de_winterislands by Madedog

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Map Info

  • 0 ratings
  • 3539 views
  • 1063 downloads
  • added Sat Oct 22nd 2005
  • updated Sat Oct 22nd 2005
  • more content for: Counter Strike Source

Map Description

Inspired from my project in Incoming: Source, this map is taking place on two islands that are separated from eachother by a frozen block of water. Read more to see what's behind all of this.

Discussion

Posted by (-[PREDATOR]-) on Mon Dec 12th 2005 at 5:46pm

I played this map some time ago. It's original idea to making islands covered snow. I think wooden bridge is also looks well and that bombsites... I can only tell "good job". Rocks uncovered snow is making more colour pallet, what diversify this map. For people, who like runing with sniper rifle it is good after standard aim maps.
Posted by habboi on Thu Oct 27th 2005 at 9:27am

Just a suggestion...I think snow would suit your map quite well...I mean actual snowing...

Are you still mapping for that mod by the way :P
Posted by Madedog on Mon Oct 24th 2005 at 7:58am
[Author]

The no snow on rocks comes from the ruddy HL2 rock texture and I am not that good at texturing to retexture it :( Otherwise I would have...
Posted by mrod on Mon Oct 24th 2005 at 1:13am

Kind of looks like sand to me, too. plus theres no snow on the rocks.
Posted by Underdog on Sun Oct 23rd 2005 at 1:36pm

I am sorry but it has gt to be my monitor settings. The snow? Thats what it is? Looks like sand. Very distinct beige coloring.

Since it must be my monitor, forget my comments.
Posted by Captain P on Sun Oct 23rd 2005 at 12:54pm

I like the theme and it looks well, though it feels a bit empty from the screenshots. Nice useage of those dead HL2 trees bytheway.
Posted by fishy on Sun Oct 23rd 2005 at 12:25pm

It could do with some rocks exposed at ground level, to lessen the strangeness of the big rocks with no snow on them.
Posted by habboi on Sun Oct 23rd 2005 at 12:06pm

I'm liking it so far and I think a one off building would add a nice touch.
Posted by Andrei on Sun Oct 23rd 2005 at 9:12am

It looks very nice, extremply easy on the eyes (thank God!).

Some cracks in the ice would make it look more realistic though.
Posted by Madedog on Sun Oct 23rd 2005 at 8:37am
[Author]

Satchmo, it was a stock CSS texture :P
And these are bots for heaven's sake :D Let them run down the alley if they want with no cover whatsoever. Trust me - there is lot of cover when you know where to go.

22 FPS? oh no, it just varies and I was that unlucky to have it going down so fast :D not to worry, the map renders fast and has no lag if you have better comp than mine :P

And for your second point, underdog, yes, they are supposed to be like that. Afterall... what do you see if sun is shining STRAIGHT to the snow, eh? :) and especially when the sun is bright.