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Nope you're right. There's a lot of stuff that's in the game but hasn't been "activated" yet.
Apparently you can find gas cans and they're rumored to be used for chainsaws... when they're added.
Re: Urban Dead
Posted by Campaignjunkie on
Tue Oct 11th 2005 at 8:23pm
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Blech, I'm going back east - less zombies, friendlier survivors.
Re: Urban Dead
Posted by Campaignjunkie on
Tue Oct 11th 2005 at 11:11pm
Posted
2005-10-11 11:11pm
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Wait, free-running gets you into heavily-barricaded buildings? Gahhh!
Re: Urban Dead
Posted by FatStrings on
Wed Oct 12th 2005 at 1:20am
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if you get in a building next to it then click on it it will
but if you just make it heavily barricaded only humans can get in so have someone weaken the barricad
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Yeah free running lets you run from rooftop to rooftop basically.
Find a building that is very strongly barricaded (or less barricaded)
and then without leaving the building keep click on neighboring
buildings. You will travel through them without wandering the
streets.
It's a very useful skill, just don't stay where you're not
wanted. Sometimes very heavily barricaded buildings are host to
some paranoid and violent hermits.
I haven't been PKed yet, but I've had to ask nicely to stay a few times.
As for the status of my characters...
Bill Waterson is still in the PD in Havercroft and he's going to go on
a zombie hunting run so he can get some XP. I really need
free-running and bargain shopping so I can get into that mall and take
advantage of the gun-stores inside.
T Boardman is resting in a tower somewhere in Raines Hills.
My zombie character is part of a large mob shambling about Pegton.
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I can't get the site to respond and its pissing me off. I'm sitting on full APs and they need to get spent!
.... this game is consuming my life.... i've started thinking about what i would do if zombies became a reality.
hmmm... i smell a new thread.
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I do the same thing OtZman.
The site is back up and blazing fast compared to how it was this past
week. It could also be that its 3:47 AM on a Wednesday morning.
My soldier is level 8 (and like 70 points away from a level and bargain
shopping!). It was awesome, I killed 3 zombies in 1 turn.
At least 2 of them had full health and 1 had a flak jacket (which was
annoying). I burned through all my shotgun ammo but I still have
plenty of pistol clips.
My firefighter is level 9 now, and once he hits 10 I'll pick up bargain
shopping. That's the last useful skill (I refuse to use headshot
with any of my characters, its so annoying as a zombie). I may
pick up tagging for the amusement factor.
My zombie is still level 1 and but I managed to get about 10 XP my last
50 moves. I really need Lurching Gate... I burn so many APs just
walking. I'm only about 48 xp away from getting it so thats good
I guess. I'm wandering around Nichols Mall in Stanbury Village
and I was shocked to see how many zombies are there with me.
Literally around 80 zombies mobbed in a four block group. I can't
even imagine attempting to wander in there as a survivor. At
least now as a zombie I know I'll gain 50 AP without dying
overnight. Finding food will be another matter entirely....
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Well, I've hit the limit a couple times but I just have to keep myself
from checking the status of my characters ever couple hours like I used
to.
I actually wish I hadn't started this zombie character. I think
I'll abandon it if it remains as hard to level up. What I'll do
is take one of my human characters and save up ~1,000 XP and then let a
zombie eat me, or maybe I'll jump off a roof. Anyway -- I'll come
back as a zombie with a flak jacket, bodybuilding, diagnosis, and
enough XP to buy all the skills I need to do well. It'll probably
be less frustrating and if I ever want to be a human again the options
still there.
The hardest part of having 3 characters is keeping it clear in your
mind how many APs each has and where they're holed up and which skills
each already have.
Are you thinking of creating a zombie? If so, definitely go the
path I described above, its so much easier when you think about it (no
getting headshotted and losing XP).
I've noticed the new feature too. When you run out of turns as a
zombie you get a message along the lines of "You can't think anymore"
or "Too tired to think." It's pretty cool.
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I'm making it my goal to get bargain shopping and then hit the mall
directly north of the police station. That's what I'm
doing. I'm trying to get enough ammo to build up 10 levels worth
of XP before joining the zombies.
I realized that (high level) zombies are more fun to play as because there is an actual goal. Taking over the entire city.
Since zombies can't be permanently killed, when a survivors kills a
zombie it pretty much means nothing. But when a zombie tears down
barricades with 70 friends and eats everyone inside... there's a
tangible swing in the balance of power in Malton...
Eventually -- the city will be so overrun that new players cant survive
long enough to fight back... and the game will become incredibly
difficult. How sweet would it be to have only 1 human controlled
area in the game, that's continually fending off zombie raids....
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Ok my Military guy just got bargain hunting and is currently boarded up
in the mall searching for weapons and ammunition until I can't carry
anymore.
After that its gonna be a bunch of turns slaying zombies just to get
enough XP to throw myself out a window and come back as a zombie with
all the skills.
