Snarkpit Maps Archive

Half-Life: Half-Life Rally Swerve Shot

MicroMachines - Pool Track Set
"Swerve Shot"

Remade for HLRally

You can download it through the HLRally Content System.

(Full Release withheld until full set completion)

Half-Life Armada

for Half-Life 0
by BlisTer
i'd like to see Armada as the representation of the mapping level i have obtained during the years. Objectives and such arent added yet, but architecture and lighting are at 100% qua personal taste. This mean there is still room for good suggestions, coming from you hopefuly... so it would be much appreciated if you downloaded it, had a quick run around and throw me some comments

its not intended as a deathmatch map, so its normal that the map is dark, its supposed to be that way. also if you see nulls that's prolly because your behind the scenes ... i still have to add func_blockplayers etc.. its an interim hl release so that everyone can have a look.

Armada is a nuclear fusion reactor facility, featuring the outside part with entrance, a storage hall, connecting hallways, a control room, a basement infected with a hive and ofcourse the fusion reactor itself

Half-Life: The Specialists TS-Tomb (final or 2)

by st0lve
Beta
I made TS-Tomb as one of my first real TS maps, and it was kinda cool, but I could have done some much more with it, but I was like "damn, I need to release it!"... But now I've started to work a little bit on a final or 2nd version.

Its new layout, and some new misc stuff..

Half-Life: Deathmatch xnight

by TargA
A map inspired by xbounce and crossfire. made it 23/02/2002. This is pretty fun lan map.

Counter Strike dw_aim

by alba
Beta
Another aim map (actually the first one.. way too big and some max distance error that i'll have to fix)

Still in beta, should change it as soon as i've time :)

Natural Selection (HL) co_angel

by bLuEMaN
Beta
My 2? Combat map for Natural Selection mod.

Its a 3 room very fast/intense map

Counter Strike dw_ak47

by alba
Beta
This is an aim map made for my clan... textures are abit boring etc but well its efficient so :P

Half-Life: Deathmatch Mejorada

by Perin
Beta
This is a map I was working on in mid-summer 2004. It was aimed to be a deathmatch map, but I never did finish the entire outdoors area yet. There isn't much to show, yet. The theme is egyption based. For the areas that aren't visible, there are tombs and other secrets around.

Half-Life N/A

for Half-Life 0
by Spartan
Beta
This is a SP mod I started a many months back but took a break from to work on two other maps. I decided since HL2 is only a few weeks away I'll transfer all my work over to the new editor. The pictures look a little ugly and noobish but that's because they are very early level designs. So don't be bitchen. J/K give me any opinions you want. I'll probably pick the project back up a couple months after HL2 has been out. Once I do start on it again I'll make it look much more proffesional.

Ok I thought it might be a good idea to let you know what the SP mod is about. I can't forget about that now can I.

You work as an inspector for the governement that makes sure all the U.S.'s little secrets are going as they should be. While in the middle of an investigation at a control facility that is located 50 miles from Black Mesa something weird happens. You get seperated from everyone else and you find yourself being attacked by the military. You must find out what is going on and get outa there. You will discover a few secrets about Black Mesa and the projects that are conducted there. This all occurs 4 hours before the actual Black Mesa incident.

Half-Life Barney's Death Arena -remodel-

for Half-Life 0
This is a remake of Renegatus (with permission) very first map, Barney's Death Arena. I asked to remake it to show him that you can add a little bit of atmosphere to a level with good lighting. I know its nothing to fret about but I just wanted to show Renegatus what I can do, which is not very much ;)

anyway.. Enjoy. Any credit goes to Renegatus, and if you want to use this in anyway, consult him first. I have no word in it.

Half-Life Barney's Death Arena

for Half-Life 0
It's a very simple map, in fact, my very first.

1. Collect the gun and ammo from the sofa.
2. Ask Barney to join you in the arena.
3. Proceed to the arena through the sliding doors.
4. Fire at him once. Try and dodge his bullets.
5. When you get bored, pwnz him.

Future additions may include monster pens, where by you open the pen, let out the monsters and kill 'em basically.

Please note that this is my first map EVER. If you enjoyed it, please rate it, leave feedback or even visit my site.