Snarkpit Maps Archive

Counter Strike dw_ak47

by alba
Beta
This is an aim map made for my clan... textures are abit boring etc but well its efficient so :P

Half-Life: Deathmatch Mejorada

by Perin
Beta
This is a map I was working on in mid-summer 2004. It was aimed to be a deathmatch map, but I never did finish the entire outdoors area yet. There isn't much to show, yet. The theme is egyption based. For the areas that aren't visible, there are tombs and other secrets around.

Half-Life N/A

for Half-Life 0
by Spartan
Beta
This is a SP mod I started a many months back but took a break from to work on two other maps. I decided since HL2 is only a few weeks away I'll transfer all my work over to the new editor. The pictures look a little ugly and noobish but that's because they are very early level designs. So don't be bitchen. J/K give me any opinions you want. I'll probably pick the project back up a couple months after HL2 has been out. Once I do start on it again I'll make it look much more proffesional.

Ok I thought it might be a good idea to let you know what the SP mod is about. I can't forget about that now can I.

You work as an inspector for the governement that makes sure all the U.S.'s little secrets are going as they should be. While in the middle of an investigation at a control facility that is located 50 miles from Black Mesa something weird happens. You get seperated from everyone else and you find yourself being attacked by the military. You must find out what is going on and get outa there. You will discover a few secrets about Black Mesa and the projects that are conducted there. This all occurs 4 hours before the actual Black Mesa incident.

Half-Life Barney's Death Arena -remodel-

for Half-Life 0
This is a remake of Renegatus (with permission) very first map, Barney's Death Arena. I asked to remake it to show him that you can add a little bit of atmosphere to a level with good lighting. I know its nothing to fret about but I just wanted to show Renegatus what I can do, which is not very much ;)

anyway.. Enjoy. Any credit goes to Renegatus, and if you want to use this in anyway, consult him first. I have no word in it.

Half-Life Barney's Death Arena

for Half-Life 0
It's a very simple map, in fact, my very first.

1. Collect the gun and ammo from the sofa.
2. Ask Barney to join you in the arena.
3. Proceed to the arena through the sliding doors.
4. Fire at him once. Try and dodge his bullets.
5. When you get bored, pwnz him.

Future additions may include monster pens, where by you open the pen, let out the monsters and kill 'em basically.

Please note that this is my first map EVER. If you enjoyed it, please rate it, leave feedback or even visit my site.

Natural Selection (HL) Glory

Map Prefix: ns_
Background: Space Station Glory was once an extremely old industrial station located on a remote moon. An attack by the Kharaa 5 years ago had a devastating effect. Some areas of the space station have been re-built, other areas have been touched up a little and quite a few areas remain as originally built.
One TSA Marine on nightwatch noticed something leeched into the power relays one night. Within a split second, he and the rest of the station was ambushed. War had broken out for the second time, and once more he TSA would put up a fight.

BETA 1 LOOKS LIKE IT WILL BE FINAL - IM NOT HAPPY WITH IT ENTIRELY ... JUST NOT BOTHERED TO RE DESIGN.
Re-Design Screenshots Soon! See Map Comments for further updates. (Winter 2004)

Counter Strike: Condition Zero UTC_Siberia

by Mik
Beta
Another CZ mission. It revolves around an old military complex, now research lab; and a virus.

Counter Strike: Condition Zero UTC_dock

by Mik
Beta
This will be a mission for CZero - Deleted Scenes
Intelligence suspect that a group of terrorist has stolen some nuclear weapons. As a new member of a United Nations Counter-terrorist you're send to investigate and take informations about the stolen weapons.

I have planned 3-4 maps, plus a briefing one.

NOTE: this is a map-idea started over a year ago, but it was made for Spirit, and intended more at an horror mini-mod (you know virus mutated people...); but after abandoned. Some weeks ago, i've seen images of the abandoned map IA Inimical by Leperous, and i decided to reprise my work; this is why my map look very similar to Leperous's IA Inimical.

Counter Strike null

Beta
This map has been discontinued.

Counter Strike null

Beta
This map has been discontinued.

Half-Life: Deathmatch Annex

As the readme says, this is a map I started working on just to keep my mapping skills from getting rusty. I know the r_speeds are a bit high in some areas but I'm done working on it and that's that. I haven't been able to find anyone to playtest it so the weapon's remain untweaked, and unless there's a large clamor for me to tweak them (which I doubt) it'll remain that way.