:smile:
Re: Urban Dead
Posted by fishy on
Fri Oct 14th 2005 at 6:06pm
fishy
member
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Location: glasgow
Otz, that sounds like the police station that i was in yesterday. there were 3 z's inside, and i think 17 outside. i'd used up all my ap's earlier in the day, but logged in from my mates house when i was troubleshooting his connection.(nowt wrong with it, as it turned out)
i'd only aquired another 3 ap's, but it was enough to shout a warning and get out. (free running was my #1 upgrade :smile: )
i eat paint
Posted
2005-10-18 12:15am
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Well my level 9 firefighter got caught outside when the servers went
down today. When I finally managed to log back on he was
dead. Luckily I had about 280 XP so I immediately bought lurching
gait and vigor mortis. So now I guess my firefighter is a level
11 zombie.
My other zombie finally leveled (to 2!) and I increased his chance to hit.
My marine is still searching for ammo in the mall. He's level 10
and almost has 100 xp. I'm going to save up at least 500 xp with
him (if I can) before dying and coming back as a zombie.
My final gameplan is to have 3 zombies scattered near Ridleybank
(although not working together) to help out with the general human /
zombie ratio.
Re: Urban Dead
Posted by FatStrings on
Tue Oct 18th 2005 at 2:08am
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im at jensen i just use all my ap to search
have a couple pistols a vest and some shotgun shells
tell me where to go and ill come revive some of you
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My ex-firefighter now undead shambler is in southwest Raines
Hills. I can meet you outside Jensen later. I'll try to
make my way there.
Re: Urban Dead
Posted by fishy on
Tue Oct 18th 2005 at 10:27am
Posted
2005-10-18 10:27am
fishy
member
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Location: glasgow
i went hunting last night, and by the time i got back to the police station with my final AP, i couldn't get in. i had to hang around outside to collect some AP's to go elsewhere, but i got chewed before i managed that. :sad:
i eat paint
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I've resolved to stay a zombie and make it my personal mission to get rid of all barricades.
Re: Urban Dead
Posted by FatStrings on
Wed Oct 19th 2005 at 2:07am
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theres like a zombie army attacking near jensen its insane at least one zombie on every block you guys should come check it out
Re: Urban Dead
Posted by FatStrings on
Thu Oct 20th 2005 at 3:09am
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previous intelligence level of this thread: | |
level after snarkfathers latest post: | |
wait... thats the same
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I don't know if people are still playing, but I've been playing my 3 characters almost every day.
Progress is slow with my two zombie characters. The inability to
hunt down humans because of my lack of skills has made me resort to
zombie killing. It's slow going, with a level maybe ever four or
five days. So -- my ex-fireman now zombie is level 13, with 4
zombie skills. My pure zombie is only level 3 (but close to a
level, I should have it next turn).
My marine (still barricaded in Ackland Mall) is doing the best.
Firearms is definitely the way to go. I spend 2 or 3 turns
searching for ammo, and then 2 turns just unloading it all and leveling
often. Right now he's level 10 but I'm sitting on exactly 600
saved XP. When I die (which might be soon since I hear the RRF
hoard is coming to Ackland) I'm going to immediately buy 6 zombie
skills which should be enough to keep me happy until I'm revived.
Re: Urban Dead
Posted by MisterBister on
Tue Oct 25th 2005 at 3:32pm
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Occupation: studying
Location: SWEDEN
I quit a few weeks ago when my policeman got zombiefied during the ONE
hour i left him on the streets during a lesson. It really pissed me off.
Re: Urban Dead
Posted by Mephs on
Tue Oct 25th 2005 at 4:15pm
Mephs
member
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Location: Northern Ireland
Still playing, im in Lonely Row PD in East Becktown. Zombie hoards will
come clawing at the door soon, like so many flesh eating jehovahs
witnesses...
Re: Urban Dead
Posted by FatStrings on
Tue Oct 25th 2005 at 7:25pm
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im at a hospital a couple blocks nw of jensen and i have full revive skills and axe skills, im going to get healing then firearms so i can help everyone stay alive
of course this means we need to find an hq
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or an NT building. There are also known revive spots which you can find via the wiki.
Re: Urban Dead
Posted by FatStrings on
Wed Oct 26th 2005 at 4:01pm
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if you stand in one spot long enough you will get rev'd
Re: Urban Dead
Posted by FatStrings on
Thu Oct 27th 2005 at 2:14am
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go to ackland mall and see a horde of armies, over 90 zombies on one block and like 60 on another
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I was just in Ackland Mall. I logged in to see that my corner had
been overrun (after about 4 days of fighting them in the other 3
corners). I had been bitten once and infected, but luckily found
a FAK on the first search. I contemplated letting them kill me
since I'm already level 10 and have 759 XP saved up. But I
decided I'd run and get some more ammo and go out in a blaze of
glory. Hopefully I can get to 900 XP before I die, so I can get
all the useful zombie skills immediately. I'm hiding to the south
of Ackland.
My other two characters are zombies right now, but don't have enough XP
to do anything really. So I've just been killing other zombies
until I hit level 6 -- at which point I'll go around knocking down
barricades and opening doors and checking what's inside.
This game is still pretty fun in my eyes. I have yet to kill a
human (harman) but... I will soon. I wan't to very badly.
It seems more meaningful than killing immortal zombies.
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Wow, I didnt realize the human / zombie ratio was only 60 / 40!