Snarkpit Maps Archive

Half-Life 2: Deathmatch Dm_Alcatraz

Beta
At the moment im gathering concept art for the map. It will be an exact lookalike of the prison complex Alcatraz in San Fransisco. Ive looked at plenty of iages and think it will be an incredible map.

Ive posted up a few images of the initial concept for you guys to see, im gonna werk on this bad boy over the summer while im at home.

Half-Life 2: Deathmatch Dm_Compound

Beta
Maps looking good. A small secret combine installation, plenty of places to roam and things to do. Has a working crane, some cool architecture, some funky doors to the base that dont lag up the fps, or slow gameplay.

Has a teleporter downstairs in the bunker, plenty of places to see, good flow around the level.

Ok guys the maps up on rotation please critique any bugs you find on the map in the maps section. Im working on the final version atm so please playtest it hard :D

Half-Life 2: Deathmatch dm_casual

by Mouse
From the text file:

This is a smaller map fit for 4-10 players. More can fit in, of course. There's enough spawn points for everyone.

There's a top level which is a small city arena area, two sets of stairs on opposite sides lead down to a lower level that is a small subway station with a working train that rolls through the station every 15-20 seconds or so unless you press the button in the booth to turn it off. The train pushes the player into a forcefield causing death.

The architechture for the subway station is loosely, very loosely, based on a station in Montreal that I spent about 5 minutes in and can't remember the name of it. But it looked real cool.

Secrets: You can phys-jump onto the roof of the center building, there's a crossbow and two armor batteries up there. Best way to do it is to use the radiator.

Weapon list:
Combine Machine Gun - 1
Crossbow - 2
Magnum - 2
Rocket Launcher - 1
Shotgun - 3

Any weapon that you start with is not laying around in the level, but there is plenty ammo.

Enjoy.

Half-Life: Deathmatch wastestory

Beta
Wastestory is my first attempt in the area of deathmatch. I worked on it for two months after which I dumped it as a complete failure, but since it had a slight promise in it I've decided to resurrect and finish it.
The map itself is a fictious wasteprocessing plant with two similiar "areas" connected through a central yard. There are other outside areas aswell. I haven't playtested the layout yet, but I'm confident that there is atleast some vertical combat. The basic layout is done. Once I get the weapon placement done I will take a quick playtest of the layout with bots(sadly I can't do any better at this point). We'll see where this leads to.

Half-Life: Other... Preliminary

Beta
A map for the half-life 1 mod Naruto Ninja Chronicles, based off the preliminary exam area in the Naruto anime.

Hands map model by Randy of NNC. (Will be smoothed soon)

Counter Strike Source de_siberia_final

40 player map. My first ever map.

Half-Life: Deathmatch Zeromancer

by Hugh
It's a facility of some sort... with guns lying around. Sounds dangerous. Better kill people in there.

I'm very good at descriptions.

The r_speeds are generally under 800, they get up to 950 or so at one spot.

Counter Strike Source cs_chezpit

by PiTiFUL
Beta
A hotel based hostage rescue map, every room in hotel is going to be accessable.

Half-Life: Deathmatch dm_fetid

Beta
HLDM map for a hl.wad only contest. Been working on it for over a month and since its look cool I decided to post here for C&C.

Credits:
Skybox: Minotaur0
Models: TheDoenerKing, Minotaur0
Sprites (glows): Minotaur0

Half-Life 2 sp_Sublimation

by mch
Beta
A mission placing you in the seat of a combine gunship, holding waves of attackers off until the weak rebel forces are finally exhausted. Have fun and enjoy the source as well.

Half-Life 2: Deathmatch dm_graveyard

by Hench
This is not really a serious mapping attempt but i`ll post it here anyway :)

I made it for the DNBK clan and for their server i play often on.
(83.219.73.42:33789)

it`s a fun map in a graveyard and its got a mansion in it (i was inspired by the old game Maniac Mansion as you can see in some parts of the mansion:))

a special tnx must go to : [TAG]Punisher for compiling this map