Snarkpit Maps Archive

Ricochet (HL) rc_pinball

by Loco
My first map for ricochet when I was fiddling around with it. Very small. Designed for LAN play mainly. I doubt its any good but see what you think.

Half-Life: Other... ghl_fiction

by SHeeP
some weird thoughts went on here , i thought , its a bit like a warehousey map , so maybe a factory , fact for short , whats opposite of fact, and there ya go, i think the sky really suits it well , indoors is maybe a little dark but meh :)

Call of Duty dh_angelwings

Beta
My 1st CoD map. Based on some german gothic church architecture I made in hl.

Natural Selection (HL) co_shu

Beta
Made for the new NS:Combat (NS 3.0)

Sven Co-op (HL) Extended Resistance

by DAN200
Quoth my website...

"Past lessons have taught be that one maps more productively when one works on a couple of things at once. Past lessons also say that Surface Ex-tension was a pretty damm cool map. With these words of wisdom in mind, I started work on Surface Ex-Tension 2: Extended Resistance. The map is set several hours after the original, with the speeding train from Surface Ex-Tension arriving with a halt at the end of the line with a view to infiltrate the Lambda reactor complex"

Um, yeah, that. Anywho it's finished now, and will be in the next SvenCo-op version. Download link points to svencoop.com

Half-Life: Deathmatch Apotheosis (gmdm2)

by Gollum
Star map!
This map has many innovative and exciting features. The theme is an "Indiana Jones" style ancient location, complete with a spike trap and a rolling boulder.

Players can change the layout of the map by shooting parts of it, opening up new routes whilst cutting off others. These "shootable doors", which interact with the rolling boulder, can be quite cinematic! The interactivity of this map is unprecedented, and I hope it will make for some memorable and dramatic games.

The download is a complete mod. installation.

Half-Life: Other... Yokima

by DudeTor
Beta
This map is set in space, or to be more accurate, Yokima Resource Field. Each team will have to protect their own resource containers while trying to destroy the opposite team's containers.

Half-Life: Other... ghl_quaint

by SHeeP
map is to be added to goofy hl's next release,

took me 14 days or there around, its a calm villagey place ( hence quaint ), complete with lamps and the cliche matrix poster in there its of medium size after i started it as tiny and kept extending

Half-Life: Deathmatch furious

by Nukem
This is my latest deathmatch map. Fast paced with enough players, 14 deathmatch starts, 4 or 5 secret areas. Need feedback! :)

Half-Life: Other... Ghost town of sorts

Beta
A map I'm working on in a deserted town setting. Dusk.

Counter Strike fy_pointless

by matt
This map is totally pointless. Its a small fy map with no objectives or anything. Hang yourself rather than play it.

Counter Strike CS Apartments

by Myrk-
Counter Terrorists battle thier way through a block of student appartments in the US, to save the 4 hostages taken captive and get them to the rooftops! CT's are extremely stretched for time in this map as they get each of the hostages from the multiple floors...
Crates are there because the attendants are moving out (crap building going to be demolished or something :P)