Snarkpit Maps Archive

Sven Co-op (HL) DeltaR

The first map I ever released for svencoop, and man it does look quite poor by todays standards. But despite that back in 2002 it was quite popular and fun with a few people!

Sven Co-op (HL) DeltaReturn

My second map for svencoop, made shortly before I released Why.
Made it into the top 50 sven coop maps of all time and was put into the mappack aswell, not bad for my second map!

Sven Co-op (HL) Zero

Well, this is my latest, and most successful map to date.
Why is this so? Well it's been officially included with the latest Svencoop version, 3.0.
The maps basically a black mesa themed map, but I've tried to make it more interesting by adding more puzzles and sequence and tried to move away from the constant killing of monsters idea. It features alot of random events as well.
So please try it out and rate it as well!

Sven Co-op (HL) Why

This map was never going to see the light of day in all honesty, but I kept working on it and I'm very pleased with the outcome. I really hope you enjoy playing it as much as I enjoyed making it.
Also made the creepsworld mappack.

Counter Strike cs_wd_outpost2

this is a small map about a little outpost with 3 buildings, 8 hostages, 3 vehicals, soo much hiding spots for terrorists to hide in

Natural Selection (HL) ns_nameless

by Spazz
Beta
I am doing this for my highschool senior project. I have a good idea about layout and how i want things to work... An ok start at best.

Half-Life th_escape

for Half-Life 0
by Gua
Its a single map for They Hunger. On a map you can observe a countryside, there is even a little a real district. It is very similar to district about a summer residence my familiar Shaman.

Half-Life Half-Life: Orion (PART1)

for Half-Life 0
Belive it or not its realesed

don?t expect to much tho its pretty short

hope you like it

Half-Life: Deathmatch Very_confusing!

by Kampy
(very old map)

Very Confusing is a remake of Lara Crofts labyrinth in her garden in Tomb Raider 2. The hedges have all the same texture so you will get really confused when running around. The outside wall looks different though. If you like maze maps then this is really the one for you. There is a certain shock effect when you play this map and run into an enemy - I remember me jumping away from the computer when I was attacked. Although it's very confusing to go around it's not too big and you can play this map with three players well. There is a secret in the middle of the map - normally there are only colts and type-3 weapons and no items at all, but if you find the secret room which can be accessed through an underground corridor you get tripmines and satchels. Tomb Raider 2 fans will probably find the secret immediately cause its exactly the same as in the playstation game.

The map doesnt look bad although it's very old and I was a newbie at that time the textures fit perfectly for the map theme and there are hardly and grafic errors. Very_Confusing is a map for all maze & fun map fans.

Counter Strike Pain Train

by Kampy
(very old map)

Pain Train is a fun map. It's supposed to be a driving train. The terrorists start on the front side, the couterterrorists start at the backside. There is only one way to go which contains lots of waggons with cover and some tricks. If you fall off the train you get smashed - this happens ofter than you might think :-)

there's place for some teamplay for example climbing crates or going from two different sides of a waggon.

The grafic looks good except for the driving effect. The train doesnt look like its driving and stands on black blocks which you only see when you jump down. The r_speeds are very good for a train map.

There's nothing more to say about it though.

Gameplay is team deathmatch without a cs goal - but lots of fun.

Half-Life: Deathmatch horror_tube

by Kampy
(very old map)

The theme of this small map is a kind of sewer maintainance area with a small part of the sewer and several rooms and corridors. The connectivity is limited. There is not much variation in where you can go except for the main corridor where you can choose between six doors of which four lead to dead end rooms with different functions. The battlefield of horror_tube is very tight. Small rooms and corridors make fighting really shocking. In the main hall with the four rooms connected to it you can perfectly camp with the crossbow if you turn out the light in the power room. Then automatically red emergency lights are activated which look pretty cool. Every of the four rooms has a function: 1) light swichtes for the four rooms 2) healthchargers, longjump 3) ammo for all weapons and HEV charger 4) main corridor lightswitch

There are all Half-life weapons available in this map, although you need to be fast to get the glueon and the snarks: you have to push a button on the one side of the map and rush to the other side where a strong door to a supply room has opended. The door closes after a few seconds again.

Another cool feature is the elevator which is rather fast if you compare it to other HL elevators - if it hits you you will be smashed.

The grafic is far from making you say 'wow' but it looks alright and has a great atmosphere in my opinion. Horror_tube is pretty old so for the time it came out it looked very good. If you like tight fighting with lots of camping spots then horror_tube is the right map for you - give it a try!

Counter Strike Doom Villa 2

by Kampy
(very old map)

The second part of the villa of doom has a better CS gameplay. The Counterterrorists start outside the villa again this time in a bigger garden. There are three ways to go: either go through the front door where youre most probably confronted with your enemies immediately or you choose the back door where you have to destroy a cupboard to get into a long corridor which leads into the terrorist base or into the main hall. The third way is very dangerous but is a fantastic position if you manage to make it there alive: you climb some plants at the side of the villa and smash a window to get into the main hall through the upper floor - there might be a terrorist camping there already. The terrorists team is the camping team usually. It starts in 4 small rooms which are connected to the main hall and the corridor that leads to the main hall again and the backdoor. Mostly the terrorist will station in the main hall, there are lots of places to camp - you can slash some of the banister and a part of the reception table to camp there. A very cool position is on the chandelier which blocks bullets. It can only be destroyed by hitting the rope.

The gameplay is very balanced and teamplay is great on this map. There is no cs-goal like hostages or bombs though.

The villa looks spookey. A gloomy atmosphere makes it fun to play. Here and there you find some nice details. I should have made the corridor part a little more detailed like some pictures at the walls. The R_speeds are like in most of my maps pretty good. This map had been a huge success and I think its great fun, download now! :-)