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I?ve been meaning to take a look at this map for a long time, and now that finals are over, I actually have time.
Critiques are designed to be harsh? blah blah blah Gorb obviously all this and I trust you will not be offended by anything I say.
So, without further ado
This looks really odd. I know it is as was stated earlier to fix texture misalignment problems, but I feel that if you are going to have such a drastic texture change, there should be some geometry to explain it. I think just making them protrude a few units would fix this problem.
More of the same. The doorframe in particular should protrude from the wall.
Very, very dark. I suppose this is an area to use your flashlight in which might be a good idea, but I think it might be more trouble than it is worth.
I love the messages.
I also love the ant spwan-camping technique!
This just looks wrong. A fieldstone wall like that should be broken and stepped around the door frame if you want there to be a hole around it. you could also just extend the wall so that it is unbroken over the doorframe but the broken wall might look better. I suggest a mixture of the two.
Nice models, and I like the _spots, but it looks very weird for the model not to be lit. yo might also consider a subtle glow.
The textures here just look too clean for a demolished building. the white plaster in particular is pristine, when it should be smudged and dirty.
I think that church tower needs something more. Just a dark opening suggestive of a bell within would do.
I?m always frustrated by things like this that I cannot climb up too. I understand this might be a problem for line of sight reasons, but it would be a cool sniper post or MG nest.
These lights are just weak, in addition to being too dark IMO.
It?s a bit annoying to have to balance on top of that one barrel. you should extend the clipping so that you can?t fall down next to the wall, although that might look a bit odd.
The storm drain is just a bit weak. it is implausible that it could transport the entire volume of this river.
On the other hand this side has a truly elegant solution to the problem of your river. This beautiful area deserves something better for the other side. also I feel that there should be at least a subtle push from the flowing water.