Re: just wanna show it to someone
Posted by Wild Card on
Sat Oct 18th 2003 at 5:40pm
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/must reach the reply button...
ah, there :razz:
Seems fairly good to me except you sewers texture dosent match. Looks kinda ugly to me actualy. Only an opinion though.
[edit] thanks for re-adjusting your images.
Re: just wanna show it to someone
Posted by Wild Card on
Sat Oct 18th 2003 at 5:43pm
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you missed my edit there Orph :razz:
Re: just wanna show it to someone
Posted by Gollum on
Sat Oct 18th 2003 at 5:50pm
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Looks very nice to me. I especially like the underground ceilings :smile:
You've made one big mistake though - you have not compiled! Even using a temporary big box is better than nothing.
Re: just wanna show it to someone
Posted by KoRnFlakes on
Sat Oct 18th 2003 at 6:15pm
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this looks really rather good, Remember to give me a shout when u have a playable beta out for critique.
Re: just wanna show it to someone
Posted by fishy on
Sun Oct 19th 2003 at 2:08pm
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cheers guys.
as soon as it's playable i'll post a link. and i'll be looking for some suggestions for weapon placement etc. i've not played much dm, so i'll definately need some guidance.
one more thing. as most of the textures are from tfc, should i wadinclude them for a hldm map?
Re: just wanna show it to someone
Posted by Gollum on
Sun Oct 19th 2003 at 2:57pm
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^ Ignore that. -wadinclude only compiles the textures that your map uses into the BSP. You should definitely -wadinclude them.
Apologies Wild Card, I didn't intend to sound mean. It's just that your advice was...well....wrong.
Re: just wanna show it to someone
Posted by Wild Card on
Sun Oct 19th 2003 at 2:58pm
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its what he was asking... but whatever../
Re: just wanna show it to someone
Posted by Loco on
Sun Oct 19th 2003 at 3:04pm
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Really nice map. Sort of reminds me of Zelda: Ocarina of time. I really would like to see the compiled sewers shots, as those lights could prove really effective. The cliff texture looks a bit repetitive on the second screenshot, but otherwise great. I like the way you've done the bridge.
Re: just wanna show it to someone
Posted by ReNo on
Sun Oct 19th 2003 at 3:10pm
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Looking pretty cool so far, but as Gollum said, compile often. I couldn't imagine not seeing my map ingame until it was nearly complete. Its so much easier to test it frequently, lets you weed out parts you don't like when you make them, rather than having to go back and change it much later on. Also, what if you have made a leak accidentally every 30 minutes or so. Compiling often means you might have one leak to fix each time or something, which isn't overly time consuming, but compiling after a week of mapping could come up with 10 or 20 of them, which could take hours to patch up.
Anyway, thats just my thoughts, the map looks good regardless. Oh and with rock textures it is always advisable to scale them up to 2x or more if its a large area, they tend to look terribly repetitive (as in your screenshot) if you don't. Lowers r_speeds a bit occasionally too :smile:
Wild: Using -wadinclude just includes textures that have actually been USED from the wad, not the entire wad. So if you used 3 textures from tfc.wad, then doing a -wadinclude would put those 3 textures into the BSP, no more.
Re: just wanna show it to someone
Posted by G4MER on
Sun Oct 19th 2003 at 8:05pm
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OH MY GOD!, Thats a nice looking map all compiled..
Is It ready for download.. I must run around in that!
Great work! From the first pictures the only thing I saw that was a tad off was that one corner of rock below a building.. it didnt have the same flow as the rest. It was just cut as an indent, and it didnt feel right. ( *note: from the very first picture in the first set of pictures ) But it looks like you fixed that, Im not crazy about the long arrow look you went with though, its not natural. But it still looks good.
($)
Re: just wanna show it to someone
Posted by Finger on
Sun Oct 19th 2003 at 9:07pm
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That's really sweet looking!
Re: just wanna show it to someone
Posted by 7dk2h4md720ih on
Mon Oct 20th 2003 at 12:05am
Posted
2003-10-20 12:05am
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This is screaming for more detailed rockwork if you've the r's to spare. :smile:
Very nice looking, makin me wish I had hl. :smile:
Re: just wanna show it to someone
Posted by scary_jeff on
Mon Oct 20th 2003 at 9:44am
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If you need any ideas there was a map that looks kinda similar to this released for the PHL map comp called Olvidada=Muerte. Not that it looks like you do need any ideas... it looks great already.
Re: just wanna show it to someone
Posted by KoRnFlakes on
Mon Oct 20th 2003 at 12:49pm
Posted
2003-10-20 12:49pm
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thats a very good point, n1 doc.
Re: just wanna show it to someone
Posted by DocRock on
Mon Oct 20th 2003 at 12:53pm
Posted
2003-10-20 12:53pm
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ya...the more I look at the other views, it does seem it's facing the wrong way...
Other than that, the map looks real nice, fishy..
Re: just wanna show it to someone
Posted by fishy on
Mon Oct 20th 2003 at 1:48pm
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no Doc, it's not just you. it's out by 5-10 degrees in 2 directions. but even being that close was a fluke. 1st compile y'see. it'll get tweaked with each consecutive compile until it's right.
A_S, as it stands, the r's r higher than i would like. in some places they're hitting 1100. i really dont like that, so i'll be trying to get them down a bit in the usual way. but i might also have a go at making some of the small detailed bits as models. all depends on how much face splitting is playing a part in the r's atm.
MS, it will be soon. :smile:
[edit] omg, 2 posts in the time it took me to reply. :/
Re: just wanna show it to someone
Posted by Gwil on
Mon Oct 20th 2003 at 7:05pm
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Is this inspired by avanti, perchance?
Re: just wanna show it to someone
Posted by Dr Brasso on
Mon Oct 20th 2003 at 7:25pm
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hey hey......nice looking work, lights or no lights.....
did anyone notice if that was the real A_S.....i mean, not a copy????? Dave????
:heee:
Dr Brasso.... :dodgy:
Re: just wanna show it to someone
Posted by Hornpipe2 on
Mon Oct 20th 2003 at 8:52pm
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Pretty. Your glow sprites are too bright, tone them down somewhat. In my opinion, the glow is just to enhance the light's appearance, not to draw attention to itself.
Re: just wanna show it to someone
Posted by Myrk- on
Fri Nov 7th 2003 at 3:10am
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Ok whereas others are very kind, I can (rarely be rather ev0l D:~~~)
Personally, although this map looks kinda ok, it is very boring and "ordinary". I think the lighting needs a good angle (the sky is fine) but you need decent textures. The textures your using are CS and TFC standard- ie. UGLY!
Change to some cool textures, more contrast (i.e. less bouncelight...)
Also add some little extras, some cars... To think critically, think this- Would this place actually exist? Add stuff to make it look real.
Re: just wanna show it to someone
Posted by OtZman on
Sun Nov 9th 2003 at 9:17pm
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WOW :eek: , looks really nice to me, man! Really impressive. Want to play...
Re: just wanna show it to someone
Posted by SuperCrazy on
Wed Nov 12th 2003 at 5:08am
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Looks nice, although as Myrk said, it looks kind of "ordinary" and there's not really anything to make it stand out from other levels done with a similar theme/style.