Re: Valve Mapping Contest Result
Posted by satchmo on
Wed Mar 2nd 2005 at 2:45am
satchmo
member
2077 posts
1809 snarkmarks
Registered:
Nov 24th 2004
Occupation: pediatrician
Location: Los Angeles, U.S.
Has anyone heard anything (even rumors) about the winning map from the Valve contest? Any SnarkPit member been notified by Valve as a finalist?
The winner should have been announced already, but Steam News on Feb 28th just update some unimportant aspect of CS:S, which is irrelevant to me.
Re: Valve Mapping Contest Result
Posted by Orpheus on
Wed Mar 2nd 2005 at 2:52am
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
maybe someone hacked into their machines again and stole'm :rolleyes:
Re: Valve Mapping Contest Result
Posted by Wild Card on
Wed Mar 2nd 2005 at 3:12am
2321 posts
391 snarkmarks
Registered:
May 20th 2002
Occupation: IT Consultant
Location: Ontario, Canada
It hasnt been 24 hours yet. Give it time. You cant expect
Valve to playtest and rate hundreds of map submitions right?
Granted, you can remove a third of the entries due to killbox-style and
bad general mapping, but after that, its gonna take some time.
Re: Valve Mapping Contest Result
Posted by Agent Smith on
Wed Mar 2nd 2005 at 3:51am
803 posts
449 snarkmarks
Registered:
Aug 30th 2003
Occupation: Uni Student
Location: NSW, Australia
I think its fair to say they haven't even chosen a winner yet, I mean, I haven't even been contacted!
:biggrin:
Re: Valve Mapping Contest Result
Posted by Kage_Prototype on
Wed Mar 2nd 2005 at 4:00am
1248 posts
165 snarkmarks
Registered:
Dec 10th 2003
Occupation: Student
Location: Manchester UK
Valve said "on or about February 28th 2005", so they have some ahem flexibility on their part.
Re: Valve Mapping Contest Result
Posted by omegaslayer on
Wed Mar 2nd 2005 at 4:07am
2481 posts
595 snarkmarks
Registered:
Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
About in valve's terms could be a month :biggrin: hehe. Hey orph I like your new sig :smile: .
Re: Valve Mapping Contest Result
Posted by Wild Card on
Wed Mar 2nd 2005 at 5:03am
2321 posts
391 snarkmarks
Registered:
May 20th 2002
Occupation: IT Consultant
Location: Ontario, Canada
Well HL2 was supposed to be released in spring 2003 of
thereabouts.. So who knows. You might find out the winners
next year.
Re: Valve Mapping Contest Result
Posted by DrGlass on
Wed Mar 2nd 2005 at 5:07am
DrGlass
member
1825 posts
632 snarkmarks
Registered:
Dec 12th 2004
Occupation: 2D/3D digital artist
Location: USA
I think it is all a sham, they just wanted all our maps so they could
de-compile them and take the best part of all the maps and turn them
into one huge frankenstine map.
One map to rule them all.
Re: Valve Mapping Contest Result
Posted by Agent Smith on
Wed Mar 2nd 2005 at 9:21am
803 posts
449 snarkmarks
Registered:
Aug 30th 2003
Occupation: Uni Student
Location: NSW, Australia
They actually didn't say anything about including the VMF with the map
entry. I assumed that once they'd picked the maps that were the best
and the legal documents had been signed, they would then obtain the
VMF's for those who were picked, for tweaking and fixing before
release, since at this point Valve would legally own them. I didn't
send the VMF for mine, and I think a lot of others didn't also.
Re: Valve Mapping Contest Result
Posted by $loth on
Wed Mar 2nd 2005 at 9:47am
$loth
member
2256 posts
292 snarkmarks
Registered:
Feb 27th 2004
Occupation: Student
Location: South England
I thought they said that you had to include the VMF with the entry.
Re: Valve Mapping Contest Result
Posted by Agent Smith on
Wed Mar 2nd 2005 at 9:58am
803 posts
449 snarkmarks
Registered:
Aug 30th 2003
Occupation: Uni Student
Location: NSW, Australia
Here's the only mention of what must be submitted in the competition rules.
"Each Contest Entry must consist of a map for a single level of
Half-Life 2 Deathmatch created using Valve?s proprietary game engine,
containing only textures from Half-Life 2, and submitted on a CD-ROM or
DVD-ROM."
There is no mention made to an editor file or VMF. I would think for
legal reasons they would only take the VMF once they actually legally
owned the map. It's not common practice to release the editor file with
a map and I imagine they wouldn't require it in this instance, unless
of course you won. I could be wrong but it makes more sense to me that
they'd do it this way.
