championing the modelers here. I really would like a new direction for a change. Stupid people and their massive image files is boring now.

Think of one last thing here. The newest among us only see a debate over images. Its a lot more than that, but they have no idea what. If I joined the forum today, I would prolly think "what a f**king asshole"

I often wonder whom they would pick.