Snarkpit Maps Archive

Counter Strike Zevink Ztuocs

by Cassius
Beta
A sample of things to come.

Textures by MikeZilla and Blazeer.

Shot taken with the Tronglow mod, if you seriously want a shot without this effect then just ask.

Half-Life: Deathmatch the temple of blight

Beta
My first ever, non-noobish serious HLDM map. i know ive just joined, but ive been mapping for over a year and i felt i should upload something so people can see my abilities.

this map is pretty small, and is good for about 2-4 players. its set in an alien-style abandoned temple. yes, i KNOW its dark. people have told me about this already, and my only reply has been "thats because its SUPPOSED to be dark.". if its really causing problems for you, by all means, turn up your monitors brightness settings. the idea behind the dark was to give the map a more claustrophobic feel, rather than having you run around in huge open courtyards, i wanted the player to feel more "shut in". a quick note about the screenshots: the screenshots wee artificially brightened with adobe photoshop.

Please, give feedback on this map and tell me how i could improve on it.

Also a big thanks to Sock, who made the textures used in this map and released them on the Wadfather.

Half-Life: Deathmatch thwc2_StarlighT

by KIIIA
This is the map , i made for the The Wall HLDM Maps Remake Contest.

I picked Lambda_Bunker as the map , i wanted to turn into a real beauty.
The Setting is a lost Spacestation on a far away planet.
The map`s gameplay stayed the same , but i`ve added some innovative stuff. So , i hope i can win the contest :)

Half-Life The G-Man Death (Multiple maps)

for Half-Life 0
Beta
A set of maps with the single goal to kill the g-man at all costs.

Having secretly gained access to a train into the generator complex of the Canavaral research facility (Yeah... I'm not much for names), you must work your way first through the old power complex to reach the main lobbies. The G-man is your target, and he must be erradicated at all cost to prevent him from doing more damage. Persue him above anything else, and destroy any loyalists by his side.

This is basically a mini-mod in a way (No customized coding) that I started back in December and am attempting to complete aboot the time Half-Life 2 is released (Although if I can't, I will put it into HL2 and update it to all the new features) so that I become re-accustomed to mapping after a long break. I have only spent 5 of the last 9 months working on it (December-February/June on the first 2 parts, July on third, August on 4th), and am gaining experience to the point that I was able to complete the 3rd part to my liking within 3 weeks (I will let everyone playtest the 3rd once I get the pos to compile... It'll take it a good week to do so on my machine).

Anyways, I'll post more screenies soon

So far there are 4 levels, with promise for at least 3 more.

Map 1: 90%
Map 2: 85%
Map 3: 98%
Map 4: 45%
Map 5: 0%
Map 6: 0%
Map 7: 0%

[u]News:

[/u]
August 13: 2 new Screenshots from my current work on the first battle in the 4th level (The earlier level are puzzles and the abandoned complex). The 3rd screenie shows some incomplete texturing on the floor and the upper walls.

August 14: Go to the 69th Vlatitude forum to downloadthe 1st part and the 4th part (Whats done) for a sneek peek and playtest it to see if I've set it up as a mod correctly and included all the files.

August 19: Lots of new screenies on the board for this map. Look at them immediately! :D

Counter Strike cs_eva

Map set in an wartorn-forest.

Don't know what to say for the rest...play it and judge for your self.

Team Fortress Classic (HL) Duality

by SpiKeRs
My 10th TFC map. A very solid and balanced affair, its been designed specifically for 8v8 league play so get downloading it you clannies :)

Counter Strike cs_futurcom (FutureCom)

My FIRST map EVER!
Released in January, 2000 as a part of the CS@Planethalflife map pack.

Day Of Defeat (HL) dod_u-boat

Beta
This is a new DOD map I started on last night and its set within a U-Boat pen on the coast of France. This is the beginning of one of three sub slips inside the pen.

The map is a custom map I have been asked to make for the DOD clan YC-UK (Young Active Hooligans), after they saw and hosted my dod_pegasus_bridge map. I am creating two versions, the clan version with banners, etc; and a public version.

The mission is simple:

ALLIES: Shortly after landing in Normandy the Allied forces are ordered to attack a Nazi sub pen on the Southern side of the Cotentin Peninsula. While arial bombardment has managed to breach part of the pen and destroy a U-Boat, another two are still protected inside the fortification. The Allies are charged with clearing the pen of any Nazi forces and destroying the remaining two U-Boats.

AXIS: With the invasion force dominating the Air and Sea, the German forces inside the pen are unable to launch the subs to safety. They're only option is to dig in and try and repel the Allied ground forces, saving the U-Boats till they are able to make their escape.

Counter Strike de_lsd

by Mor7y
de_lsd is a kind of factory, lots of ways to go, and I think it's fun when you've gotten the hang of the bombspots and such :)

Counter Strike de_pasta (Family Pasta)

My second map.
A small Italian restaurant in the US with a mafia family living above it.
Originally released in the second CS Central map pack in January, 2001.

Half-Life: Deathmatch Assasin's playground

Done with this map finally after deleting it recently, now its complete, sorry for the bad link (you know how free hosting is) anyways hope you enjoy sorry no pictures you have to check it out your self.
edit pics updated.

Edit: Jan 1 2007 -- Happy New Year. A resolution of mine was to clean up my maps page (eg: remove all the broken links). So there is no more DL for this map. If you'd truly like to have a look at it then PM me. And if you have any info reguarding a free web space area that doesnt suck, then PM me too. Happy new Year.

Half-Life: Half-Life Rally AB_Marlette

by Perin
This is a 'Half-Life Rally' map I made called AB_Marlette

It is based in a nice landscaped green area, with little trees and wide landscapes.

I halted the development of this map because of some bad problems. The last 5% of the progress relates to the bugs. However, I still have the .rmf and .map. I'm keeping these pictures on here just because I like the map and I'd like to know what people think :)