HL2CCL begins!

HL2CCL begins!

Re: HL2CCL begins! Posted by ReNo on Thu Apr 7th 2005 at 12:06am
ReNo
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Posted 2005-04-07 12:06am
ReNo
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The HL2DM league that we have a snarkpit clan registered for is due to
begin this Sunday the 10th of April. We are meant to have entered a
decision as to our home map by the 7th of April, as in tomorrow.
Obviously this is kinda tricky as I've only now been able to put up
this thread asking, but any input you guys who are in the team have
would be appreciated.

At the moment I'm thinking dm_torque with friendly fire 0 (as in you
cannot damage team mates). Torque is made by a local and has always
proven popular on the server, so to me it seems like a wise choice. If
the people who have joined the team think otherwise, or agree, then
please let me know ASAP. I'll need to post our decision to the league
organiser tomorrow night, so don't take too long thinking over this.
The list of maps that can be chosen can be read here...

http://www.hlccl.com/forums/showthread.php?t=48557
Re: HL2CCL begins! Posted by Orpheus on Thu Apr 7th 2005 at 12:23am
Orpheus
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Posted 2005-04-07 12:23am
Orpheus
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It is my considered opinion that if no maps made by non snarkpit members will be considered for the server, that no valve made maps should be considered as well. Afterall, the primary reason that I was given paraphrase's "Why have another server with the same maps everyone else is running"

There are a s**tload of better maps than most of the maps in that list. I favor above all that we support our own first and foremost, but to not use great maps simply because they were not published by pit members, should void anything made by valve as well.

I love yaks map, if there are enough people, i prefer maze's map if the count is 4 or less however. I vote for yaks on the simple concept being, there should always be enough people to fill the server.

/ 2 cents
Re: HL2CCL begins! Posted by ReNo on Thu Apr 7th 2005 at 12:26am
ReNo
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Posted 2005-04-07 12:26am
ReNo
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Errr, we are picking a map to play against other teams in league
matches here mate, nothing to do with keeping servers full or anything
to do with the snarkpit server :razz: Matches are played 4v4, so the map we
choose should be good for 8 person games (which I think Torque fulfills
quite nicely). Maze's map would also be a good choice - I've got a soft
spot for Island 17 and I'm fairly handy at long range xbow ownage :wink:
Re: HL2CCL begins! Posted by Orpheus on Thu Apr 7th 2005 at 12:31am
Orpheus
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Posted 2005-04-07 12:31am
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ReNo said:
Errr, we are picking a map to play against other teams in league matches here mate, nothing to do with keeping servers full or anything to do with the snarkpit server
I understand the distinction, but also feel that our goals should be the same.

since we have the option of chosing a pit member map, it should be one of ours chosen.

if i lead you to believe that i was discussing the server, as the topic, my appologies. my goal was to point out that our policy should govern both, assuming we are allowed to chose our own map to frag in.
Re: HL2CCL begins! Posted by Agent Smith on Thu Apr 7th 2005 at 4:58am
Agent Smith
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Posted 2005-04-07 4:58am
803 posts 449 snarkmarks Registered: Aug 30th 2003 Occupation: Uni Student Location: NSW, Australia
On another note, my map made it into the list, woohoo :biggrin: !

Sorry about that, but I'm fair cheering, especially considering its such a lagarama.

