textures.....

textures.....

Re: textures..... Posted by Dr Brasso on Sat Nov 8th 2003 at 7:38am
Dr Brasso
1878 posts
Posted 2003-11-08 7:38am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
got a new batch cookin', tell me yer thoughts.... :heee:

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_Cwall_01f.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_Kwall01.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_M_wall03a.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_Rwall03d.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_Rwall05e.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_W_wall04a.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_deck_09.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_deck_10.jpg [/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/textures/al_Nwall01d.jpg[/simg]

let er rip fellas, and be honest, its the only way to get better....tnx... :wink:

Doc Brass... :dodgy:
Re: textures..... Posted by Finger on Sat Nov 8th 2003 at 8:11am
Finger
672 posts
Posted 2003-11-08 8:11am
Finger
member
672 posts 1460 snarkmarks Registered: Oct 13th 2001
beautiful stuff there. don't really have any crits.
Re: textures..... Posted by beer hunter on Sat Nov 8th 2003 at 8:32am
beer hunter
281 posts
Posted 2003-11-08 8:32am
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
They're all very poor ;-)

My favourites are 6 and 7, i like the way the shadows are done on 6 to give it more of a 3d FX, the distressed look is very nice, gives them more of a real world quality.

The last two prolly need more work, they look too clean/crisp, could be that they just don't fit in with the rest of the tex's tho'
Re: textures..... Posted by KoRnFlakes on Sat Nov 8th 2003 at 1:01pm
KoRnFlakes
1125 posts
Posted 2003-11-08 1:01pm
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
Re: textures..... Posted by Dr Brasso on Sat Nov 8th 2003 at 4:42pm
Dr Brasso
1878 posts
Posted 2003-11-08 4:42pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
i take it you guys like them so far then....cool :heee: thanx... :wink:

ill press on then.....

Doc Brass.... :dodgy:
Re: textures..... Posted by OtZman on Sat Nov 8th 2003 at 4:52pm
OtZman
1890 posts
Posted 2003-11-08 4:52pm
OtZman
member
1890 posts 218 snarkmarks Registered: Jul 12th 2003 Occupation: Student Location: Sweden
looks nice, man. Maybe the last two of them are a little to clean, but the others are really good-looking! :smile:
Re: textures..... Posted by Schmung on Sat Nov 8th 2003 at 11:35pm
Schmung
63 posts
Posted 2003-11-08 11:35pm
Schmung
member
63 posts 6 snarkmarks Registered: Sep 16th 2003
I will be your bitch for all eternity if you ever happen to make some nice Spanish/Mexican adobe/whitewashed type textures. These are really quite lovely though.
Re: textures..... Posted by Hornpipe2 on Sat Nov 8th 2003 at 11:43pm
Hornpipe2
636 posts
Posted 2003-11-08 11:43pm
636 posts 123 snarkmarks Registered: Sep 7th 2003 Occupation: Programmer Location: Conway, AR, USA
Why do your textures already have lighting on them? I thought that was generally not a good idea.
Re: textures..... Posted by Forceflow on Sat Nov 8th 2003 at 11:43pm
Forceflow
2420 posts
Posted 2003-11-08 11:43pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Wub wub wub those textures ... so realistic, rrrr :razz:
Re: textures..... Posted by G4MER on Sun Nov 9th 2003 at 12:37am
G4MER
2460 posts
Posted 2003-11-09 12:37am
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
SCHMUG GET ME COFFEE NOW SLAVE.. =) j/k

Have you seen the ones on on Wadfather.. some real nice Spanish textures there.

I dont know alot about making textures, but these look fine and dandy to me. Clean smeen, they will work, not everything has to be used and dirty.

Good work, and keep them coming! Maybe later I can ask for some advice on how to do these custom textures too?

($)
Re: textures..... Posted by Dr Brasso on Sun Nov 9th 2003 at 12:42am
Dr Brasso
1878 posts
Posted 2003-11-09 12:42am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
hornpipe......actually, they dont have lighting on them ....but shadows and the like need to be made to give it a bit of a 3D feel....if you really look at them, youll see that there has to be some kind of depth to them.....if you like, ill add some light to a few to show you the difference....

shmung, ive been married for eternity already..... :lol:

thanx for the feedback guys.....i appreciate candor. :biggrin:

Doc Brass... :dodgy:
Re: textures..... Posted by Cassius on Sun Nov 9th 2003 at 1:41am
Cassius
1989 posts
Posted 2003-11-09 1:41am
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
[EDIT]Mother... f**ker... I wrote crits on every one of these... and the site deletes them... I'll retype it sometime.[/EDIT]
Re: textures..... Posted by Dr Brasso on Sun Nov 9th 2003 at 7:09am
Dr Brasso
1878 posts
Posted 2003-11-09 7:09am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
cmon cass.....i wanna hear what you think....i know yer a busy man, but take the time bud, i respect yer opinion as much as anyone elses...maybe even more in some cases... :leper:

Doc Brass... :dodgy:
Re: textures..... Posted by gimpinthesink on Sun Nov 9th 2003 at 7:40am
gimpinthesink
662 posts
Posted 2003-11-09 7:40am
662 posts 176 snarkmarks Registered: Apr 21st 2002 Occupation: student Location: Forest Town, Notts
THey look exellent mate well done.

