a surprise for the community

a surprise for the community

Re: a surprise for the community Posted by Forceflow on Sun Nov 28th 2004 at 9:39am
Forceflow
2420 posts
Posted 2004-11-28 9:39am
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
I think the "surprise" is the release of DoD:Source. It's already on
the games list, you know. Or it could be that big mappack for CS:S.
Which would suck.
Re: a surprise for the community Posted by pepper on Sun Nov 28th 2004 at 10:19am
pepper
597 posts
Posted 2004-11-28 10:19am
pepper
member
597 posts 80 snarkmarks Registered: Feb 25th 2004 Location: holland
that would be nice, im going to buy the ce soon so il be able to play
dod:s as soon as i got it. although its not lightly there going to
release it yet.
Re: a surprise for the community Posted by Orpheus on Sun Nov 28th 2004 at 11:05am
Orpheus
13860 posts
Posted 2004-11-28 11:05am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
truth be told, i have completely lost interest at this point. i am still exactly where i was when i started, i just met alyx. between all these Xmas comps and real life things, i haven't had any time to drum up a lot of interest.

perhaps after the holidays.

hell, after i installed the editor, i didn't even set it up yet.

finding out that it shipped with no DM took all the wind out of my sails. :sad:
Re: a surprise for the community Posted by ReNo on Sun Nov 28th 2004 at 11:11am
ReNo
5457 posts
Posted 2004-11-28 11:11am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
I'm inclined to agree with you mate - had there been a DM mode out of
the box, I'd certainly have been playing and editing a whole lot more.
As it stands, I've worn through the novelty of CS:S, and Halo 2 has
grabbed away. I found HL2 an excellent single player game, but I think
a good DM mode would have inspired me to map far more.
Re: a surprise for the community Posted by Agent Smith on Sun Nov 28th 2004 at 12:36pm
Agent Smith
803 posts
Posted 2004-11-28 12:36pm
803 posts 449 snarkmarks Registered: Aug 30th 2003 Occupation: Uni Student Location: NSW, Australia
Not to mention a fully working, bug free SDK. I sure as s**t would be doing a tonne of mapping right now if they'd released something that worked most of the time and was actually finished. Especially if you could "officially" map for games other than CS: Source.
Re: a surprise for the community Posted by Junkyard God on Sun Nov 28th 2004 at 1:09pm
Junkyard God
654 posts
Posted 2004-11-28 1:09pm
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
bleh, multiplayer sux tbh, make a cool singleplayer mod then
It's called Half-Life 2 ...
hl2 is not a mod , is it...... :cool:
Re: a surprise for the community Posted by Kage_Prototype on Sun Nov 28th 2004 at 1:16pm
Kage_Prototype
1248 posts
Posted 2004-11-28 1:16pm
1248 posts 165 snarkmarks Registered: Dec 10th 2003 Occupation: Student Location: Manchester UK
Not to mention a fully working, bug free SDK. I sure as s**t
would be doing a tonne of mapping right now if they'd released
something that worked most of the time and was actually finished.
Especially if you could "officially" map for games other than CS:
Source.
The full version is being released this week.
Re: a surprise for the community Posted by Agent Smith on Sun Nov 28th 2004 at 11:30pm
Agent Smith
803 posts
Posted 2004-11-28 11:30pm
803 posts 449 snarkmarks Registered: Aug 30th 2003 Occupation: Uni Student Location: NSW, Australia
I know that Kage, I was saying it would have been nice to have released a fully working SDK in the first place, rather than release something that only half works some of the time, frustrating most people.
Re: a surprise for the community Posted by Yak_Fighter on Mon Nov 29th 2004 at 1:23am
Yak_Fighter
1832 posts
Posted 2004-11-29 1:23am
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
Coming in late to rain on everybody's parade by saying there won't be a HL2DM released by Valve. They've stated it before, and if they could have made it in 3 weeks then why didn't they do it during HL2's development time? Tis a shame really.
Re: a surprise for the community Posted by KungFuSquirrel on Mon Nov 29th 2004 at 3:50am
KungFuSquirrel
751 posts
Posted 2004-11-29 3:50am
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
I highly doubt Valve would have waited to start anything they were going to release this soon until after HL2 was gold/released. They've got the staff to keep multiple projects running; there's no telling what they've been working on or for how long (though we do have a better idea with them than with most companies).