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Snarkpit Articles Archive
All games (44)
Call of Duty (2)
Half-Life (20)
Half-Life 2 (21)
Source (Generic) (1)
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Architecture (21)
Beginner Guides (16)
Editor (14)
Effects (20)
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Scenery and Setting (7)
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Quick Guide to Making Simulated Fog for HL
A quick and concise guide to making fog in a Half-Life level.
by
Necromancer
in
Half-Life » Effects
updated
Tue Jun 5th 2012
viewed 6933 times
Discussion topic »
How to make scary "ghost" monsters
How to make a level scary with "ghosts"
by
Necromancer
in
Half-Life » Effects
updated
Fri Aug 22nd 2008
viewed 7402 times
Discussion topic »
Trigger_Changetarget
How to use it, and what can it do!
by
Elon Yariv
in
Half-Life » Effects
updated
Sun Mar 12th 2006
viewed 13302 times
Discussion topic »
Vending Machines
Of the breakable kind
by
Leperous
in
Half-Life » Effects
updated
Thu Jul 8th 2004
viewed 33142 times
Discussion topic »
Multi_managers
Usage
by
JFry
in
Half-Life » Effects
updated
Wed Jun 23rd 2004
viewed 5197 times
Discussion topic »
Aiscripted Sequences
Completly control monsters
by
parakeet
in
Half-Life » Effects
updated
Fri Jun 18th 2004
viewed 9134 times
Discussion topic »
Bounce Pads
Create a floor-hugging xen push pad, as seen in 'Bounce'
by
Leperous
in
Half-Life » Effects
updated
Wed May 12th 2004
viewed 4924 times
Discussion topic »
Window lighting trick
Making rooms look better
by
Andrei
in
Half-Life » Effects
updated
Wed Apr 7th 2004
viewed 7352 times
Discussion topic »
Overlays & Lighting
How to create overlays, and light them
by
thursday-
in
Half-Life » Effects
updated
Mon Dec 22nd 2003
viewed 21982 times
Discussion topic »
Lasers for the masses
an introduction
by
matt
in
Half-Life » Effects
updated
Fri Nov 28th 2003
viewed 11101 times
Discussion topic »
The Gmdm2 tutorials
Part 3: building a better boulder
by
Gollum
in
Half-Life » Effects
updated
Tue Oct 21st 2003
viewed 5288 times
Discussion topic »
The Gmdm2 tutorials
Part 2: boulder basics
by
Gollum
in
Half-Life » Effects
updated
Sun Oct 19th 2003
viewed 4817 times
Discussion topic »