Re: NEW HL2 SCREENS!!!!
Posted by Leperous on
Thu Apr 29th 2004 at 11:16pm
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2004-04-29 11:16pm
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Be interesting to see what sort of things us mappers will be making in 5 years time with it- compare early HL maps with todays...
Re: NEW HL2 SCREENS!!!!
Posted by LAzerMANiac on
Thu Apr 29th 2004 at 11:47pm
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2004-04-29 11:47pm
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my drool is filling the room. i need desperate help. i imagine HL2 mapping. it would be harder to do, because of all new features, but it's gona KICK ASS!
i'm gonnna try and re-make UT2k4 vehicles. i'm so000ooo gonna do it...
Re: NEW HL2 SCREENS!!!!
Posted by ReNo on
Thu Apr 29th 2004 at 11:48pm
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2004-04-29 11:48pm
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LOL, yeah it is a joke guys, just a very well edited on gun and HUD...I hope.
Re: NEW HL2 SCREENS!!!!
Posted by Crono on
Fri Apr 30th 2004 at 12:58am
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2004-04-30 12:58am
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They still need to (trying-to-be-realistic games) need to work on their physics engine more.
Havok 2 is great ... but it's not even close to realistic. However, they can't be added in yet ... an average gamers computer wouldn't be able to run a game that calculated everything that was needed for realistic-like physics. I mean pressure effects A LOT of thing and so does temperature, but they haven't REALLY been implimented. At least games have proper velocity and trajectory now :smile:
But even forces need to be tweaked.
When you edit a game it would be very nice if you could define certain things, such as acceleration due to gravity, and not the 800 crap. (I believe if you look at the HL Physics code the gravity WAS set to 9.81 m/s^2, so I think they were trying to do this). Techincally that and mass is the only thing you'd have to define, everything else could be calculated from it's dimensions and material type.
I mean ... it would be pretty bad ass if you had the ability to engineer actual devices in mapping. (of course it wouldn't mandatory though, that would be silly). You could build a bridge and set the wind current ... and depending on how your bridge was built it would sustain or not ... think of the possibilities with something like that. Also, a lot of the calculations would be done durring a compile.
But ... keeping track of these things would still bog a computer down. None of this takes into account elasisity or proper (human) joints either.
I think graphically they're fine.I mean yeah great they're pretty and all ... but as Vash said, gameplay matters more (however, graphics don't hurt :smile: ).
[EDIT]
I'm not saying some of these things aren't being taken into consideration, its just that they aren't being executed properly.
[/EDIT]
Re: NEW HL2 SCREENS!!!!
Posted by Cassius on
Fri Apr 30th 2004 at 1:22am
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Most of the time I wouldn't want to say this, but I can honestly come up with no other reason but Myrk likes the attention - whenever possible, he asserts his enlightened views on the subject, which frequently come out as entirely unfounded.
I like HL2 because other games have nice coded graphical effects, but in terms of artistic value HL2 is king.
Re: NEW HL2 SCREENS!!!!
Posted by Campaignjunkie on
Fri Apr 30th 2004 at 1:36am
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Agree with Cassius. Artistic integrity + vision > polygons
HL2 graphics are definately not mediocre. I kind of compare it to World of Warcraft in that respect. Sure, it's not a polygon/texture-cramming engine, but it still looks great. Also keeps the game much more accessible - I'll pretty much never be able to play Doom 3 or Stalker on my system anytime soon.
Re: NEW HL2 SCREENS!!!!
Posted by omegaslayer on
Fri Apr 30th 2004 at 1:50am
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Ya your right and let it be said again that there is more to a game than polished graphics, I mean look at FF6, it is still one of the greates games (in my opinion) today, but yet the graphics are outdated.
Re: NEW HL2 SCREENS!!!!
Posted by ReNo on
Fri Apr 30th 2004 at 2:57am
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Graphics matter of course, but they aren't the be all and end all - they don't have to be the best out there to garner the game a decent audience. HL2 more than stands its own in today's FPS market - it might not look the best out of its competition, but neither did HL1 - and if it keeps up its forerunners grand reputation, its gameplay and modding community will surpass the others due to be out around the same time.
Re: NEW HL2 SCREENS!!!!
Posted by Cassius on
Fri Apr 30th 2004 at 3:20am
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Aesthetic quality is a huge factor in how a map is played, especially in terms of lighting.
Re: NEW HL2 SCREENS!!!!
Posted by Leperous on
Fri Apr 30th 2004 at 9:41am
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Jeff, I would hazard a guess and say those were models (with the physics engine working on it) rather than map geometry... The cars do the same thing, with the axles and doors moving about if they get hit.
Re: NEW HL2 SCREENS!!!!
Posted by wil5on on
Fri Apr 30th 2004 at 10:49am
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2004-04-30 10:49am
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Who cares? Its still cool!
Re: NEW HL2 SCREENS!!!!
Posted by Juim on
Fri Apr 30th 2004 at 4:15pm
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I think to be automatically contrary is'nt so much of a debate sparker, rather, it tends to have an inflammatory tone. Here especially, as this is basically a HL forum.All that aside though, I think Far Cry has achieved graphically, pretty much what we can expect from HL2. So it boils down to gameplay as stated before. HL brought with it an involving storyline, intermingled with inventive and thought provoking gameplay, and bundled with a wildly entertaining multi-play aspect. I am a bit jaded now, and can't seem to find the thrill of my earlier HL deathmatch days. I hardly play that any more simply because I am tapped out. I have row after row of new games sitting on my CD rack, almost all of which I have finished the single player mode, but have not been thrilled with the multiplayer aspect of any of them, save for the battlefield games which are of course, mainly multiplayer.Even the UT series fails to entertain me. I can only hope that HL2 brings with it he same feeling I got with the original with regaurd to multiplay. I intend to upgrade every cent I have to spare to make this possible. More RAM, new Vid card, CPU, whatever it takes. I may be fooling myself, and pinning too much hope on what Valve is capable of, but what else have I got to do with my spare change?.
Re: NEW HL2 SCREENS!!!!
Posted by Vash on
Fri Apr 30th 2004 at 4:54pm
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WHERE CAN I GET ONE!!!?!!!111 :biggrin:
Re: NEW HL2 SCREENS!!!!
Posted by Leperous on
Fri Apr 30th 2004 at 5:19pm
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Enough, but after some 'Convincing', I'm sure no-one will complain. :razz:
Re: NEW HL2 SCREENS!!!!
Posted by scary_jeff on
Fri Apr 30th 2004 at 6:04pm
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How can you comment on the market position of something that isn't in the market, and further whos date of entering the market isn't even known?
Re: NEW HL2 SCREENS!!!!
Posted by LAzerMANiac on
Fri Apr 30th 2004 at 6:51pm
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i just read that some PC Gamer reporter will go to VALVe HQ and get to play HL2. i smell newer screenies and awesome reviews in the july issue... those lucky bastards... get to play HL2 before all of us... grr.
Re: NEW HL2 SCREENS!!!!
Posted by ReNo on
Fri Apr 30th 2004 at 7:04pm
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Azelito posted scans of this months UK PC Gamer which had an article written by a guy who went and played HL2 at Valve's offices. It had quite a lot of new screenshots in it - my flatmate has the magazine :smile:
Re: NEW HL2 SCREENS!!!!
Posted by Kage_Prototype on
Fri Apr 30th 2004 at 7:25pm
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No no no, those scans were PC Zone. And Pc Gamer went to the exact same thing Pc ZOne did, so they won't have anything new (they didn't report this month because of complications with promising another game a magazine cover).
Re: NEW HL2 SCREENS!!!!
Posted by KingNic on
Fri Apr 30th 2004 at 7:31pm
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Unfortunately, look at the e3 videos again. Forget the fact that it's half-life, forget the fact that it's got great graphics (which unfortunately aren't going to be the best). Have a look at the pure gameplay. What do you get? Hmmm...
What new gameplay is there? Sure there's the physics in there, but there's nothing new. So there's the facial animation - to be honest, how often are you actually going to be close enough to recognise a lot of it? The problem that I have with a lot of e3/promo videos is that they concentrate a lot on these sort of effects - take the Gman demonstration. The viewpoint is a lot closer to the Gman that one would normally be. If you zoomed in that close to game like Unreal 2 then you'd see something quite similar.
As for new gameplay - what new gameplay? Sure there's the physics to play around with, but we've still got the same ammo pool, primary fire and secondary fire. There isn't even iron-sighting for godsake. There's the odd good combat scene, but if the fight uphill against the combine is something that they want to show as being a fantastic action piece then I've got a suspision that there may not be many fantastic action pieces throughout the game.
Last year i thought that this game would revolutionize gaming like the origional HL did, but after careful consideration and discarding of the graphics, I'm not quite so sure anymore.
Re: NEW HL2 SCREENS!!!!
Posted by Vash on
Fri Apr 30th 2004 at 7:49pm
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Who said new gameplay? Look around. Not games these days offer new gameplay. They offer the same old gameplay, with different themes and weapons. But that still hasnt made them boring. FarCry is your average, run-of-the-mill FPS that sticks the player into an immersive jungle, and shoots enemy after enemy at him. This is the same old style gameplay as Doom, but its still fun.
Like Pain-Killer too. Your give new weapons and physics, but still - enemy after enemy is launched at you until their dead, and its just a different world setting; wether it be Graveyard, monestary, or even hell - its all the same gameplay in different places with upgraded firepower.
Half-Life2 doesnt offer no gameplay; no. Instead, it offers good gameplay, unlike most games these days which strive to look the best, but control, play and do everything else wrong. Its like having a pretty girlfriend - sure, shes cute - but she has no personality, evntually sooner or later your going to get bored by just having sex (because it doesnt last forever), and you'll look for someone to talk to - even if they arnt the "preitiest".
/2cents
(and if half that stuff doesnt make sense, I cant do much about it - my brain went on auto-response 2 minutes ago :biggrin: )
Re: NEW HL2 SCREENS!!!!
Posted by KungFuSquirrel on
Fri Apr 30th 2004 at 9:49pm
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I'm wondering when iron-sights modes became a requirement of all games in existence, or even part of the measure of a game...
Re: NEW HL2 SCREENS!!!!
Posted by Gorbachev on
Fri Apr 30th 2004 at 9:53pm
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As long as every weapon has an iron-sight or buttstock as a secondary or 'thirdary' I'd enjoy it. The evolution of most games these days is not to create something new, but to make the old work better, have more and work around the tested and true methods. We're too spoiled sometimes I think.
Re: NEW HL2 SCREENS!!!!
Posted by KungFuSquirrel on
Fri Apr 30th 2004 at 9:57pm
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Nothing wrong with it when done well, of course. But you can't criticize a game based on the fact that it doesn't have it...
Hell, I think I'd criticize HL2 if it did. Sure, I'd make use of it, but it's just not the style we've come to expect from HL. I don't expect HL2 to be a carbon copy of HL1 - there will be improvements, but I'd hate to see something tossed in that all the other games have that would be contrary to the style of the game we all know and love.
Re: NEW HL2 SCREENS!!!!
Posted by Cassius on
Fri Apr 30th 2004 at 11:01pm
Posted
2004-04-30 11:01pm
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I can handle your argument any day of the week, to be honest, because your criteria for what makes a good game is ridiculous - raw graphical quality or being 'at the top of the market' is hardly the measure of a game.
I said you must like the attention because that's honestly what it seems like. You spend a ridiculous amount of time and effort insulting a game that you do not support or seem to want anything to do with (until its released, when you'll probably buy and edit with it, all the while groaning about Valve's evil lies) and then taking back your statments under any degree of pressure. In addition to the examples in this thread, you've of course gone off many a time about how HL2's engine was somehow bad because it was based off HL1's, which you stopped saying after I confronted you on it.
BEFORE: "HL2 is dissapointing"
AFTER: "I never once said I didn't like HL2"
BEFORE: "Released in september it would have blown the world away"
AFTER: "in todays market it is not near the top in any way"
And that's just from the two posts you've made larger than two or three sentences. You remind me of John Kerry.
Re: NEW HL2 SCREENS!!!!
Posted by Cassius on
Sat May 1st 2004 at 4:38am
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Debating skills? You can't keep a consistent point apart from that your views are immune from criticism because they are 'opposing', nor do you seem to be able to directly respond to valid argument. I'll come back here when you choose to hear my 'opposing viewpoints'.