Re: Valve Mapping Contest Result
Posted by Myrk- on
Wed Mar 2nd 2005 at 12:25pm
Posted
2005-03-02 12:25pm
Myrk-
member
2299 posts
604 snarkmarks
Registered:
Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
What? You think valve will do something on time? Hooeeeheheh [childish giggle]
Knowing current maps, it'll be set in City 17 (just like every other damn map) and will feature amazing new details such as broken cars and combine consoles. Most things will be broken.
Re: Valve Mapping Contest Result
Posted by Dark Tree on
Wed Mar 2nd 2005 at 12:48pm
Posted
2005-03-02 12:48pm
646 posts
264 snarkmarks
Registered:
Apr 30th 2004
Occupation: DigiPen student
Location: USA
lol. Honostly. It looks really cool..all these torn up cities...but come on. For me...All I need is like ONE city DM map. Maybe two tops if they are significantly different. But like...over 50% of the maps out there right now seem to be city orientated.....I just wanna see something different!
Something Asian-looking maybe? Or something like Eden...or ANYTHING...just....NO MORE CITY MAPS.
/goes and plays dm_street
Re: Valve Mapping Contest Result
Posted by ReNo on
Wed Mar 2nd 2005 at 3:56pm
ReNo
member
5457 posts
1991 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
Most seem to be set in train stations, or at the very least have a train track somewhere :biggrin:
Re: Valve Mapping Contest Result
Posted by SpiKeRs on
Wed Mar 2nd 2005 at 4:04pm
193 posts
729 snarkmarks
Registered:
Jun 14th 2003
lol dont say that, ive just submitted a map with a train track in :biggrin:
Re: Valve Mapping Contest Result
Posted by satchmo on
Wed Mar 2nd 2005 at 6:35pm
satchmo
member
2077 posts
1809 snarkmarks
Registered:
Nov 24th 2004
Occupation: pediatrician
Location: Los Angeles, U.S.
I would like the winner to be something completely different--something
that looks like nothing we've seen before. Even with the constraint of
the HL2 textures, someone creative could potentially come up with a map
that's truly original.
The aspect of mapping I admire the most is the creative concept behind
the map. The execution is important, but without a great idea, even
the best architect could not generate an extraordinary map.
Re: Valve Mapping Contest Result
Posted by Agent Smith on
Sun Mar 13th 2005 at 8:31am
803 posts
449 snarkmarks
Registered:
Aug 30th 2003
Occupation: Uni Student
Location: NSW, Australia
13th of March and still no word. Common Valve, just admit that all the
entries fell of the back of a truck between the post office and Valve
HQ.
Re: Valve Mapping Contest Result
Posted by satchmo on
Sun Mar 13th 2005 at 6:35pm
satchmo
member
2077 posts
1809 snarkmarks
Registered:
Nov 24th 2004
Occupation: pediatrician
Location: Los Angeles, U.S.
Yeah, maybe we'll have to wait for six years before we find out who the winner is.
Re: Valve Mapping Contest Result
Posted by DrGlass on
Sun Mar 13th 2005 at 7:13pm
DrGlass
member
1825 posts
632 snarkmarks
Registered:
Dec 12th 2004
Occupation: 2D/3D digital artist
Location: USA
sounds like my theroy is comming true, just wait they will release a
map you you'll see that cool room from your level stuck in there.
Re: Valve Mapping Contest Result
Posted by Bewbies on
Mon Mar 14th 2005 at 6:36am
Bewbies
member
413 posts
41 snarkmarks
Registered:
Sep 10th 2003
Occupation: IT Dude
Location: US-of-A
*cough*september 30th, 2003*cough*
Re: Valve Mapping Contest Result
Posted by Campaignjunkie on
Mon Mar 14th 2005 at 7:02am
1309 posts
329 snarkmarks
Registered:
Feb 12th 2002
Occupation: Student
Location: West Coast, USA
They're probably having the winners make a bunch of improvements to their levels, I would assume. shrug
Re: Valve Mapping Contest Result
Posted by satchmo on
Mon Mar 14th 2005 at 5:21pm
satchmo
member
2077 posts
1809 snarkmarks
Registered:
Nov 24th 2004
Occupation: pediatrician
Location: Los Angeles, U.S.
I wonder whether they make the winning mappers themselves make the
improvements or they're making the improvements themslves (I mean,
Valve mappers).
By the way, does anyone know who are the official mappers for
Valve? I wonder whether they do any mapping on the side, as a
hobby. They might be so sick of mapping that they would rather do
anything but mapping when they're not at work.
Re: Valve Mapping Contest Result
Posted by omegaslayer on
Mon Mar 14th 2005 at 5:37pm
2481 posts
595 snarkmarks
Registered:
Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
Go to valve's web site and click on their members, it gives a list of who they have, and what they do. Just off the top of my head theres Dario C. (who designed power up and surface tension in HL1). I emailed him once and actually got a responce before :biggrin: .