Re: The Quick and the Dead
Posted by BlisTer on
Wed Sep 14th 2005 at 9:57pm
BlisTer
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Location: Belgium
nice. i never realised there were teams specialising in this. I kinda
suspected they did it segmented, but still, really impressive. You guys
also use running scripts etc ?
These words are my diaries screaming out loud
Re: The Quick and the Dead
Posted by Max]I[muS-X on
Wed Sep 14th 2005 at 10:20pm
Posted
2005-09-14 10:20pm
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Sep 14th 2005
Yes, a bunnyhopping script which essentially spams the jump button. It
is pretty much essential for flying and for doing the more complex
tricks in the run.
Some might think it makes the run easier, but on the contrary it opens
the door for far more complex tricks than would be possible for
bhopping by hand. Not to mention,
bunnyhopping is so frequent and tedious for speedrunning HL2 that there
isn't much wow factor in simply seeing someone jump ad nauseum,
stumbling frequently.
Jumping by itself isn't very impressive, but handling insane speeds,
finding interesting and undiscovered new routes, and being able to use
a whole series of new and difficult tricks makes for good viewing :smile:
Re: The Quick and the Dead
Posted by satchmo on
Wed Sep 14th 2005 at 10:29pm
Posted
2005-09-14 10:29pm
satchmo
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I don't see anything wrong with running scripts, as long as the runner
stays within the boundary of what's possible. And by that I mean
no no_clip or all_ammos.
It's pushing the gameplay to its limit, and a lot of ingenuity goes into the runs.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: The Quick and the Dead
Posted by Dark Tree on
Wed Sep 14th 2005 at 11:48pm
Posted
2005-09-14 11:48pm
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Occupation: DigiPen student
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Holy Christ! I dunno what all the files were for.....but I watched p2_d2_coast_05_kitsune_25s.dem
And it was pretty damn cool. Also, I watched all of satchmos demos, and those were wicked too.
I know thse are real....but....HOW THE f**k DO you climb up walls with
a crowbar and a computer? And how do you run/jump so fast? It
seems about twice as fast as I can run and jump....seems
illogical...just have to assume its all real......
edit: I just had to watch that clip like 5 times to believe my eyes.
Re: The Quick and the Dead
Posted by Max]I[muS-X on
Wed Sep 14th 2005 at 11:57pm
Posted
2005-09-14 11:57pm
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Registered:
Sep 14th 2005
In HL2, if you jump as soon as you touch the ground, you gain speed. If
you jump every single time you hit the ground, you keep gaining speed.
Over enough space you gain a LOT of speed. This is called bunnyhopping
:smile:
I haven't watched the custom map demos, but I'm assuming you mean
flying. There is no need for the crowbar, I'm guessing it was just in
his hands. Flying is a useful bug in HL2. If you grab and object, put
it at your feet (still holding it), walk on top of it and then quickly
jump, the object will follow you up. Then you can jump midair again,
and the object will follow again. Keep doing this fast enough and you
have flight. It's not like noclipping at all, and in fact controlling
flight (gliding, landing, climbing, hovering, etc) is pretty
complicated. Flat objects work best.
Wallclimbing is a variation of flying, and it works when you press a
small, usually round object against a wall and gain maximum vertical
speed, using a combination of jump/pulling, the same method as flying.
It feels like you're rolling up the wall, not just bumping up
it, which is still considered (bad) flying. Wallclimbing works best
with small, cylindrical objects, rather than flat objects like flying.
Re: The Quick and the Dead
Posted by Cash Car Star on
Thu Sep 15th 2005 at 4:38am
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Meh, a little part of me just died when I just read that Valve implemented (there really is no other term for it at this point) bunnyhopping in HL2.
Re: The Quick and the Dead
Posted by Andrei on
Thu Sep 15th 2005 at 6:54am
Andrei
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It's what made (the old) CS such a great game :razz: (not!)!
Re: The Quick and the Dead
Posted by WarloK on
Thu Sep 15th 2005 at 9:40pm
WarloK
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Location: Inverness
someone completed HL1 in 30 mins flat.
Re: The Quick and the Dead
Posted by Max]I[muS-X on
Thu Sep 15th 2005 at 9:43pm
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Registered:
Sep 14th 2005
45 minutes*
There is no 30 minute HL1 run that I know of. Link me if you know
otherwise, but I'm fairly positive 45 minutes is the lowest right now,
otherwise the HL1 running community would have heard of it ;/