Riven said:
Flynn,
That's a really inspiring post, Flynn. I think a lot of what SnarkPit has offered for a lot of folks back in the day was exactly what you described. -It was a kind of outlet for a lot of people to let loose, explore their mapping skills, and communicate across the globe with a other isolated individuals. Of course we, each of us might have been isolated in different ways and not necessarily geographically.
I think your story & Dedi's speaks to that a bit. I'm really glad you contributed then, and are now still connected with us. Even as sparse as the activity on the site is, I appreciate visiting every-so-often to read these kinds of stories. They're a kind of 'reveal' behind the curtain of the personalities we reacted with on the site back then.
My story for the last 6 years, briefly has been moving to Austin, TX after I graduated from university with my Master of Architecture, and started working for several architectural firms here. I recently passed the 7 exams for my licensure, and now finally have my license, and can legally call myself an architect here in the US! 
Studying for those exams took up the better part of my time for the last 3 years, and feels like a HUGE weight off my shoulders. I've begun integrating and pushing for VR and level design with my firm for designing architecture! -We've been using the Unreal engine, which has proven to be quite adaptable, and I've started learning a bit of that for the last year, so we could take our BIM models from our modeling software into Unreal to allow clients and residents explore our models! -It's been hugely advantageous to apply my skills from mapping all those years ago into what I do now. Real-time engines have advanced considerably, but a lot of the same principles are still there. Fortunately, the Unreal engine is A LOT more versatile with level optimization then Source ever has been, so we don't have to do very much to have our full 150,000 square-foot buildings, (interior AND exterior) up and running in VR (given the beefy workstations our office uses). We're using the Oculus Rift, with an Xbox 360 controller btw. 
I don't have much I can post about it, but this recent LinkedIn post from my company showed the recent conference we took our models to show-off, and what the setup looked like. My firm is called: Pi Architects [NOTE]: The young guy showing it off is not me; that's one of my co-workers who helped out on the project. 
https://www.linkedin.com/feed/update/urn:li:activity:6404745970923429888
I'd like to know what everyone is up to now? Have you been able to integrate mapping into your life nowadays, Dedi & Flynn? 
It sure has taken me a long ass time to get around to replying to this.
Anyway, here goes.
The funny thing is Riven, I found mapping satisfying but I never
wanted to map or even be stuck in front of a PC in the first place.
Indeed in my teens and 20s I wanted to be out having a lot of interaction (particularly of the female kind

) but it never really happened because of the school I attended for many years made me feel like part of some other world.
I tried going to community college and then university but I was never the "sit down at a desk" type, so I hit the minimum pass mark in Information Technology studies but never pursued a career in it.
The main reason I went to college was to meet chicks, I'm not gonna lie. Not that I knew how to make that happen either.
I basically spent 4 fruitless years in education "studying" for something that I really didn't care about and feeling socially isolated/frustrated. My only interest was motivated by the myth that I would get paid a lot to sit in front of a computer, push a few buttons and get paid big money for it.
Of course, my studies ended in 2012 but they affected my whole life afterwards. Indeed, at 29, I often ask myself why my prime years where stuck in front of a computer rather than living a real life.
As for integrating mapping into my life, I might occasionally look at things and think "Oh, that reminds me of something I might build in Hammer editor. Or something looks just like a scene from Half-Life.
I have worked at industrial facilities that remind me of Half-life's 1 and 2.
I found a lot of posters at Snarkpit hard to relate to, not to offend anyone here but they were more "career nerds" whereas I was just a kid who didn't really want to be stuck in the virtual world but found myself there, by way of circumstances.
I find myself trying to focus on "real life" so much now that I just don't have time for video games, even playing them, let alone making them!
Especially when I am working full time.
I got my first full time job last year in 2017 after having a few dead end part time ones and have been working full time since.
Indeed, I completed my last map (DarkForest) and spent up until March this year working on it every weekend.
After that I just like to spend my time in the "real world" as much as possible, going around town, talking to people, etc.
I'm definitely nostalgic and regret my prime years stuck away from people.
I don't know what the future holds, but in another 10 years time I'll be 40 and that is terrifying.
I just wish I'd lived more "in the moment" in my teen years, 2006-2010. I don't really have any significant memories or poignant human interactions like a lot of people do from their teens.
Just Kidding
Just Kidding