Snarkpit Maps Archive

Counter Strike aim_massacration3

by agabo
Beta
nem sei q eh pra bota aki mais aih
esse map
eh do brazil
MAP MADE IN BRAZIL
xD
by agabO

Counter Strike aim_massacration3

by agabo
Beta
nem sei q eh pra bota aki mais aih
esse map
eh do brazil
MAP MADE IN BRAZIL
xD
by agabO

Counter Strike Source de_area65

W H E R E D I D T H E I D E A C O M E F R O M?

The Area 65 map came to me when i was playing Project I.G.I, it is a map which the main character has to infiltrate. So i thought that this would make a really cool CS:S map. So i took some screenshots did some planning and i have begun work on it.

W H A T ' S I T A B O U T?
Out in an unknown desert, the military facility Area 65 is a top devision which works on counter-terrorist tactics and communications. After recently finding information about a powerful terrorist group, the base lost communications with its check point.

Counter Terrorists:
Your mission is to prevent Terrorists from arming and destructing a bomb with Area 65. If a bomb were to go off, all information regarding counter-terrorist activities would be lost and our battle against Terrorism would be lost. You must ensure that the base remains in tact and that all enemy units are defeated. All non-combatant personel have been removed from the base, the only people who you should watch your fire on are your own team mates. Everyone else is to be eleminiated sight.

Terrorists:
My Friends, today we move against the enemy in an offensive which could bring their counter-terrorist forces to their knees. We must plant a bomb at either Bomb Site A or B, this bomb on detonation will destroy all information on our where about and tactics. Rendering them useless. My friends, fight for Victory.

P R O B L E M S
Due to me losing the original vmf file for this map i am unable to update this map further. Sorry people, there was alot more i could have done in the way of detail but its something that i forgot to keep when i re-updated my computer.

F U R T H E R D E V E L O P M E N T
This map is no longer under development.

Counter Strike Source cs_house

cs_house is a map where the Terrorist forces are holding 4 hostages in a house. The counter terrorists job is to get into the house then get the hostages out as soon as possible.

F U R T H E R D E V E L O P M E N T
There will be no further development of this file.

P R O B L E M S
Due to me losing the original vmf file for this map i am unable to update this map further. Sorry people, there was alot more i could have done in the way of detail but its something that i forgot to keep when i re-updated my computer.

Counter Strike Source de_venice

by warlord
Beta
italy themed map with water channels all about.

this is very early in the development so mostly only architecture is made very little lighting or details

Counter Strike Source de_venice

Beta
Inspired by the intricate work on cs_italy, as well as the Source engine's signifigantly better water system. The map will include 2 bomb zones, and will support upwards of 32 players. I'm also trying to see if it's possible to create workable boats on the water.

This is also my first map, so don't be *too harsh ;)

Counter Strike Source cs_backalley

by warlord
Beta
this is my remake of the oh so fun cs_backalley

it is going to be the exact layout as the original, the only thing different will be the source related visuals and effects.

ive decompiled the original to keep it exact in dimentions

all the walls are done, now i am adding windows and lights etc etc

Half-Life: Deathmatch Classic Merry XMAS Tourney

by Skacky
This map is a tribute to Christmas for DeathMatch Classic.

Half-Life: Deathmatch Classic The Very End of You Two

by Skacky
This map is a remake of the Quake III Arena map Q3TOURNEY6, The Very End Of You for DeathMatch Classic.

Half-Life: Deathmatch CuFight

by Skacky
This map is my second for HLDM, it's a very small map inspired by a CS map entittled cs_gordian by a french mapper, IAN.
I'm still loving this map for its ambience, very well done.

If you fall, you won't be hurted, the map is very well built in Z-Axis. The wooden walls can be destroyed. You can jump everywhere :)

Half-Life: Deathmatch Event Horizon

by Skacky
This map was made for a contest. I was late because it was in summer holidays and the contest was near its deadline.

This map is a Quake-ish map with a lot of jumpads and air action.

Half-Life: Deathmatch Azalea

by Skacky
Beta
This map is a tribute to Christmas.
The map runs fine.

The gameplay is very basic and fast. Don't stand near the torches :)