OK, people, let's see what creative ideas we can come up with for a good short mini-competition!
-We want it short 'n sweet so that many people could join and submit an entry without a WHOLE lotta time involved. Of course, the simple nature of the beast (level design) is that it
IS time consuming, so that should be understood for anyone participating.
-We need creative ideas in order to spark creative entries! We don't want to mimic what other sites have done in the past for competitions; we want to make it unique here!
-There is never a good time-of-year to host a level design competition. Most time-frames always benefit some and not others. My belief is if we hold multiple "mini competitions" throughout the year, everyone who wants to join one will get a chance to do so; just at different times. So, if you have an idea for a good time-frame, please mention!
-I understand that there are a few HL1 active mappers here, so I propose that we include both HL1 and HL2 categories. We will need at least two (2) contestants for a category to be official. Each category is stand-alone and will not be judged against the other.
-Because of the small group of active members on our site, You may use this thread to simply state that you're interested in joining. This will let us know how many people may join. If you're a member on other popular mapping sites, be sure to support our efforts by linking them here. The more entries, the better!
-Any "prize" ideas or just simple recognition opportunities for possible winners?
-Based on past readings of old competition threads, the idea of having a NOVICE and ADVANCED categories struck my fancy. I think of this as another tool to bring in more people who may be interested but just a little shy about posting their work for critique. Letting them know that others who aren't experienced either may comfort them a little enough to want to join. However, I'm sure those that are looking to win may be experienced enough and still post their maps under the NOVICE title. I would like to think that the monitor of this competition could switch that person's entry into the other category before voting.
-For Source engine entries, I wouldn't mind playing any version of the Source engine. I would however, like to limit it to a single-player game for Source (not mods). However, content from
any Source game could be ported to the map entry, just as long as the person playing the map has everything they need to run the map and won't have to extract everything or copy their own files into the right places just to play. They should just need the game of choice and the download with the .bsp and that's it! We can limit whatever games you guys decide on.
-I believe the best way to judge entries is by community vote rather than a small panel of individuals deciding.
-Here are past classes that entries were judged upon:
- originality
- creativity
- attention to detail
- craftsmanship
- complexity
Feel free to take or add any more that might cross your mind.
-Gwil has kindly setup a channel in IRC titled:
#competition_fetish. If that link doesn't work you can find the channel in th irc.quakenet.org server.
-I have recently purchased my own domain name and server with 300 Gb, so I have no problem hosting the files (and pictures?) for this competition. Anyone else interesting in hosting, speak up!
Well, there you have it! A few "guidelines" of sorts to get you guys' minds rolling! To help you further, here are a couple of links from older competition threads where new ideas were thrown around for other competitions that never happened.
Post away!
Blog:
www.playingarchitecture.net
LinkedIn:
Eric Lancon
Twitter:
@Riven202