Re: [map] Cavern
Posted by Forceflow on
Fri Oct 14th 2005 at 5:34am
2420 posts
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Nov 6th 2003
Occupation: Engineering Student (CS)
Location: Belgium
The watermark is horribly sexy.
Re: [map] Cavern
Posted by satchmo on
Fri Oct 14th 2005 at 5:42am
satchmo
member
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Nov 24th 2004
Occupation: pediatrician
Location: Los Angeles, U.S.
Oh God, I think I just orgasmed.
I really hope this map reaches completion.
Re: [map] Cavern
Posted by Windows 98 on
Fri Oct 14th 2005 at 11:23am
Posted
2005-10-14 11:23am
757 posts
86 snarkmarks
Registered:
Apr 25th 2005
Occupation: Student
Location: USA
PLEASE finish this map soon, I am very eager to download...
Re: [map] Cavern
Posted by Natus on
Fri Oct 14th 2005 at 1:56pm
Natus
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570 posts
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Jan 28th 2005
Location: Denmark
This looks so good that i will start mapping again D:<
damn, looks nice, please finish it reno :3
Re: [map] Cavern
Posted by Andrei on
Fri Oct 14th 2005 at 2:50pm
Andrei
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Sep 15th 2003
Location: Bucharest, Romania
It's your choice, but I think you should channel your time towards completing echo. If the fact that it looks awsome isn't enough to convince you, then the fact that 20 people are watching it might be.
This looks very nice, though. Still,a little more variety in lighting would make it look nicer.
Re: [map] Cavern
Posted by omegaslayer on
Fri Oct 14th 2005 at 5:56pm
2481 posts
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Registered:
Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
WoW reno - you should have some of that stuff modeled, cause the shere amount of detail already is going to bring HL2 to its knees (which is a good thing!)
Re: [map] Cavern
Posted by Captain P on
Fri Oct 14th 2005 at 6:49pm
1370 posts
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Registered:
Nov 6th 2003
Occupation: Game-programmer
Location: Netherlands
This theme could turn out nice, the lighting is good and architecture too. What sort of characteristic area's are you planning to create in this style?
Re: [map] Cavern
Posted by rs6 on
Fri Oct 14th 2005 at 7:20pm
rs6
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Dec 31st 2004
Occupation: koledge
Location: New Jersey, USA
Nice work, looks great so far.
Re: [map] Cavern
Posted by reaper47 on
Sun Dec 4th 2005 at 9:58pm
2827 posts
1921 snarkmarks
Registered:
Feb 16th 2005
Location: Austria
Looks very nice. I'm not sure if the pipes are really necessary. They look a bit out of place in an ancient setting like this.
[OffTopic]
It's a button in the lower corner of the texturing window.