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                        Posted by Gwil on 
    Sun Sep 19th 2004 at 10:36pm
                     
                    
                        
                        Posted 
    2004-09-19 10:36pm
                     
                 
                
            
            
                
    
                    
                             Gwil
                            Gwil
            
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                        looks really nice, good rich array of colour despite being a fairly small "palette" as it were.
that building on the immediate right looks too square, blocky, although
i get the impression that it does have sand "spiked" up against it in
the bottom right corner, so it probably looks alright in game.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by ReNo on 
    Sun Sep 19th 2004 at 10:47pm
                     
                    
                        
                        Posted 
    2004-09-19 10:47pm
                     
                 
                
            
            
                
    
                    
                             ReNo
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                        Is that a little glow effect I see from the sky? :razz:
It does look very nice though - beautiful textures and the scene is
nicely laid out. As gwil said, a couple of buildings are a tad blocky,
but the textures mean that doesn't really matter too much. Very nice
work, I look forward to seeing more :smile:
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Campaignjunkie on 
    Mon Sep 20th 2004 at 12:27am
                     
                    
                        
                        Posted 
    2004-09-20 12:27am
                     
                 
                
            
            
                
    
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                        Really needs better trees, the ones with the masked fronds. Those
textures rock, been meaning to experiment a bit with them ever since I
saw them. Stone-foundation texture used under the building on the right
looks a bit strange / overscaled.
Counter-Strike... Please say it isn't so. The title scares me even
more, almost. I think this would make a nice single player map - maybe
something like Myst, where you walk around solving puzzles? Nice to see
that you're mapping again. :smile:
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by fizscy46 on 
    Mon Sep 20th 2004 at 12:28am
                     
                    
                        
                        Posted 
    2004-09-20 12:28am
                     
                 
                
            
            
                
    
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                            Location: Toronto, Canada
             
                
                        Superb environmental lighting.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by wckd on 
    Mon Sep 20th 2004 at 1:17am
                     
                    
                 
                
            
            
                
    
                    
                             wckd
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                        Looks great. I like the architecture for the buildings.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by $loth on 
    Mon Sep 20th 2004 at 6:38am
                     
                    
                 
                
            
            
                
    
                    
                             $loth
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                        Nice shots cas, what are the r_speeds like?
                                    
             
        
            
            
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Pericolos0 on 
    Mon Sep 20th 2004 at 8:39am
                     
                    
                 
                
            
            
                
    
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                        looks cool, the blazeeer texes do fine work here :biggrin:
why are you fooling us with the tron glow tho?
and i hope ur gonna give this map a name other than de_zevink_ztuocs :razz:
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by fishy on 
    Mon Sep 20th 2004 at 9:02am
                     
                    
                 
                
            
            
                
    
                    
                             fishy
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                        i do believe you're having us on with the meaning of the title, Cass
[edit]removed by the fluffy pink rabbits[/edit]
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Minotaur0 on 
    Tue Sep 21st 2004 at 2:17am
                     
                    
                 
                
            
            
                
    
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                        Nice, but looks sorta empty, it's like buildings/roads and nothing more. Try adding more random stuff around. Oh, and you are using that glow thing to make lighting look better right ?
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Hugh on 
    Tue Sep 21st 2004 at 2:51am
                     
                    
                 
                
            
            
                
    
                    
                             Hugh
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                        Gah, apparently I am 'easily fooled.' :sad: Oh well. Nice screenies Mister C.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Crono on 
    Tue Sep 21st 2004 at 2:57am
                     
                    
                 
                
            
            
                
    
                    
                             Crono
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                        Your first clue would be that there are no Arabic characters that start with a 'zzz' sound. (Arabic is sounds by the way, not letters, for anyone who was wondering)
Also, Cass, the only thing I could suggest for the map is get a sand texture for the ground, for some small parts/patches, and possibly put some small brushes of the same texture falling off onto the path way. Also, there is grass in Middle Eastern countries, don't be afraid to put actual greenery in the map (Not saying I know what you're planning, but a lot of people think its nothing but desert). They also have a lot of farms (Yes, with horses and goats).
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Hugh on 
    Tue Oct 5th 2004 at 6:02am
                     
                    
                 
                
            
            
                
    
                    
                             Hugh
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                        Most of 'em are for a map by the name of de_halla, I think... either way you'll find 'em on Blaz's texture site.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by thursday- on 
    Tue Oct 12th 2004 at 1:31pm
                     
                    
                 
                
            
            
                
    
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                        Looks nice, Lovely environmental lighting. I also like the name,
"easily fooled" sounds pretty neat. Great piece of architechture too. I
like how the different textures blend well.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Gorbachev on 
    Mon Oct 18th 2004 at 11:11pm
                     
                    
                        
                        Posted 
    2004-10-18 11:11pm
                     
                 
                
            
            
                
    
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                            Location: Vancouver, BC, Canada
             
                
                        I think on the left of that first picture where the retaining wall of the path is there should be some overspill of sand onto the main walkway. As on the left the sand doesn't reach the lip of the wall, but on the right it does and by it being sand it would make sense that it would slide or blow over the edge.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Crackerjack on 
    Wed Oct 20th 2004 at 8:29pm
                     
                    
                 
                
            
            
                
    
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                            Location: DC
             
                
                        To be honest, I dont think this map would look that good with out the glow effect from HI. Your buildings are overdone. The maps set up is of 90 degree structured buildings, your pathways are nice but the buildings are dull and under brushed. Maybe some 45 degrre angled buildings?  It would give more variance, I would suggest reading Ferrets tutorial on this subject.
Some overhead bridging and interiors would be very nice too.
Keep up the good work.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Spartan on 
    Wed Oct 20th 2004 at 9:21pm
                     
                    
                 
                
            
            
                
    
                    
                             Spartan
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                        Just stick about twenty five crates into one hallway. That adds a lot of detail.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Spartan on 
    Thu Oct 21st 2004 at 1:13am
                     
                    
                 
                
            
            
                
    
                    
                             Spartan
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                        Lol. Just to let you know it was sarcasm. I don't want people thinking I'm some kind of noob. :smile:
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Forceflow on 
    Sun Oct 24th 2004 at 9:28am
                     
                    
                 
                
            
            
                
    
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                        Hm, I have a question. How do you use that glow mod, cass ? Just replacing a dll, or ehm ?
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Crono on 
    Sun Oct 24th 2004 at 7:22pm
                     
                    
                 
                
            
            
                
    
                    
                             Crono
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                        It'd probably be better if you compiled your own, changing the blur amounts and the weapons if you have the uncompiled dlls for other mods.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by Andrei on 
    Sat Nov 20th 2004 at 10:44pm
                     
                    
                        
                        Posted 
    2004-11-20 10:44pm
                     
                 
                
            
            
                
    
                    
                             Andrei
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                        Sooo, are you going to make this map for CS or for CS:S?
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by 7dk2h4md720ih on 
    Tue Dec 21st 2004 at 8:52pm
                     
                    
                 
                
            
            
                
    
            1976 posts
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    Oct 9th 2001
                     
                
                        Do something with this map, I've been waiting ages already. It's too pretty to abandon.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Zevink Ztuocs
                        Posted by SVIN on 
    Mon Jan 10th 2005 at 3:04pm
                     
                    
                 
                
            
            
                
    
                    
                             SVIN
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                        I love the that trees (i forgot that word now grrrr) where did u get those models??