Oh, and I think Yak's map would be perfect as a home map for the
SnarkPit home team, as its one of the best custom and official maps
I've played.
Re: HL2CCL begins! Posted by ding on Thu Apr 7th 2005 at 7:48am
ding
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Posted 2005-04-07 7:48am
ding
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Personally I think that Torque is a good choice if we are going to play
4v4 matches. Every Team Snarkpit member should played it many hours
because it was on the server from the very beginning. Count me in for
Torque!
Re: HL2CCL begins! Posted by Andrei on Thu Apr 7th 2005 at 8:55am
Andrei
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Posted 2005-04-07 8:55am
Andrei
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Torque? I was rather thinking about lockdown, but, hell, everyone's good at lockdown :biggrin: . So I guess my vote goes to Torque.
Re: HL2CCL begins! Posted by DrGlass on Thu Apr 7th 2005 at 11:45am
DrGlass
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Posted 2005-04-07 11:45am
DrGlass
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I like refinery the most, its got a great place to capture and defend and it has slams
Re: HL2CCL begins! Posted by ReNo on Thu Apr 7th 2005 at 2:38pm
ReNo
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Posted 2005-04-07 2:38pm
ReNo
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Lockdown will be picked by countless other teams, so I wouldn't worry
about getting chances to play it. Refinery is another possibility, and
I do agree its ideal for TDM. Torque is still my preferred choice, but
if more wanted Refinery or Island17, or Hydro or Swamplight for that
matter, then I'm fine with any. Rebar is a cool map but definately
isn't in the running as I for one can't play it due to the visual
glitch. It is in the league, so we may come up against it at times, but
on those occasions I'll definately have to sit out.

Oh and Agent Smith, I pimped out a few Pit maps to the HLCCL a while
back, including yours, so you can thank me for it being in the
selection list :biggrin:
Re: HL2CCL begins! Posted by Andrei on Thu Apr 7th 2005 at 4:28pm
Andrei
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Posted 2005-04-07 4:28pm
Andrei
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No, I think torque is better in terms of gameplay than swamplight and np_rafinery are.
Re: HL2CCL begins! Posted by Myrk- on Thu Apr 7th 2005 at 4:55pm
Myrk-
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Posted 2005-04-07 4:55pm
Myrk-
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Refinery... should have done a poll young Reno... you will learn.
Re: HL2CCL begins! Posted by DrGlass on Thu Apr 7th 2005 at 5:27pm
DrGlass
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Posted 2005-04-07 5:27pm
DrGlass
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to be honest I dont like tourque, I dont get very good fps on it and the layout is kinda strange to me.
Re: HL2CCL begins! Posted by ReNo on Thu Apr 7th 2005 at 7:36pm
ReNo
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Posted 2005-04-07 7:36pm
ReNo
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
There are far too many choices for a poll, plus with a poll anybody can
vote, while the only opinions that really matter are those of the
people who registered for the team.

So far there are 4 distinct votes for Torque, and 2 for Refinery.
Re: HL2CCL begins! Posted by Andrei on Thu Apr 7th 2005 at 8:12pm
Andrei
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Posted 2005-04-07 8:12pm
Andrei
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to be honest I dont like tourque, I dont get very good fps on it and the layout is kinda strange to me.
The only thing that's strange are the buildings which give me the
unrealistic sensation that they were deliberately designed as mere
access-ways to that roof rather than apartment-buildings or such.
Re: HL2CCL begins! Posted by ReNo on Thu Apr 7th 2005 at 10:42pm
ReNo
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Posted 2005-04-07 10:42pm
ReNo
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Due to technical issues, the league start has been postponed for a
week. Due to this, the clan homemap decision has also been postponed
for a week. So guys, get your thinking caps on, as we now need our
decision by thursday the 14th :smile:
Re: HL2CCL begins! Posted by Agent Smith on Fri Apr 8th 2005 at 12:24am
Agent Smith
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Posted 2005-04-08 12:24am
803 posts 449 snarkmarks Registered: Aug 30th 2003 Occupation: Uni Student Location: NSW, Australia
Oh and Agent Smith, I pimped out a few Pit maps to the HLCCL a while
back, including yours, so you can thank me for it being in the
selection list :biggrin:
I noticed that Reno, thanks mate. Sure beats me trying to pimp my own maps :biggrin: .
Re: HL2CCL begins! Posted by ReNo on Mon Apr 11th 2005 at 4:09pm
ReNo
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Posted 2005-04-11 4:09pm
ReNo
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The final league tables have been put up, as have our first week's line up.

http://www.hlccl.com/forums/showthread.php?p=685218

We are due to play SC at 18:00 GMT on Sunday the 17th. Their map is
dm_swamplight_final with friendly fire off, our's we NEED to decide by
Thursday 14th (as well as what we want with friendly fire, I recommend
off).

