Full Bright Where the Sun Doesn't Shine

Full Bright Where the Sun Doesn't Shine

Re: Full Bright Where the Sun Doesn't Shine Posted by Captain P on Thu Nov 17th 2005 at 9:47am
Captain P
1370 posts
Posted 2005-11-17 9:47am
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
I know, we're talking about the worse thing here, but I thought I'd mention it just to put things into perspective a bit.
Create-ivity - a game development blog
Re: Full Bright Where the Sun Doesn't Shine Posted by Gaara on Fri Nov 18th 2005 at 1:36pm
Gaara
219 posts
Posted 2005-11-18 1:36pm
Gaara
member
219 posts 22 snarkmarks Registered: Aug 12th 2005 Occupation: Freelance Gynacologist Location: Australia
Why do people feel such a compulsion to post s**tty maps? I started pretty recently (about a month ago) but I've just been reading tutorials and NOT making killboxes. The reason for this is probably because the first place I went to from google was snarkpit, and boy oh boy did I see people get made fun of for posting s**tty maps and making minor errors. I'm sure as hell glad I didn't bump into that site first. So far I haven't posted one map yet though I have made 5 or 6 complete maps but I don't think any of them are worth posting.
Reckless disregard for childrens well being, women and nothing but utter contempt for other cultures.
Re: Full Bright Where the Sun Doesn't Shine Posted by satchmo on Fri Nov 18th 2005 at 2:46pm
satchmo
2077 posts
Posted 2005-11-18 2:46pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
Why do people feel such a compulsion to post s**tty maps?
I believe it's their inability to discern the difference between an
official map and their full-bright killbox. I think some people
are just not very observant, and they don't know any better.

That, and also the exhilarating thrill when you made your first map
make you just want to share your little virtual world withe the rest of
the real world. It's comparable to a five-year-old making his
first doodle and wanting to post it on the refrigerator to display his
masterpiece.

The abundance of killboxes out there also helps lowering the mapping
standard and making other players condone such low-quality maps.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: Full Bright Where the Sun Doesn't Shine Posted by Addicted to Morphine on Fri Nov 18th 2005 at 3:56pm
Posted 2005-11-18 3:56pm
3012 posts 529 snarkmarks Registered: Feb 15th 2005
That, and also the exhilarating thrill when you made your first map
make you just want to share your little virtual world withe the rest of
the real world. It's comparable to a five-year-old making his
first doodle and wanting to post it on the refrigerator to display his
masterpiece.
I think that's a big part of it.

Also, I think it's because these "mappers" are surrounded by people who
tell them how cool their maps are. For anyone who hasn't mapped,
the idea of creating anything playable
is pretty impressive. I mean, I created an aim map for a friend
and he was going nuts over it but I was like... I can't believe I'm
doing this. Travesty!
Re: Full Bright Where the Sun Doesn't Shine Posted by Naklajat on Fri Nov 18th 2005 at 4:41pm
Naklajat
1137 posts
Posted 2005-11-18 4:41pm
Naklajat
member
1137 posts 384 snarkmarks Registered: Nov 15th 2004 Occupation: Baron Location: Austin, Texas
The abundance of killboxes out there also helps lowering the mapping
standard and making other players condone such low-quality maps.
It's not fair either, that serious mappers toil over layout and detail
for many hours just to have people say "this map sucks, lets go play
<insert killbox here>," a map that could have been made in 20
minutes. At least for me, it can be discouraging at times.

o

Re: Full Bright Where the Sun Doesn't Shine Posted by satchmo on Fri Nov 18th 2005 at 5:06pm
satchmo
2077 posts
Posted 2005-11-18 5:06pm
satchmo
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2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
...but then again, do you really care about the opinion of those immature dunce?

If my map gets a compliment from a respectable fellow mapper (even a small one), I am very satisfied.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: Full Bright Where the Sun Doesn't Shine Posted by Underdog on Fri Nov 18th 2005 at 10:33pm
Underdog
1018 posts
Posted 2005-11-18 10:33pm
Underdog
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1018 posts 102 snarkmarks Registered: Dec 12th 2004 Occupation: Sales-Construction Location: United States
I have not read this entire thread yet but one thing I think needs cautioning on. Try not to flame the other site in such a way as to incite retaliatory responses if you can help it. If the maps are truly that bad, then so are most probably the members and they will have no compulsion against bringing the fight to our doors.

I have probably visited at least as many sites as the average user here and one thing is consistent about them all. No one likes being compared to another site no matter how strong the pro's and con's for doing so.

This is not a complaint. Its more just simple advice gleaned over many years of online time.

