Re: DoD:S
Posted by Gorbachev on
Wed Nov 24th 2004 at 1:50am
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This isn't official DoD:S stuff...density is still a custom map. I've
only head that it might possibly become official. As it stands it's
just as DoD:S as the maps I've been porting.
Re: DoD:S
Posted by Agent Smith on
Wed Nov 24th 2004 at 3:10am
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It looks okay... if it was for the HL engine. But as it stands I'm very unimpressed with it. Even with all the freedom the source engine gives with detail and realism and people are still making maps like its HL and they've got to watch out for r_speeds (which you still do of course, but I think it would be hard to get to the new limit).
Obvioulsy its still in prouction, hopefully he'll at least do some decent texturing and add some sought of detail, but from these screens I'm pretty disappointed.
The new enfield model looks pretty sweet though :biggrin: .
Re: DoD:S
Posted by Finger on
Wed Nov 24th 2004 at 3:21am
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It's overwhelming. Too much cobblestone, not enough light variation to set the mood. The rubble spots seemed too jagged. Mainly just feels to busy, texturewise. I'm sure it's a WIP, however.
Re: DoD:S
Posted by Vash on
Wed Nov 24th 2004 at 3:24am
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I am going to agree with Agent Smith, its looking all 1998 up in that
map. Hopefully all those images are from a straight-port, and ginger
has just begun revamping the map to the splended power of the Source
engine.
Re: DoD:S
Posted by Spartan on
Wed Nov 24th 2004 at 4:30am
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I think everyone is still trying to get a feel for the new editor right now. It will take a while before we start to see really really good maps. Everyone is afraid of pushing the r-speeds on the new editor but there is no need for worry. I'd like to see people start to push the editor. DoD and NS both pushed the Half Life engine far and still got good r-speeds on the maps.
Re: DoD:S
Posted by omegaslayer on
Wed Nov 24th 2004 at 4:58am
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Ive never been a big fan of DOD, but then again neither was I in CS and look at me now im a regular on aztec.
I wonder if there will be NS or TS on source? Maybe we should create a snark mod for source?
Re: DoD:S
Posted by SWATSiLeNt on
Wed Nov 24th 2004 at 5:00am
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I havent been a big fan either but Im just looking forwards to the release just for playin around even if it isnt what I wanted.
Re: DoD:S
Posted by ReNo on
Wed Nov 24th 2004 at 6:37am
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DoD is probably my favourite mod for HL and my flatmates are huge fans.
Due to this, the whole flat has been really looking forward to the mod.
I hope the official maps are a much bigger improvement over the
originals than this is though, as it really isn't impressing me much.
Re: DoD:S
Posted by Agent Smith on
Wed Nov 24th 2004 at 12:18pm
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2004-11-24 12:18pm
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I'm sure I would have gotten that information if I'd read his original post or whatever. I was merely commenting on the images posted by spartan. As they are my assessment is fair enough. Even so I don't think I'd be putting those shots up just yet until there was even a partial example of the finished product, as they seem to make everyone cringe.
This seems to be another hastily released image relating to dod source that has got everyone worried. Those screens from the remake of Anzio, yes, also unfinished, still made it look no better than the old HL engine.
Re: DoD:S
Posted by Jezpuh on
Wed Nov 24th 2004 at 1:32pm
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I've always been a big WW2 freak and I must say, I can't wait to try
this. I liked DoD. But it was still missing things. From what I've read
this could turn out to be a very interesting game.
The screenies look awesome too ;o~
Re: DoD:S
Posted by $loth on
Wed Nov 24th 2004 at 9:40pm
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Counter strike on the HL engine? Geez ballblue get with the times!
Re: DoD:S
Posted by Andrei on
Wed Nov 24th 2004 at 9:45pm
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Jesus, he's right! It does look like dust2 :eek: !
Re: DoD:S
Posted by Vash on
Wed Dec 1st 2004 at 2:41am
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Bringing back this thread from the dead...Looks like we've been had.
Re: DoD:S
Posted by $loth on
Wed Dec 1st 2004 at 7:40am
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Yea, those maps were sh*t.