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Some images in this post have been automatically down-sized, click on them to view the full sized versions:
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Sorry about the delay, but I've been busy in school.
All ereas have now been enhanced and look quite well, but there are still lots of stweaks to do before final. However im quite close to releasing a beta-version of the map.
The biggest changes are new textures, but there are also places that have been enhanced by more detail. I have brighten all of the screenshots to make it easier to see for those who use CRT monitors.

Heres a corridor that has been enhanced quite a bit, however it still looks quite dull. I will add more detail to it before the final version.

This room has been enhanced with new textures, aswell as the blue monitor in the ceiling.
The chairs to the right will hopefully be replaced by models before final release.

Here's a pic from a scene that hasnt been enhanced with new detail, however new textures has been applied. Its quite difficult to see them from this angle thoug (stupid me).

The same scene from a different angle, here you can more clearly see some new textures that I made (the orange ones for example) .

Heres the warehouse from a different angle. it hasnt been enhanced much, except for the orange textures to the far left.

Heres the elevator shaft from a different angle, the new stuff is that the connections to the shaft has been detailed and fit in properly.