Playing Half-Life 2 again after reinstalling my HD and reading some recent Snarkpit threads motivated me to take up work on Mudanchee again. It's been idling on my disk for almost a full year now, and that while it's almost finished...
So, I want to finish this map quick, nothing too fancy anymore in terms of custom stuff. I'm turning all the platforms into planks and I'm replacing the grey/orange blocks with crates and props now, and I'm adding a small 3D skybox, and that should be it. Oh, I've changed the rock texture in favor of a more wet looking one. This one also has far more relief because of the normal mapping applied to it. I think it's a good improvement. :smile:
Here are some screenshots, and the current version (v0.26) is available for
download (6.3 MB).

The planks and new rock texture.

Another rock shot, 3D skybox not done yet here.

Overview of the tomb cave, crates still need replacement.

Central cave overview, platforms not 'plankyfied' yet.

Another central cave shot. Some models still need to be skinned.