I really like 4&5
Re: textures..... Posted by Orpheus on Sun Nov 9th 2003 at 8:08am
Orpheus
13860 posts
Posted 2003-11-09 8:08am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Cassius said:
[EDIT]Mother... f**ker... I wrote crits on every one of these... and the site deletes them... I'll retype it sometime.[/EDIT]
CTRL "A"

CTRL "C"

CTRL "V"

this was the hardest lesson i had to learn here at SP

seems to be yours too :sad:
Re: textures..... Posted by ReNo on Sun Nov 9th 2003 at 4:21pm
ReNo
5457 posts
Posted 2003-11-09 4:21pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Yup, definately a wise thing to do orph, for the odd occasion you hit the wrong button :smile:

Brasso, some really nice stuff in there, but not many general purpose textures. Most of them feel very specific - perhaps soem basic walls, floors and so on would be nice. Most of these textures also don't look like they will tile well, but I guess for most of them they aren't "tiling" textures anyway. Really nice stuff though, you are definately improving.
Re: textures..... Posted by Gollum on Sun Nov 9th 2003 at 10:41pm
Gollum
1268 posts
Posted 2003-11-09 10:41pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
That's astonishing - you've gone from raw beginner to near-expert level texture artist in a short time. The textures are just gorgeous, although I am concerned that the lighting (or shading, or whatever you want to call it) might cause them to tile badly or look odd in-game. It's hard to tell until you see them used though.
Re: textures..... Posted by Dr Brasso on Sun Nov 9th 2003 at 11:56pm
Dr Brasso
1878 posts
Posted 2003-11-09 11:56pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
well arent you the kind folks.....////requests sacrifice be returned promptly.... :rofl:

you guys are correct tho, some are for specific points, and do not tile well, as it wasnt a necessity..(ie) #'s 4,7,and 9....number 8 is a decking tex, and i put it up as a 512 so the detail could be seen better...but the others look decent tiled, but it could very well be the lighting(or lack thereof) in NS levels in general....

ill post a few screenies with them in it, as im using them on my NS level....hopefully itll be done ...umm....sometime this year... :lol:

.....and thank you for your input gents.....its a helluva motivator... :heee:

Doc Brass... :dodgy:
Re: textures..... Posted by Orpheus on Sun Nov 9th 2003 at 11:58pm
Orpheus
13860 posts
Posted 2003-11-09 11:58pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
i just felt the earth move...

doc, you're just to good :biggrin:
Re: textures..... Posted by Dr Brasso on Mon Nov 10th 2003 at 12:02am
Dr Brasso
1878 posts
Posted 2003-11-10 12:02am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
damn, i havent laffed this hard in ages.... :rofl: between this post and the "live wire" one in general banter, i have to hit the loo again..... :lol: W00T! :heee:

Doc Brass..... :dodgy:
Re: textures..... Posted by Orpheus on Mon Nov 10th 2003 at 12:15am
Orpheus
13860 posts
Posted 2003-11-10 12:15am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Dr Brasso said:
damn, i havent laffed this hard in ages.... :rofl: between this post and the "live wire" one in general banter, i have to hit the loo again..... :lol: W00T! :heee:

Doc Brass..... :dodgy:
whispers

the checks in the mail bud, i sent it to the address you used last time you were on my side, that was ok, right? :wink:
Re: textures..... Posted by Gollum on Mon Nov 10th 2003 at 12:49am
Gollum
1268 posts
Posted 2003-11-10 12:49am
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
returns sacrifice, albeit slightly the worse for wear
Re: textures..... Posted by Dr Brasso on Mon Nov 10th 2003 at 2:24am
Dr Brasso
1878 posts
Posted 2003-11-10 2:24am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
thanx mike.....the daughter says you need to do something about those colored "boxes" mounted to yer wall... :lol:

:heee:

Doc Brass... :dodgy:
Re: textures..... Posted by Orpheus on Mon Nov 10th 2003 at 3:04am
Orpheus
13860 posts
Posted 2003-11-10 3:04am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Gollum said:
returns sacrifice, albeit slightly the worse for wear
methinks you think highly of your manliness mike.. :rofl:
Re: textures..... Posted by Dr Brasso on Mon Nov 10th 2003 at 3:07am
Dr Brasso
1878 posts
Posted 2003-11-10 3:07am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
ROFLMAO/// :rofl: moves out of line of fire..... :lol:

Doc B..... :dodgy:
Re: textures..... Posted by Gollum on Mon Nov 10th 2003 at 1:12pm
Gollum
1268 posts
Posted 2003-11-10 1:12pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
Orpheus said:
Gollum said:
returns sacrifice, albeit slightly the worse for wear
methinks you think highly of your manliness mike.. :rofl:
So would you, if you were me :kitty:
Re: textures..... Posted by DocRock on Mon Nov 10th 2003 at 1:44pm
DocRock
367 posts
Posted 2003-11-10 1:44pm
DocRock
member
367 posts 929 snarkmarks Registered: Mar 24th 2002 Location: U S of A
Very nice lookin textures there, Doc!!

Hey man, ya mind if I use the first texture there in Exentia2? It would definitely work in the map.

Actually, the more I look at em, 3 of em would fit right into the map...may I use them? Of course you will be credited for your artisticism. :smile:
Re: textures..... Posted by Dr Brasso on Mon Nov 10th 2003 at 3:29pm
Dr Brasso
1878 posts
Posted 2003-11-10 3:29pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
thank you sir.....you are more than welcome to use them doc, they are there for the taking....if you wish, i could make a short wad for ya...

mike, on second thought, keep the sacrifice....ill forward the bills too... :lol: addy?? roflmao!!! :rofl:

Doc Brass... :dodgy:
Re: textures..... Posted by Dr Brasso on Mon Nov 10th 2003 at 3:30pm
Dr Brasso
1878 posts
Posted 2003-11-10 3:30pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
damn.....double post.....

well, now that i have done it, hows everyone doing today??... :rofl:

Doc Brass... :dodgy:
Re: textures..... Posted by Gollum on Mon Nov 10th 2003 at 3:58pm
Gollum
1268 posts
Posted 2003-11-10 3:58pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
mike, on second thought, keep the sacrifice....ill forward the bills too... :lol: addy?? roflmao!!! :rofl:
Forward them to <a href=""mailto:orpheus@ejoop.com"">orpheus@ejoop.com</a> :biggrin:
Re: textures..... Posted by Dr Brasso on Mon Nov 10th 2003 at 4:02pm
Dr Brasso
1878 posts
Posted 2003-11-10 4:02pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
ROFLMAO!!!....ahh.....cheaper post too...w00t! :heee:

doc B... :dodgy:
Re: textures..... Posted by G4MER on Mon Nov 10th 2003 at 7:32pm
G4MER
2460 posts
Posted 2003-11-10 7:32pm
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
I have some images I found that I am going to turn into textures, some stained glass, and some fancy rugs. does this sound like a good idea for a texture pack?

($)

http://l337cafe.com
Re: textures..... Posted by Leperous on Mon Nov 10th 2003 at 7:58pm
Leperous
3382 posts
Posted 2003-11-10 7:58pm
Leperous
Creator of SnarkPit!
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3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
Heh, you make it seem like texture artists have tonnes more talent than use mere mappers. Good stuff :smile:
Re: textures..... Posted by Dr Brasso on Mon Nov 10th 2003 at 9:12pm
Dr Brasso
1878 posts
Posted 2003-11-10 9:12pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
:leper: .....im not sure of your meaning Lep, but i assure you, i have nothing but the highest regards for you and your site, and the level of talent that exooooooooods from this place.....hell, you guys taught me everything about mapping that i know....(well, damn near anyway) :biggrin:

M_S, im not gonna sit here and tell you that ANYTHING can be turned into a texture, or that its easy, because it most certainly isnt... but i DO believe that perserverance is a necessity, and most obstacles involved can be overcome in one form or another....give em hell bud... :wink:

holler if i can help in any way eh? :heee:

Doc Brass... :dodgy:
Re: textures..... Posted by Orpheus on Mon Nov 10th 2003 at 9:21pm
Orpheus
13860 posts
Posted 2003-11-10 9:21pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
i think lep was paying you homage doc.. you deserve it..
Re: textures..... Posted by Dr Brasso on Mon Nov 17th 2003 at 12:40am
Dr Brasso
1878 posts
Posted 2003-11-17 12:40am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
in that case, i apologize lep....i didnt mean to be disrespectful.... :biggrin:

Doc B.....btw, have i told you how nice yer site looks these days??... :lol: :biggrin: