Re: a surprise for the community
Posted by Forceflow on
Sun Nov 28th 2004 at 9:39am
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Nov 6th 2003
Occupation: Engineering Student (CS)
Location: Belgium
I think the "surprise" is the release of DoD:Source. It's already on
the games list, you know. Or it could be that big mappack for CS:S.
Which would suck.
Re: a surprise for the community
Posted by pepper on
Sun Nov 28th 2004 at 10:19am
Posted
2004-11-28 10:19am
pepper
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Feb 25th 2004
Location: holland
that would be nice, im going to buy the ce soon so il be able to play
dod:s as soon as i got it. although its not lightly there going to
release it yet.
Re: a surprise for the community
Posted by Orpheus on
Sun Nov 28th 2004 at 11:05am
Posted
2004-11-28 11:05am
Orpheus
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truth be told, i have completely lost interest at this point. i am still exactly where i was when i started, i just met alyx. between all these Xmas comps and real life things, i haven't had any time to drum up a lot of interest.
perhaps after the holidays.
hell, after i installed the editor, i didn't even set it up yet.
finding out that it shipped with no DM took all the wind out of my sails. :sad:
Re: a surprise for the community
Posted by ReNo on
Sun Nov 28th 2004 at 11:11am
Posted
2004-11-28 11:11am
ReNo
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Occupation: Level Designer
Location: Scotland
I'm inclined to agree with you mate - had there been a DM mode out of
the box, I'd certainly have been playing and editing a whole lot more.
As it stands, I've worn through the novelty of CS:S, and Halo 2 has
grabbed away. I found HL2 an excellent single player game, but I think
a good DM mode would have inspired me to map far more.
Re: a surprise for the community
Posted by Agent Smith on
Sun Nov 28th 2004 at 12:36pm
Posted
2004-11-28 12:36pm
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Occupation: Uni Student
Location: NSW, Australia
Not to mention a fully working, bug free SDK. I sure as s**t would be doing a tonne of mapping right now if they'd released something that worked most of the time and was actually finished. Especially if you could "officially" map for games other than CS: Source.
Re: a surprise for the community
Posted by Agent Smith on
Sun Nov 28th 2004 at 11:30pm
Posted
2004-11-28 11:30pm
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Location: NSW, Australia
I know that Kage, I was saying it would have been nice to have released a fully working SDK in the first place, rather than release something that only half works some of the time, frustrating most people.
Re: a surprise for the community
Posted by Yak_Fighter on
Mon Nov 29th 2004 at 1:23am
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Dec 30th 2001
Occupation: College Student/Slacker
Location: Indianapolis, IN
Coming in late to rain on everybody's parade by saying there won't be a HL2DM released by Valve. They've stated it before, and if they could have made it in 3 weeks then why didn't they do it during HL2's development time? Tis a shame really.
Re: a surprise for the community
Posted by KungFuSquirrel on
Mon Nov 29th 2004 at 3:50am
751 posts
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Registered:
Aug 22nd 2001
Occupation: Game Design, LightBox Interactive
Location: Austin TX
I highly doubt Valve would have waited to start anything they were going to release this soon until after HL2 was gold/released. They've got the staff to keep multiple projects running; there's no telling what they've been working on or for how long (though we do have a better idea with them than with most companies).