The game is a 4v4, so we need at least 4 people who are willing and
able to play. I will probably be able to play but I will be travelling
that day and there is a chance I won't be around at 6pm. If you are
willing and able to play at this time, say so here. I propose we meet
before the match in #snarkpit on IRC.
Re: HL2CCL begins! Posted by ding on Mon Apr 11th 2005 at 4:24pm
ding
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Posted 2005-04-11 4:24pm
ding
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me
Re: HL2CCL begins! Posted by Finger on Mon Apr 11th 2005 at 5:27pm
Finger
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Posted 2005-04-11 5:27pm
Finger
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Just as a bullet point for Swamplight - It has team specific spawn areas. I definately tried to balance it for team gameplay. Doesn't matter to me, though - I'll play whatever map.
  • oop, just saw reno's post. I would pick either lockdown or torque. Count me in, if you like.
Re: HL2CCL begins! Posted by DrGlass on Mon Apr 11th 2005 at 6:25pm
DrGlass
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Posted 2005-04-11 6:25pm
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Count me in, I'll tell you by the 14 if its for sure.
Re: HL2CCL begins! Posted by ReNo on Mon Apr 11th 2005 at 7:02pm
ReNo
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Posted 2005-04-11 7:02pm
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Finger, I don't have you registered for the team? Did you post your
steam ID in the previous thread? If you did then I musta missed it :sad:
Can still add you in though, so get me your steam ID (open the console
in any steam game and type "status") if you wanna play and I'll add you
ASAP :smile:
Re: HL2CCL begins! Posted by ReNo on Thu Apr 14th 2005 at 7:58pm
ReNo
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Posted 2005-04-14 7:58pm
ReNo
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Right guys, tonight is the final deadline, so if you have any more
opinions post them here. As it stands, unless there are thoughts
otherwise, I'm going to say dm_torque with FF off.
Re: HL2CCL begins! Posted by Orpheus on Thu Apr 14th 2005 at 8:09pm
Orpheus
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Posted 2005-04-14 8:09pm
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ReNo said:
so if you have any more opinions post them here.
I recommend you not allow any losers like me to play. :biggrin:
Re: HL2CCL begins! Posted by Andrei on Thu Apr 14th 2005 at 8:13pm
Andrei
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Posted 2005-04-14 8:13pm
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Don't be so hard on yourself. :smile:
Re: HL2CCL begins! Posted by ReNo on Sat Apr 16th 2005 at 7:28pm
ReNo
5457 posts
Posted 2005-04-16 7:28pm
ReNo
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Well more bad news on the league front; for some reason it could be
months before the proper wireplay servers are back up :sad: In the time
being we are having a quick cup, where we play in small groups of 4
clans in a point system, before going on to a knock out (world cup
football style, or at least thats how I assumed it to be). Matches will
be played on community run servers, so we might be using the snarkpit
server at times.

The groups are random, so we've been grouped with some not bad matches
but actually have to play one of the top HLDM clans around, pmers :biggrin:
Should be a laugh, at any rate!