Please feel free to ignore this post if someone has already mentioned this point.
There is no history until something happens, then there is.
Re: Full Bright Where the Sun Doesn't Shine Posted by satchmo on Thu Dec 1st 2005 at 6:15am
satchmo
2077 posts
Posted 2005-12-01 6:15am
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
It's not aimed at the CStrike Planet site. In fact, the site
itself is run extremely well, and the moderators are some of the best.

But what I can't fathom is why do people download these crappy
maps? Sometimes I go through the collection trying to find the
most terrible map I can possibly find. I ran into
this one today, but
then there are other maps like
this one that is
actually well-liked by some.

I just don't get it.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: Full Bright Where the Sun Doesn't Shine Posted by Andrei on Thu Dec 1st 2005 at 5:26pm
Andrei
2455 posts
Posted 2005-12-01 5:26pm
Andrei
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2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
YEOW! MY EYES ARE BURNING!!!

I can understand the sensation of pride a mapper has when he
creates something, but why people insist on playing these is
beyond my understanding.

Re: Full Bright Where the Sun Doesn't Shine Posted by Addicted to Morphine on Thu Dec 1st 2005 at 6:46pm
Posted 2005-12-01 6:46pm
3012 posts 529 snarkmarks Registered: Feb 15th 2005
How hard is it to make a map no bigger than 1 room that doesn't have a leak?
Re: Full Bright Where the Sun Doesn't Shine Posted by Andrei on Thu Dec 1st 2005 at 7:57pm
Andrei
2455 posts
Posted 2005-12-01 7:57pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Well if a map has a leak, then that pretty much means that it's more
than just a cube combined with the hollow tool. A step in the right
direction? :heee:
Re: Full Bright Where the Sun Doesn't Shine Posted by satchmo on Thu Dec 1st 2005 at 9:33pm
satchmo
2077 posts
Posted 2005-12-01 9:33pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
Notice the dust cobblestone road texture was used as a triangular roof? Is it possible to think of a worse use of texture?

Oh yeah, make a large surface filled with repetitive texture. That's how you do it.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: Full Bright Where the Sun Doesn't Shine Posted by Andrei on Thu Dec 1st 2005 at 9:59pm
Andrei
2455 posts
Posted 2005-12-01 9:59pm
Andrei
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2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Here?s how a 5/5 map looks like: http://www.cstrike-planet.com/maps/643

So who cares it?s an iceworld clone? It?s fun! And who
really gives a damn that it?s uglier than the hl1 one? It?s got gameplay! And what
kind of a lunatic would care that decency has gone to heck the moment this got
a 5/5? Cloning copies of cloned killbox clones is the l337 thing to do. :biggrin:

At least make some original killboxes.
Re: Full Bright Where the Sun Doesn't Shine Posted by Addicted to Morphine on Fri Dec 2nd 2005 at 1:09am
Posted 2005-12-02 1:09am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
The funny thing is it is rated 5/5 and has more than 1k downloads, but the zip file is empty.
Re: Full Bright Where the Sun Doesn't Shine Posted by satchmo on Fri Dec 2nd 2005 at 3:11am
satchmo
2077 posts
Posted 2005-12-02 3:11am
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
But hey, it deserves a 5/5 because it's not full bright and it has no leak.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: Full Bright Where the Sun Doesn't Shine Posted by Addicted to Morphine on Fri Dec 2nd 2005 at 4:37am
Posted 2005-12-02 4:37am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
Nor curves.
Re: Full Bright Where the Sun Doesn't Shine Posted by Yak_Fighter on Fri Dec 2nd 2005 at 7:24am
Yak_Fighter
1832 posts
Posted 2005-12-02 7:24am
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
I can't see why anyone is shocked at this sort of thing. It's not like this is a new occurance. The stupidity of the mapping 'community' and the people who run the servers and play the maps is staggering, and nothing will change.

Custom mapping is dead, let it die already.
Re: Full Bright Where the Sun Doesn't Shine Posted by satchmo on Fri Dec 2nd 2005 at 4:29pm
satchmo
2077 posts
Posted 2005-12-02 4:29pm
satchmo
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2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
Check this out. It's from the same website, and it's a very nice looking map.

Mapping is alive and well. Just look at the SnarkPit.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: Full Bright Where the Sun Doesn't Shine Posted by Addicted to Morphine on Fri Dec 2nd 2005 at 4:46pm
Posted 2005-12-02 4:46pm
3012 posts 529 snarkmarks Registered: Feb 15th 2005
Did he make those billiard balls out of brushes?
Re: Full Bright Where the Sun Doesn't Shine Posted by satchmo on Fri Dec 2nd 2005 at 4:48pm
satchmo
2077 posts
Posted 2005-12-02 4:48pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
Looks like it. They look hexongonal instead of spherical.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: Full Bright Where the Sun Doesn't Shine Posted by pepper on Fri Dec 2nd 2005 at 10:53pm
pepper
597 posts
Posted 2005-12-02 10:53pm
pepper
member
597 posts 80 snarkmarks Registered: Feb 25th 2004 Location: holland
It doesnt surprise me a bit, all of these maps excist because its to easy to compile a map.

