Re: prop/texture but no prop
Posted by Haze on
Tue Jun 28th 2005 at 9:57am
Haze
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Hi, I have seen in levels models like the glowing green exit sign (props/plasticexitsign991b) or the locker (props/metallockers003a) but apon opening all of the models folders I can not find them anyware. Now as props they have to be a model, but I cant find them, I was thinking of using them as textures but in my experiance they turn out black when using a prop for a texture. Does anyone know where the models are for these phantom prop textures or if its okay to use them just as normal textures?
Re: prop/texture but no prop
Posted by Andrei on
Tue Jun 28th 2005 at 10:34am
Posted
2005-06-28 10:34am
Andrei
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I don't know where the exit signs (apparently nowhere) are but the lockers are under city17.
Re: prop/texture but no prop
Posted by Haze on
Tue Jun 28th 2005 at 10:37am
Posted
2005-06-28 10:37am
Haze
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No sorry you missunderstand, I dont want to know where they are in single player, im talking about where is the model in the model folders for level editing? I have seen those used in multiplayer or single player but I cant find the model for them. Are they just blocks with the prop/texture as a texture or are there other models in a different section of the main folder becouse its not under city17 wasteland lab or any of the other model folders.
Re: prop/texture but no prop
Posted by Andrei on
Tue Jun 28th 2005 at 10:41am
Posted
2005-06-28 10:41am
Andrei
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models/props_c17/Lockers001a.mdl
It is under the city17 prop folder, that's what I meant to say. :smile:
Re: prop/texture but no prop
Posted by fishy on
Tue Jun 28th 2005 at 10:42am
Posted
2005-06-28 10:42am
fishy
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there's more than a few of these textures get used on scene models where its most of a room or lab gets made as a single model, rather than used on individual props.
if you want to use a texture that has been made for a model, you'd need to open the textures .vmt file and change the shader type from vertexlitgeneric to lightmappedgeneric, and save it with a new filename.
i eat paint
Re: prop/texture but no prop
Posted by Haze on
Tue Jun 28th 2005 at 10:44am
Posted
2005-06-28 10:44am
Haze
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That locker model is not the one in the textures file. I saw on dm_firth that they used the prop model of the exit sign over a door, I checked my model folders but I cant use it, did they just take the texture or is there a hiddel model folder someware with all the other model textures, I have noticed a lot of computer system textures as well that are not used in models but are under props/
Re: prop/texture but no prop
Posted by Emoo on
Tue Jun 28th 2005 at 3:28pm
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Jul 31st 2004
i think its materials that begin with model/ cant be used there are some that start with prop/ and they can be used with out problems.
Re: prop/texture but no prop
Posted by Haze on
Tue Jun 28th 2005 at 3:52pm
Haze
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118 posts
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Jan 24th 2005
Occupation: Game Designer
Location: Frozen Wolf Limited
My god your a genius hugs