How do I make light textures flicker?

How do I make light textures flicker?

Re: How do I make light textures flicker? Posted by SnarkSephiroth on Thu Sep 25th 2003 at 12:13am
SnarkSephiroth
206 posts
Posted 2003-09-25 12:13am
206 posts 31 snarkmarks Registered: Sep 10th 2003 Occupation: Automotive Tech Student Location: Phoenix, Arizona
I just wanted to know how you make them flicker.
Re: How do I make light textures flicker? Posted by Campaignjunkie on Thu Sep 25th 2003 at 12:28am
Campaignjunkie
1309 posts
Posted 2003-09-25 12:28am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
In Half-Life, textured lights didn't actually flicker. It was a regular texture with a light entity with a "flicker" Appearance. However, with the advent of the new compile tools, I believe Texture Lights can have light styles. Look in your ZHLT documentation for help on giving texture lights "appearances".
Re: How do I make light textures flicker? Posted by Orpheus on Thu Sep 25th 2003 at 12:28am
Orpheus
13860 posts
Posted 2003-09-25 12:28am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
SnarkSephiroth said:
I just wanted to know how you make them flicker.
1st off, no i don't remember how, but i have seen this question asked and answered before, did it not make it to v4? .. it has something to do with adding the flicker code to the rad file.. but i suggest you wait

wait a bit, either CCS or campaignjunkie i think answered it last time.. not sure tho..

you did search? right?

 

[edit] sorry CJ, notice the time stamp, i didn't realise you were already on it.. :smile:

/me leaves quietly
Re: How do I make light textures flicker? Posted by SnarkSephiroth on Thu Sep 25th 2003 at 12:38am
SnarkSephiroth
206 posts
Posted 2003-09-25 12:38am
206 posts 31 snarkmarks Registered: Sep 10th 2003 Occupation: Automotive Tech Student Location: Phoenix, Arizona
Ill look into that texture thing. But I can make light entities flicker right?
Re: How do I make light textures flicker? Posted by Orpheus on Thu Sep 25th 2003 at 12:43am
Orpheus
13860 posts
Posted 2003-09-25 12:43am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
SnarkSephiroth said:
Ill look into that texture thing. But I can make light entities flicker right?
easily, in the properties..
Re: How do I make light textures flicker? Posted by SnarkSephiroth on Thu Sep 25th 2003 at 12:45am
SnarkSephiroth
206 posts
Posted 2003-09-25 12:45am
206 posts 31 snarkmarks Registered: Sep 10th 2003 Occupation: Automotive Tech Student Location: Phoenix, Arizona
 Thanks Campaign and Orph.
Re: How do I make light textures flicker? Posted by Tracer Bullet on Thu Sep 25th 2003 at 4:37am
Tracer Bullet
2271 posts
Posted 2003-09-25 4:37am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
The answer to your question can be found here http://www.snarkpit.com/pits/tracer%20bullet/instructions.htm

scroll to the bottom and you will find all the info you could need.
Re: How do I make light textures flicker? Posted by Campaignjunkie on Thu Sep 25th 2003 at 5:56am
Campaignjunkie
1309 posts
Posted 2003-09-25 5:56am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Orpheus said:
[edit] sorry CJ, notice the time stamp, i didn't realise you were already on it.. :smile:

/me leaves quietly
I don't really think an apology is neccesary to anyone, but, uh, whatever floats your boat. :sailor:
Re: How do I make light textures flicker? Posted by Sinner_D on Fri Sep 26th 2003 at 6:01am
Sinner_D
376 posts
Posted 2003-09-26 6:01am
Sinner_D
member
376 posts 115 snarkmarks Registered: Oct 11th 2002 Occupation: Freelance mapper Location: Sandiego, CA
if your looking to have the texture look like its flashing on and off, it wont really emit light, but you could make an animated texture. its acually pretty simple,

make the frames you want for the light, what it looks like on, and off, or dim.

then you'll want to make all the different images (frames) a different texture, but they have to have the same name.

to create the animation you'll want to add "+0" to the beginning of the first frame, "+1" to the beginning of the second frame, and so on for each frame you got. that will take care of the visual part, then all you'll need to do the acually lighting, and sequence its flicker to the animation of the texture.

hope i didnt make this too confusing.
Re: How do I make light textures flicker? Posted by Crapceeper on Sat Jul 2nd 2005 at 11:22am
Crapceeper
224 posts
Posted 2005-07-02 11:22am
224 posts 42 snarkmarks Registered: May 17th 2004 Occupation: Student/Computer-service Location: Hausham, BAY; Germany
I have the exact same problem.
I have a Lamp-Texture (func_wall) with texture lightning in the light.rad. I have a refering light entity with the same color and name as the texture - but brightness is set to 0.01.

With a func_button I can toggle the texture light on and off.

Now I can play with the "texlilght style" value of the func_wall and the "appearacne" value of the light entity. But it doesn't matter what combinations of "Flicker"; "grouped", or "normal" or whatever - the light never flickers or strobes or does anything. It's only on or off.
I don't even need to switch it on or off. I just wanted a flickering texture light. i used the func_button only for testing.

By the way: the link provided by Tracer Bullet doesn't work.

Are there any more suggestions or tuts I can search exept from creating a custom texture?

Thanks a lot
Never try to be perfect - just try it and make the best out of it