As an example i will take the flightsimmulator community, most of the planes out there are of a certain quality standard, mainly because a good knowdledge of the programs is required to use them. Offcourse you got your occasional plane that fails to texture a yoke in the VC. But you hardly see those anymore.
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Re: Full Bright Where the Sun Doesn't Shine Posted by Yak_Fighter on Sat Dec 3rd 2005 at 2:34am
Yak_Fighter
1832 posts
Posted 2005-12-03 2:34am
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
satchmo said:
Check this out. It's from the same website, and it's a very nice looking map.

Mapping is alive and well. Just look at the SnarkPit.
hahaha wrong map to promote. I don't even have to download it to know it sucks and here's why:

1. based on a real house layout
2. uses cs_mansion style gameplay which was never good or fun
3. author promotes 'fast paced' and 'tons of physics props' which might as well be code words for 'fy_ map' and 'fun map'
4. absolutely brutal brushwork
but give me an hour or three to run through it so I don't get accused of being an ass or assuming things :dorky:
Re: Full Bright Where the Sun Doesn't Shine Posted by satchmo on Sat Dec 3rd 2005 at 4:21am
satchmo
2077 posts
Posted 2005-12-03 4:21am
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
The brushwork does look primitive (like my first map of my apartment), but at least it's not thrown together in a couple of minutes with no light entity.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: Full Bright Where the Sun Doesn't Shine Posted by Yak_Fighter on Sat Dec 3rd 2005 at 8:46am
Yak_Fighter
1832 posts
Posted 2005-12-03 8:46am
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
Indeed, but just because it's a step up above a 10 min box doesn't mean that it should be posted on the internet for download or promoted across websites. However no doubt this map has been praised for its awesomeness and is being run on hundreds of CSS servers.
Re: Full Bright Where the Sun Doesn't Shine Posted by Andrei on Sat Dec 3rd 2005 at 11:08am
Andrei
2455 posts
Posted 2005-12-03 11:08am
Andrei
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2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Aren't you being a little too harsh with this map? Sure, its unoriginal
and the billiard balls are huge and blocky, but let's play it first, so
that we'll have proper ammunition for our flame cannons later. :heee:
Re: Full Bright Where the Sun Doesn't Shine Posted by Naklajat on Sat Dec 3rd 2005 at 11:29am
Naklajat
1137 posts
Posted 2005-12-03 11:29am
Naklajat
member
1137 posts 384 snarkmarks Registered: Nov 15th 2004 Occupation: Baron Location: Austin, Texas
I've actually played that map. It was nothing special, the rooms and
halls were too short and narrow (probably a result of direct unit
conversion). Some people like it, most I've encountered don't.

o

Re: Full Bright Where the Sun Doesn't Shine Posted by Yak_Fighter on Sat Dec 3rd 2005 at 1:11pm
Yak_Fighter
1832 posts
Posted 2005-12-03 1:11pm
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
<DIV class=quote>
<DIV class=quotetitle>? quoting Andrei</DIV>
<DIV class=quotetext>Aren't you being a little too harsh with this map? Sure, its unoriginal and the billiard balls are huge and blocky, but let's play it first, so that we'll have proper ammunition for our flame cannons later. :heee:
</DIV></DIV>

nah

I know a s**t map when I see it, I spent years studying my own creations.
Re: Full Bright Where the Sun Doesn't Shine Posted by Guessmyname on Sat Dec 3rd 2005 at 2:03pm
Guessmyname
342 posts
Posted 2005-12-03 2:03pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
Now, now, 5 minute maps aren't that bad

If they can make something in that time frame (bearing in mind that
won't know what the hell they're doing - if they do they should be
commiting themselves to grander projects) then they are commenably
skilled!

But seriously, I don't know whats worse: the fact that people release
these maps (making them is perfectly fine - my test maps are often in
fullbright unless I'm actually testing out lighting) or the fact that
people play these maps.

An aim maps can be fun. Though that view might be biased from the fact
that the only aim maps I've played are aim_inquistion (by me) and
aim_canal (which is of a high quality. Check the interlopers downloads
section)
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Re: Full Bright Where the Sun Doesn't Shine Posted by Gorbachev on Sat Dec 3rd 2005 at 7:57pm
Gorbachev
1569 posts
Posted 2005-12-03 7:57pm
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
I actually played that map randomly on a server a long time ago, it was before it had the pool table and stuff. It was alright so far as personal house maps go, but it was pretty laggy before and I can't see it being better now that it's stocked full of props and more junk. It's by no means something I'd want on a rotation, but it's one of those maps to do stupid stuff with friends.