Snarkpit Maps Archive

Counter Strike cs_futurcom (FutureCom)

My FIRST map EVER!
Released in January, 2000 as a part of the CS@Planethalflife map pack.

Day Of Defeat (HL) dod_u-boat

Beta
This is a new DOD map I started on last night and its set within a U-Boat pen on the coast of France. This is the beginning of one of three sub slips inside the pen.

The map is a custom map I have been asked to make for the DOD clan YC-UK (Young Active Hooligans), after they saw and hosted my dod_pegasus_bridge map. I am creating two versions, the clan version with banners, etc; and a public version.

The mission is simple:

ALLIES: Shortly after landing in Normandy the Allied forces are ordered to attack a Nazi sub pen on the Southern side of the Cotentin Peninsula. While arial bombardment has managed to breach part of the pen and destroy a U-Boat, another two are still protected inside the fortification. The Allies are charged with clearing the pen of any Nazi forces and destroying the remaining two U-Boats.

AXIS: With the invasion force dominating the Air and Sea, the German forces inside the pen are unable to launch the subs to safety. They're only option is to dig in and try and repel the Allied ground forces, saving the U-Boats till they are able to make their escape.

Counter Strike de_lsd

by Mor7y
de_lsd is a kind of factory, lots of ways to go, and I think it's fun when you've gotten the hang of the bombspots and such :)

Counter Strike de_pasta (Family Pasta)

My second map.
A small Italian restaurant in the US with a mafia family living above it.
Originally released in the second CS Central map pack in January, 2001.

Half-Life: Deathmatch Assasin's playground

Done with this map finally after deleting it recently, now its complete, sorry for the bad link (you know how free hosting is) anyways hope you enjoy sorry no pictures you have to check it out your self.
edit pics updated.

Edit: Jan 1 2007 -- Happy New Year. A resolution of mine was to clean up my maps page (eg: remove all the broken links). So there is no more DL for this map. If you'd truly like to have a look at it then PM me. And if you have any info reguarding a free web space area that doesnt suck, then PM me too. Happy new Year.

Half-Life: Half-Life Rally AB_Marlette

by Perin
This is a 'Half-Life Rally' map I made called AB_Marlette

It is based in a nice landscaped green area, with little trees and wide landscapes.

I halted the development of this map because of some bad problems. The last 5% of the progress relates to the bugs. However, I still have the .rmf and .map. I'm keeping these pictures on here just because I like the map and I'd like to know what people think :)

Half-Life Factory Place

for Half-Life 0
by Perin
This is just a large factory type map I decided to just try to have fun with. It's a very wide open map. The map includes several loading/unloading bays, plenty of air vents and much more. There is really no story for this map at the moment... I just wanted to do an open map that is unplayable for hl ;). Anyway, place any feedback you feel.

*** Before you download, please understand that this map is for show purposes only. R_Speeds are high :P

Half-Life PG_Section4

for Half-Life 0
by Perin
This is a map I am currently creating for a mod I'm on called 'Project Genesis'. The mod and the team are really cool and good at what they do.

This map I'm creating is the underground base in which the player has to find. This is all I can say about the mod itself.

Please let me know what should change, or give me any feedback because I need this to look incredible... any idea will be helpful.

*Project Genesis is no longer. This is now available for playing.

Day Of Defeat (HL) Dod_noname

by grompp
Beta
My first Day of Defeat map, I dont know how the gameplay is going to be, but I think this map is fun when its completed.

Team Fortress Classic (HL) snpr_amnesia

by X-ICE
A sniper map for TFC where there are two bases with identical features such as hiding places and dark/light areas.

Counter Strike fy_pillarworld

by Nukem
An fy map set in an indoor area, only took a week to make. gameplay is great if you like fy maps. There is also tunnels underground connecting the two sides of the map.