Re: Steam
Posted by azelito on
Fri Dec 19th 2003 at 11:43am
Posted
2003-12-19 11:43am
azelito
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I myself was strongly against Steam but Ive found it VERY useful, and now that NS and SvenCOOP will be made official on the list I will like it even more. Its a good idea, a bit dodgy betas but now its great.
Opinions?
Re: Steam
Posted by Adam Hawkins on
Fri Dec 19th 2003 at 12:09pm
Posted
2003-12-19 12:09pm
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The only thing I don't like about it is that you can't use it 'offline' - so now I have two big-arse installations of HL with multiple mods :sad:
I have to keep the old-style HL otherwise I can't test my maps without connecting to the internet (i'm on dail-up).
And is it just me or does it seem to take an age to load?
Re: Steam
Posted by wil5on on
Fri Dec 19th 2003 at 1:01pm
wil5on
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Ive always been against Steam, ever since i heard about it. Because:
1. Theres 3 puters, 1 on the net and 2 on a lan. The lan ones are not connected to the net, so how can i play games like CS1.6?
2. The net puter has adsl, but that connection has a bandwidth limit per month. Steam would prolly exceed that limit, without me knowing, meaning ill have to pay for extra mb.
Hopefully valve will realise there are ppl like me & Adam out there, who are pretty much unable to use Steam to its full steamyness, and stop trying to force us to use steam. I for one will try to hold out as long as possible, hl 1.1.1.0 is still good enough, and its easier to map w/o steam (or so ive heard).
Re: Steam
Posted by fraggard on
Fri Dec 19th 2003 at 1:20pm
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/me has always been anti steam. I just hate the whole concept of being expected to have broadband, just because I play online.
Re: Steam
Posted by Leperous on
Fri Dec 19th 2003 at 1:48pm
Leperous
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I'm sure they'll fix the offline map playing for HL2; perhaps even they'll include some kind of "Steam Map Testing" centre type doowhalley?
Re: Steam
Posted by Adam Hawkins on
Fri Dec 19th 2003 at 1:52pm
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It would be very handy as the next version of FLF is Steam-only, and the only way I can test my maps is by connecting to the internet just to get Steam to load. Stupid really :sad:
Re: Steam
Posted by KoRnFlakes on
Fri Dec 19th 2003 at 2:03pm
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Location: Norfolk
Steam is fine, The only thing left to do tbh is make it offline & add NS..
Re: Steam
Posted by azelito on
Fri Dec 19th 2003 at 6:09pm
azelito
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I think theyre adding offline features to the next mayor update, or so Ive heard.
Re: Steam
Posted by LAzerMANiac on
Tue Dec 23rd 2003 at 8:42pm
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Occupation: A student/mapper for Xen Rebels
Location: Fremont, CA
Ever since VALVe implemented their "VALVe Content Server" #1-9, i am getting kicked from all the games, which is odd.
Re: Steam
Posted by Mr.Ben on
Tue Dec 23rd 2003 at 8:45pm
Mr.Ben
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I have steam but it's a seperate installation so i still have WON and WON will remain until everything is sorted out with steam.
Re: Steam
Posted by Yak_Fighter on
Tue Dec 23rd 2003 at 10:58pm
Posted
2003-12-23 10:58pm
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Dec 30th 2001
Occupation: College Student/Slacker
Location: Indianapolis, IN
Steam is a godsend. Half-Life had been basically broken on this computer, crashing randomly and having major issues with my desktop resolution. Whenever I would try and load a map through the console there would be a 50/50 chance it would glitch and only display 600x400 of the screen in the upper left hand corner. Singleplayer no longer worked...it was bad. But then Steam fixed all of that. :smile: ...plus it fixed the loss of sound upon minimizing bug, which is sweet.
Posted
2003-12-24 12:16am
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I used Steam. It was relatively stable, but took up huge amounts of space and was very slow. Plus I couldn't access any of the resources in the cache for mapping. It also deleted all of my maps along with my HL directory. So I uninstall it, install HL again....only to find that a damn cache explorer has been released!
The universe hates me.
Re: Steam
Posted by fishy on
Wed Dec 24th 2003 at 5:28am
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one of the updates in the most recent release of steam (10th of this month i think), was for mod makers not to need to use the steam.dll in debugging.
i dont have a problem with a connection for testing(touch wood) so i didn't look any deeper into whether the steam update was much help.
valve did say they were going to address the map testing problem when most of the other steam issues were sorted. maybe they're about there now. here's hoping.