Our first match is still this sunday as planned, but now at 21:00 GMT
versus a clan called the.nine. They haven't yet picked their homemap
and have missed the deadline, which means we could be playing our own
map, dm_torque, twice. If the others in the clan agree, I'm happy to
play their pick of map on the night provided we all have it, as its all
in the spirit of good fun after all :smile:

If everybody could try and get hold of all the valid league maps (there
is a list, and quite a few links, here...
http://www.hlccl.com/forums/showthread.php?t=48332 ), that would be
good. The warmup cup groups and match ups can be found here... http://www.hlccl.com/forums/showthread.php?t=49040 .
Re: HL2CCL begins! Posted by DrGlass on Sat Apr 16th 2005 at 8:53pm
DrGlass
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Posted 2005-04-16 8:53pm
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who's playing?
Re: HL2CCL begins! Posted by ReNo on Sun Apr 17th 2005 at 1:02am
ReNo
5457 posts
Posted 2005-04-17 1:02am
ReNo
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Whoever turns up and wants to I guess, provided they have registered
for the team :smile: Meet in #snarkpit on IRC about 20:30 or before and we
will organise the team. Server IP is 217.146.89.3:27025. As I
mentioned, grab the maps beforehand if you can.
Re: HL2CCL begins! Posted by ReNo on Sun Apr 17th 2005 at 8:43pm
ReNo
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Posted 2005-04-17 8:43pm
ReNo
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Well we had a close call today! We managed to field a team of 3;
myself, ding (on his non-gaming PC due to his gaming rig screwing up a
few days ago), and natus (with some horrible, and as of yet
inexplicable, lag issues). Thankfully our crippled team didn't have to
face the humiliating defeat we no doubt had coming, as the other team
didn't show. We have posted saying we are willing to reschedule, so we
might have a match against them soon. If they don't reply then we get
the default win.

Obviously since we had some trouble getting a measly 4 people to play,
we need to up the squad a bit. So if anybody is now thinking they might
wanna play sometime, please let me know now and post your steam ID (get
it by typing "status" in the console). The sooner the better really, as
the sooner I register you the sooner you can play.
Re: HL2CCL begins! Posted by rs6 on Sun Apr 17th 2005 at 10:58pm
rs6
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Posted 2005-04-17 10:58pm
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i would've played if i knew sry, ill try to hang out in IRC more often.

Wha ttime zone are teh times in?
Re: HL2CCL begins! Posted by ReNo on Sun Apr 17th 2005 at 11:05pm
ReNo
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Posted 2005-04-17 11:05pm
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I've registered you already mate :smile:
Re: HL2CCL begins! Posted by rs6 on Sun Apr 17th 2005 at 11:06pm
rs6
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Posted 2005-04-17 11:06pm
rs6
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i noticed whiel browsing teh HCCL forums, changed my post:)
Re: HL2CCL begins! Posted by Finger on Sun Apr 17th 2005 at 11:46pm
Finger
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Posted 2005-04-17 11:46pm
Finger
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A little late, but sign me up. Seam id 0:0:37011
Re: HL2CCL begins! Posted by Campaignjunkie on Mon Apr 18th 2005 at 1:03am
Campaignjunkie
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Posted 2005-04-18 1:03am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
I don't play HL2DM much (hence I suck), but I guess if you're that desperate for players: STEAM_0:0:87978
Re: HL2CCL begins! Posted by ReNo on Mon Apr 18th 2005 at 1:15am
ReNo
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Posted 2005-04-18 1:15am
ReNo
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Good stuff guys, I've registered you both. NeoShock and Oski both said
they would sign up earlier in the server too, so with these extra 4
hopefully we will have less trouble fielding a team in future. Others
are still welcome :smile:
Re: HL2CCL begins! Posted by Oski on Mon Apr 18th 2005 at 1:07pm
Oski
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Posted 2005-04-18 1:07pm
Oski
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Yepp. here is my ID: STEAM_0:0:1749926
I think thats all.
Re: HL2CCL begins! Posted by ReNo on Mon Apr 18th 2005 at 1:27pm
ReNo
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Posted 2005-04-18 1:27pm
ReNo
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Right, this thread is now closed. Reason being, we now have a dedicated
chapter in the server sticky to discuss clan matters. So if you wanna
sign up, or find out when next matches are and things like that, then
check here...

http://www.snarkpit.net/forums.php?forum=1&topic=4525&chap=4&findpost=newest#newposts